Changelog

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Stable changelog
DCS 2.5.5.41371 - 23.12.2019
DCS 2.5.5.39384 - 15.11.2019
DCS 2.5.5.35461 - 10.09.2019
DCS 2.5.5.34864 - 26.08.2019
DCS 2.5.5.33184 - 10.07.2019
DCS 2.5.5.32533 - 26.06.2019
DCS 2.5.4.30386 - 15.05.2019
DCS 2.5.4.29167 - 03.04.2019
DCS 2.5.4.27430 - 20.02.2019
DCS 2.5.4.26825 - 06.02.2019
DCS 2.5.4.26552 - 25.01.2019
DCS 2.5.3.24984 - 12.12.2018
DCS 2.5.3.23225 - 31.10.2018
DCS 2.5.3.22877 - 17.10.2018
DCS 2.5.3.22176 - 29.09.2018
DCS 2.5.3.21708 - 19.09.2018
DCS 2.5.2.20785 - 07.09.2018
DCS 2.5.2.18736.400 - 27.06.2018
6 nov
2019
DCS World
  • Serverlist refresh will not infinite looping when user pressed F5 too often.
  • AIM-7. Fixed bug that caused the missile seeker to not see chaffs.

DCS F-16C Viper
  • Fixed crash with rockets firing after selective jettison

F/A-18C Hornet
  • Fixed DCS hangs on SA page.

DCS C-101 by AvioDev
  • Fixed engine sound that was broken in the latest update (real engine sound still WIP).
  • Fixed startup training mission. "VOR ON" step after startup will not pass without moving the NAV Volume selector in VOR-ILS-MB equipment.
  • Gear up and gear down commands added.
  • Gear emergency extension works now when using input command.
  • AoA indicator does not jump anymore from max to min and vice-versa when turning the knob with keyboard or joystick button.
  • Control stick can now be hidden using keyboard or joystick commands, not only click-spot.
  • "Ventilación Emergencia / Emergency Ventilation" depressurizes now cockpit.
  • Gear override button (crash button) has now a press and release function.

31 oct
2019
Halloween 2019 - Hero.jpg

DCS World
  • Corrected AGM-62 info in the encyclopedia.
  • Corrected armor of some vehicles.
  • Bullets of M134 minigun will be less powerful.
  • MP. Server in the servers list will not flashing while refresh in progress.
  • Fixed Su-33 radio menu error when bolting from Kuznetsov.
  • VKB Gunfighter Pro joystick customized profiles added for A-10C, F-5E, F-16, F-18, Ka-50, MiG-15.

DCS F/A-18C Hornet
  • AGM-62 TV picture will not duplicated on the central MFCD.
  • AWW-13 link pod will not interact with Maverick missiles.
  • Maverick TV picture will be B/W on the central MFCD, not greenish.
  • Corrected JDAM's drop sequence.
  • AGM-62 explosive power increased to appropriate amount.
  • Pod feed goes to static after AGM-62 impact.
  • Switching from TGP TGT Point back to CCIP no longer breaks CCIP
  • Pod no longer loses link with Walleye on drop via ground reload
  • Delay now works on the AGM-62 - 30ms delay
  • setting interval bugs the CCIP line out - Fixed

DCS F-16C Viper
  • INS Implemented (WIP)
  • TONE and SQUELCH switches animation corrected.
  • Corrected some texture glitches in cockpit.
  • Rudder pedals will not intersect wall when brakes depressed.
  • Engine Feed Selector fixed.
  • Fuel imbalance fixed.
  • SAI cage knob fixed.
  • Radio Presets cycling on the DED page.
  • EPU Run Light turns off sooner using the EPU/GEN Test Switch.
  • Selecting TACAN band fixed.
  • CDI sensitivity fixed.
  • The 3 and 7 pylons will be able to correctly changed payloads with corresponding launchers and racks.
  • Corrected sun glare on the canopy.
  • Added selective jettison section to F-16C guide.
  • Fixed weapon release after partial jettison, fixed weapon count on AG page after jettison

DCS C-101 by AvioDev
  • Added animation and functionality of following control stick and throttle elements:
    -Flight Control Stick GA Button
    -Flight Control Stick TCS Button
    -Rain Repellent Button (system not implemented)
    -Stores Release Button
    -Stores Release Guard
    -Fixed Weapons Trigger
    -Trigger Safety Catch
    -Fuel Enrichment Button
    -MPR Button
    -PTT Button
    -Sight Range Selector Handle in throttle grip
  • Fixed Standby Artificial Horizon pitch adjustment.
  • Fixed MPR function, it now disengages once electrical power is lost.
  • Implemented optical sight brightness (both forward and rear cockpits).
  • Optical sight depression rotaries are now correctly animated ( i.e. do not change values in an instantly manner), the first one is limited to value 2, other two got cycled animation.
  • Optical sight AUTO/MAN/TEST stich got TEST position spring-loaded.
  • Removed AFM_LODS and SFM_LODS folders.
  • Fixed Enrich label in throttle.
  • Added red texture to Trigger Safety Catch.
  • Removed SFM binaries from the module config, removed redundant C-101CC FM dll (single dll is used for both aircraft with FM varied with input parameters).
  • Trigger can be depressed (animation) only if safety catch is unlocked (both cockpits).
  • Stores Release Button can be depressed (animation) only if guard is open (both cockpits).
  • Control input names reorganization (WIP).
  • Increased opening speed of map box when using keyboard or joystick buttons.
  • Improved animation of PTT Pushbutton.
  • Smoke will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
  • Any weapon release and gun trigger will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
  • Reorganized and edited names of Smoke System in control inputs.
  • Fixed Throttle model of C-101EB (removed MPR button).
  • Fixed duplicate texture in canopy frame area of external model.
  • Command “Force cursor to show on/off” can be also mapped now to mouse.
  • Fixed pilot harness external 3D model.
  • Added default keyboard mapping for Stores Release and Trigger.
  • Improved AOA indexer 3D model.
  • Fixed 3D model of ejection seat once ejected and separated from pilot.
  • Modified auto-trim due to airbrake extension, to make it stop when reaching airbrake extension/retraction limits.
  • Added airbrake auto-trim cutout malfunction.

DCS AJS-37 by Heatblur Simulations
  • Idle-cut off command for Warthog HOTAS or similar throttle.
  • Probable fix to erroneous glideslope indication with TILS.
  • Guard against undefined behavior when selecting Bx-waypoint without loading data cartridge before.

DCS Fw 190 A-8
  • Fixed prop governor on cold plane.
  • Electrical circuit breakers correction that had an influence on gear selection and weapon usage.

DCS UH-1H
  • Startup mission trigger fix.

DCS F-14B by Heatblur Simulations
  • Fix for ripple bombs counting empty stations
  • Adjust default Num0 snap cockpit view
  • Fixed missing weapons for wingman in Normandy Dissimilar Air Combat Training Quickstart mission
  • Removed A2G set command for "Watching the Devildog" SP and COOP carrier start versions
  • Added Cage The Bear campaign cold start version. Thank you Kaba!
  • Several fixes to Cage the Bear hot start version. Thank you Kaba!
  • Fix for TCS line-of-sight not displayed on HUD in TCS slave mode (TCS slaved to radar) when it is tracking
  • Fix the ever-so-slightly misaligned radar scan coverage lines on TID
  • Reduced chaff effectiveness against AIM-54C
  • Added AIM-7F to loadouts
  • Updated to latest AIM-7M
  • Fixed smoothing errors on rear of fuselage
  • Improved appearance of exterior canopy
  • Re-positioned HGU-33 knob for visor-down in exterior (int pending)
  • Updated shader defs
  • Tweaks to memory management
  • Fix to ACLS wing drop in close when HDG and ALT hold are engaged
  • Adjusted drag penalty for full flap deployments at high speed
  • Adjusted buffet for slat and full flap deployments at high speed
  • Fix to buffet at full flaps

DCS MiG-21bis by Magnitude 3 LLC
  • Implemented special menu option to test the new SPO-10 function.
Note: Labeled as “Experimental Features” which upon activating, will switch to an updated version. Users who do not wish to participate in testing, should leave it unchecked, which will basically allow the use of the current and default version of the SPO-10.
Leave feedback at: https://leatherneck-sim.mantishub.io

DCS Spitfire IX
  • Corrected engine sounds (External, Cockpit, Distance).

Campaigns
  • F/A-18C Aggressors BFM Campaign by Mapple Flag:
    - Added manual INS alignment instructions in briefing and kneeboard.
    - Updated radio frequencies for channels.
    - Updated voice over trigger timing.
  • Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
    - Enemy units hidden on F10 map.
    - Adler 1 and 2 will drop their bombs in mission 5.
  • P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
    - Enemy units hidden on F10 map.
    - Mission 14: enemy aircraft changed to FW-190A-8s, as it happened in real life.
  • Spitfire IX The Big Show Campaign by Reflected Simulations:
    - Enemy units hidden on F10 map.
    - Mission 1: altitudes of enemy units adjusted
  • A-10C Basic Flight Training Campaign by Maple Flag:
    - Corrected Flight Examiner aircraft altitude and waypoint timing in Missions 12.
10 sep
2019
DCS World
  • ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
  • URAL-4320T now takes damage as expected
  • Naval Units now have health bars on the F10 map
  • ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
  • Dedicated Server. Issues with -norender and AI not attacking now fixed.
  • ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
  • Corrected trees shadows.
  • In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
  • ME. Error when click on task Embarking, after changing infantry group - fixed.
  • ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
  • SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
  • SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
  • The spreading under fire of ground units - restored.
  • AI aircraft will not react to lock by undetectable optical systems.
  • Nose illumination lights don't longer illuminate the nose - fixed.
  • F10 map. The names of enemy airfields will not float away in the Fog of War mode.
  • MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
  • ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
  • ME. Error when trying to delete cloned task - fixed.
  • Added interface variable 'ammo_type_default' for assignment of default munition mix for aircraft canons.

DCS F/A-18C Hornet
  • JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
  • Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
  • Weapon Programming no longer retained after the aircraft is shut down
  • Auto-bombing no longer affected by unselected waypoint altitude
  • AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
  • Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
  • AGM-65 FOV can be changed even when not selected.
  • Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

DCS MiG-21bis by Magnitude 3 LLC
  • Adjusted alpha channel for afterburner flame effects. (WIP)
  • Added missing floodlights.
  • Corrected directional sounds
  • Increased volume of external engine sound.

DCS Christen Eagle II by Magnitude 3 LLC
  • Decreased volume of structural stress sounds.
  • Corrected error from having the module show up twice in the mission editor.

DCS F-14 Tomcat by Heatblur Simulations
  • NEW: JESTER can now tune radar elevation for a specific distance and altitude
  • Added JESTER Elevation Menu
  • Adjusted trim speed
  • Adjusted pitch damping
  • Adjusted power at low speeds
  • Adjusted Speedbrake drag
  • Adjusted pitch moment with gear and flaps
  • Adjusted High AOA buffeting to start at higher alpha
  • Fixed VF-24 Livery
  • Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
  • Fixed swapped x and y in map markers, will work with JESTER again
  • Fixed possible right engine flameout bug on in-air respawn
  • Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
  • Added SP and COOP (2 Crews) version of Watching the Devildog
  • More Tweaking to Afterburners (which remain WIP)

DCS 2000C by RAZBAM
  • Weapons System Command enabled.
  • Radar search behavior updated to simulate real radar:
    - Radar antenna in TWS will not follow locked target.
    - Contact icons can disappear if they are not inside the radar sweep.
    - Contact icons now display on which bar they are located.
  • Following keybinds are modified:
    - Special Modes FWD to Weapons SystemCMD FWD
    - Special Modes AFT to Weapons SystemCMD AFT
    - Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
  • Updated Mission 06 of the campaign:
    - fixed the AI flight lead behaviour. He will now drop bombs from the
    - south and return to the anchor point.
    - fixed rare problem with the AI flight lead not taxiing.

DCS AV-8B by RAZBAM
  • Full set of 20 training missions made by Baltic Dragon is now available.

DCS C-101 by AvioDev
  • Added cockpit lighting synchronization in multicrew.
  • Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
  • Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
  • Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
  • Radioaltimeter DH light will not illuminate now above 2000 ft.
  • Added wing condensation effect.
  • Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).

DCS Su-27
  • Corrected Su-27 training mission "Internal 30 mm Cannon".

DCS Spitfire IX
  • Added german Spitfire flight manual
  • Sun glare issues fixed

DCS F-5E
  • Combat Mix set as default munition mix for cannon.

DCS Fw 190 A8 "Anton":
  • Adjusted frontal cockpit glass frame sizing
  • Adjusted frontal glass opacity and color

DCS Fw 190 D9 "Dora":
  • Adjusted frontal cockpit glass frame sizing

Campaigns
  • F-15C: The Georgian War campaign by Baltic Dragon:
    - M10: Adjusted windsock position to prevent interference with AI flights.
    - M11: Adjusted windsock position to prevent interference with AI flights.
    - M12: Prevented Flanker despawning after landing from triggering an ROE violation.
    - M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
  • F-15C Aggressors BFM Campaign by Maple Flag
    - Corrected Tanker speeds, altitudes, radios and TACANs
    - Updated documents to add tanker info
    - Corrected some voice over triggers to stop overlaps

26 aug
2019
Introduced F/A-18C Aggressors BFM campaign by Maple Flag
Introduced Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

DCS World
  • AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
  • Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
  • Bug with misaligned yellow boxes in tutorial missions is fixed.
  • Corrected Stinger MANPADS guidance.
  • Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
  • Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
  • Redesign of the Mission Editor MAP, SAT, ALT buttons in bottom information bar.
  • Time setting fields restored in the AVI recording panel.
  • In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
  • Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.
  • Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
  • AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
  • Improved the AGM-84E Harpoon launch effects.
  • MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
  • MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
  • MP. JTAC will now respond to all wingmen, not just the group lead.
  • Encyclopedia. Fixed KDO mod.40.
  • Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
  • SSE: Corrected Unit.getPosition() function.
  • Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
  • PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.
  • AGM-154A now corrected for wind conditions
  • Increased draw distance of static objects to compare to AI/Player objects
  • Increased draw distances of Map objects
  • Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start.
  • Su-34. Default payload with X-59M displayed incorrectly in simulation fixed.
  • DCS can be closed by pressing Close window in taskbar.
  • The render distance of the static objects in the optics devices is adjusted.
  • F10 map view will not show a small caliber shells.
  • ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing.
  • ME: column width in units list saved between sessions
  • ME: read only mission doesn't corrupted now when user attempts to save them
  • SSE. world.getMarkPanels is returning correctly.
  • CAP-9M adjusted mass and drag index.
  • Logbook. Fixed A-A kills scoring issue.
  • Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
  • Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)


DCS F/A-18C
  • HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
  • Extending the landing gear after a belly landing will no longer cause an explosion.
  • Fixed loss of Gun use after firing off all Mavericks.
  • Zuni Rockets no longer pause after every 4 rockets.
  • Hydra Rockets no longer stop firing after 4 rockets.
  • PLID & STEP functions have been added to the SA Page - Currently WIP.
  • INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
  • Wing fold function removed from auto start sequence on CV.
  • Pilot kneeboard is now functional.
  • Corrected NVG graphics artifacts.
  • The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
  • STEP data now matches Radar Data for a selected target.
  • SA page STEP marker doesn't pass through all displayed contacts - fixed
  • SA page EXPAND option added
  • JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
  • Radar shows target as hostile even if DL and NTCR are turned off - fixed
  • Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
  • Fixed disabling AUTO in mid-route could break AUTO sequence.
  • TDC movement now shuts off STEP.
  • Radar altimeter is now set correctly at zero before Hornet start-up.
  • Updated the Hornet Guide.
  • Fixed CTD when setting bomb interval.
  • Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
  • AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
  • TGP FOV no longer changes when MAV is selected and on screen
  • FLIR - LTD/R - LST Key Assignments now available in Options
  • EXPAND will close when target is lost
  • EXPAND will not affect the Radar causing loss of targets
  • SCS Depress no longer controls Point/Area Track selection
  • Added Litening Pod to centerline station in single missions.
  • Laser latch function works in different way randomly fixed.
  • AGM-65F will be possible to fire when if it's slaved by pod.
  • TGP Zoom will not controls Radar elevation in FLIR page.
  • Added input commands for FLIR, LTD/R, LST/NFLR switches.
  • Digital Map: electric circuit, TV screen condition for camera fixed.
  • Moving map fixed after GPS warmed up.
  • FLIR polarity switch no longer effects Maverick picture


DCS: Bf-109K-4
  • Fixed the MW50 gauge animation.
  • Ammunition counters are now pre-set.
  • Ammunition counter dials now work with assigned axis.


DCS Fw 190 D-9
  • Asymmetric loadouts are prohibited.
  • Fixed artificial horizon not being powered.
  • Turn indicator working again


DCS Fw 190 A-8
  • Adjusted gun sight glass tint.
  • Increase/Decrease RPM Mouse Tips in wrong place was removed.
  • Control stick connectors and lamp intensity animation added.
  • Clock connectors and animation corrected.
  • Added animation for the CB covers.
  • Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.


DCS A-10C
  • Corrected training missions (no longer stuck while waiting for user response).
  • A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.
  • Crash when user changed TAD profile after cold start fixed


DCS F-15C
  • Throttles step movement input commands will work.

DCS F-5E
  • Fixed odd yawing behavior over 300 knots.


DCS NS430
  • Better shadow bias and sampling.
  • Increased shadow map resolution on high option.
  • Optimizing bias for terrain shadow map.
  • Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling.


DCS WWII Assets Pack
  • KDO.G.40 corrected.


DCS Yak-52
  • Some gauges appear to stay dark even in sunlight - fixed.


Combined Arms
  • Units will no longer fire unless they have a direct line of sight to the commanded target.
  • Adjusted the sound volume of the Igla MANPAD.


Campaigns
  • DCS BS2 Republic: Minor changes in 05 mission
  • P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.
  • A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger.
  • FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive.


DCS F-14B by Heatblur Simulations
  • Slightly increased G at which wing structural failure will occur
  • Adjusted pitch moments for flaps, speedbrake and power
  • Adjusted yaw damping with flaps down
  • Fixed wing sweep program indicator in bomb mode
  • Bomb mode now doesn't stick
  • ASH better handles spawn heading errors on carrier
  • Fixed INS drift due to DCS reporting different aircraft heading before and after spawn.
  • Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds.
  • Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags.
  • Fixed afterburners being invisible - pending further improvement
  • Fixed invisible RIO DDD lights
  • Fixed invisible TID HCU lights


DCS AV-8B N/A by RAZBAM
  • CTD when entering a new waypoint bug fix.
  • INS Stuck on invalid steerpoint bug fix.
  • EHSD not clearing after un-designating a target bug fix.
  • EHSD does not display range to waypoint bug fix.
  • EHSD Waypoint numbering corrected when using SEQ bug fix.
  • Kneeboard now displays the AWLS channel list.
  • RWR Codes updated to include J-11A and F-14B.
  • TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
  • Kneeboard update: Target points 1 to 4 display (WiP).


DCS M-2000c by RAZBAM
  • PCA/HUD logic modified.
  • Master Arm functionality modified.
  • MAGIC and CAN (AA guns) can only be selected by HOTAS.
  • Special modes switch functionality modified.
  • RWR Codes updated to include J-11A and F-14B.
  • Please see notes in ED Forums to learn about new PCA/HUD logic
  • Disabled keyboard input file bug fix.
  • MAGIC Select/Visor Down bug fix.
  • MAGIC Select improved.
  • Specific HUD page for POL.
  • POL behaviour fixed.


DCS AJS-37 Viggen by Heatblur Simulations
  • Reduced probability Rb15s fired in random group mode will target the same ship.
  • Removed invalid error-warning in dcs.log output.
  • Fixed ARAK rocket pods causing destructive aircraft roll


DCS C-101 by AvioDev
  • Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
  • Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
  • GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
  • Partially fixed multicrew sync for canopies.
  • Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever.
  • Further work on multicrew sync for canopies, will be totally fixed in the next update.
  • Completed multicrew canopies synchronization (fixed pending bugs).
  • Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
  • Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
  • Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server).


Known issues:
  • Trees shadows quality is degraded
  • F/A-18C: Client aircraft doesn't show in MSI in radar page
10 jul
2019
DCS: Fw 190A-8 Introduced to Steam

DCS World
  • Map coordinates in status bar doesn't changes after format change until user moves mouse fixed.
  • Sound system. Reworked voice allocation to properly handle lots of close objects.
  • Options. Tooltips in cockpit will be set by local options, not server.
  • P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
  • Removed gigantic bow waves appear at maximum vessel speed.
  • ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
  • Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
  • ME. Cannot move wingmen position when set to ground start - fixed.
  • ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
  • Tunguska missile has no smoke trail - fixed.
  • Restored the models of Russian railroad cars.
  • Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.
  • No parking available error on ships/FARPs - fixed.
  • ME. Restored working of the action "Sound to Country" in triggers.
  • Small water explosions from guns will not produce visible shock wave effect.
  • HUD filter doesn't works when droplets are visible - fixed.
  • Gun-sight Glass disappears with rain - fixed.
  • Aircraft AI will feel the rocking deck of the ship on landing.
  • Fixed cropped radio menu list.

DCS AV-8B N/A by RAZBAM
  • Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
  • Designating a target will save the position as a steerpoint (targetpoint)
  • Steerpoint navigation has been improved
  • Steerpoints (waypoint, mark point, target point) can now be designated as targets
  • Steerpoints and their offsets will change to a diamond if designated as targets
  • Steerpoint offset bug fixed
  • TACAN and TACAN offset navigation bugs fixed.
  • EHSD page bug fixes.
  • TACAN library enabled (5 TACAN stations data is loaded based on selected map).
  • EHSD Data page: TACAN information display is fixed.
  • Added training MIssion 15: dumb iron bombs

DCS MIG-19P by RAZBAM
  • Fixed Polish Skin

DCS Christen Eagle II by Magnitude 3 LLC
  • Resaved instant missions to fix texture errors on pilot harnesses.

DCS C-101 by AvioDev
  • Completed ES localization.
  • Several fixes to EN localization.
  • Updated CN localization.
  • Added synchronization of TARSYN and Flight Director to multicrew (EB only).

DCS AJS37 Viggen by Heatblur Simulations
  • Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
  • Thrust reverser now kicks up snow.
  • Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
  • Fixed bomb solutions for CCIP and PLAN.
  • Fix to C++ assert warning when selecting cartridges that are created for another map.

DCS F/A-18C Hornet
  • Added on/off fuse on AGM-154C
  • AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
  • Added new single mission 'Patriot Express' for the Normandy map.
  • Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
  • Corrected collision model.
  • Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.
  • Ground & Sea units received via datalink will not show as air contacts on the SA page.
  • BRU-41a sequencer fails to drop multi BDU-33 - fixed.
  • It is now possible to add negative elevation data on the HSI

DCS UH-1H
  • Co-pilot flexi sight jitters when used with trackIR - fixed.

Flaming Cliffs
  • Su-27. FAB-250 loadouts changed to more realistic.
  • Restored working of the switch route points or airfields LCtrl+~ combo.

DCS F-14B by Heatblur Simulations
  • Fixed potential CTD when TCS scans an object without a 3D model
  • Fixed Jester doing only one action when asked to perform a series of actions of the same type
  • Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
  • Fixed bad limiter input on fuel probe yaw moment
  • Fixed Jester radio tune and similar commands
  • Fix to Jester stuck in the TCS mode (no TID repeater bug)
  • Fixed CMS readiness not syncing properly in multicrew
  • Fix for the F-5 being displayed as 'U' on the RWR
  • Make time less relative (multiplayer clock fix)
  • Small fix to Jester missile detection
  • Fixed AI Wings swept forward on spawn
  • Adjusted AI oversweep collision model
  • Kneeling and launch bar fixes for the AI
  • Fixed nose gear strut collapsing on touchdown for the AI
  • Fixed broken gear animations
  • Retweaked some lights intensity
  • Potential fix to right engine not starting after damage bug
  • Reduced drag in turning situations
  • Reduced rudder roll power from 15-40 units AOA
  • Added more nose down at high ct with flaps up
  • Reduced pitch rate damping overall, but increased pitch rate damping with flaps
  • Reduced pitch with power effect at high Ct
  • Reduced drag vs pitch rate at high alpha
  • Tweaked pitch rate damper fade out at high AOA
  • Increased lift vs pitch rate
  • Added pitch acceleration based damping and AOA rate pitch damping
  • Added narrow limit on pitch rate damper and increased strength
  • Adjusted Phugoid Damping
  • Added slight extra nose down moment with power/flaps up
  • Fix to pitch oscillation induced blackout issue
26 jun
2019
DCS World 2.5.5.32533

Introduced DCS: Fw 190 A-8 by Eagle Dynamics


DCS World
  • ME. Corrected overlapping texts in the route panel.
  • ME. After deselecting a group, focus will not remains in last used text box.
  • ME. Added support for 1024x1024 pixel briefing images.
  • Video rendering. Eliminated the memory leaks.
  • Corrected parachute animation during ejection from ground level.
  • AI aircraft taxi. Obstacle detour mechanism adjusted.
  • Add keybinding for "sound on/off" option to all ED modules.
  • Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming.
  • Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface.
  • ME. Fixed GUI Error when use task FAC for group placed from template.
  • MP. Timeout settings are now forced by the server, network speed setting is automatic.
  • MP. Reworked network transport for better handling of a large number of units. Note: Network protocol has changed!
  • Sound. New sonic boom effect.
  • China Asset Pack. Add ZBD-04A IFV.
  • AGM-88. Seeker suddenly changed target in flight - fixed.
  • Aircraft carrier landing lights now on when clouds > 9.
  • Fixed fog visibility calculation at 0 height.
  • Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages.
  • Improved net synchronization of canopy animation.
  • ME. Corrected AI advanced actions behaviour when the coalition has been changed
  • Radio menu cutoff in VR has been fixed
  • Fixed F10 map coordinates having low precision in special mode
  • Sochi 761 kHz beacon is now correct on the F10 map

DCS F/A-18C
  • Corrections to Russian Early Access Hornet manual.
  • Fixed JDAM range circles are out of display area.
  • Hidden in ME units will not be visible on SA page.
  • HARMS now will not switch targets after launch.
  • AGM-88 rocket effects now properly aligned with model.
  • Updated and corrected radar warning receiver and HARM threat identification codes.
  • PRECISE coordinate entry added to HSI
  • Added FEDS cue to A/A gun in SIM mode
  • Added BATR cue to A/A gun HUD
  • Updated french Hornet manual.
  • Incorrect TD box movement on HUD in LTWS mode fixed.
  • Added AGM-154A JSOW
  • Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode.
  • Added BRU-55A/A dual smart weapon rack.
  • Loft option on SMS page now works correctly for the AIM-7
  • SA page declutter options added
  • HSI WPT coordinates format fixed for PRECISE mode

Flaming Cliffs 3
  • Su-27. Missing/damaged airbrake will do not work.
  • MiG-29. Addition of Chinese manual.
  • MiG-29C. Fixed failure of damper.

DCS A-10C
  • Yaw trim will not operates with Yaw SAS disengaged.

DCS Bf 109 K-4
  • Added new missions for Caucasus map

DCS P-51 Mustang
  • P-51D and TF-51D. Added provision for direct gear control, On and Off.

DCS Yak-52
  • Added new failure of flaps sounds.
  • Added bang to flaps mechanical failure.
  • Added canopy synchronization in the multiplayer

DCS UH-1H
  • AI door gunner will not try to shoot through buildings to hit a target.
  • Added cockpit door synchronization in multiplayer

DCS Ka-50 Black Shark
  • Fixed cockpit door slammed in closing
  • Inverted animation of rotors AoA by pedals.
  • ABRIS. Fixed insane calendar dates.

DCS Combined Arms
  • Vehicles gun position are now synchronous to the server and client.
  • Fixed rearm time for Hawk.
  • Added reload time stinger for M6 Linebacker.
  • Fixed ignoring of targets after reloading Hawk.
  • Fixed AI tank destroyer not turning hull for attack (WW2).
  • Fixed units driving through buildings.
  • Fixed different speed shells SPG on server and client (if player take control after AI fired on small distance).
  • Fixed incorrect aiming AI Strela-10 in some positions.

DCS AJS37 Viggen by Heatblur Simulations
  • Many new bindings added especially by integrating FunkyFranks bindings mod. Missing
  • bindings for some devices added and duplicate/red bindings corrected.
  • Fixed issue with Bx waypoints (and other special waypoints) not getting recognized as such
  • when loaded from custom cartridge.
  • Corrected RR bombing symbology on radar and Rb04 radar sight.
  • Fix so ring on radar now stays after a A1 SPA (M-recon) fix.
  • Slight accuracy improvement to bombing.

DCS AV-8B by RAZBAM
  • Kneeboard has been enabled
  • Bomb release order fixed
  • SITE bombsight enabled
  • Dashed lines for CCIP and SITE bombsight
  • HUD color fix
  • CCIP update (WiP); CCIP is now limited. Cross won't go below the HUD bottom.
  • UFC ALT Function is now fully functional:
    - GPWS can be enabled/temporarily disabled
    - Pull Up Cue (PUC) can be enabled/disabled
    - Low Altitude Warning can be set.
    - Radar Altimeter can be turned On/Off
    - Selection of RADALT and GPS for Ground Level determination is enabled.

DCS C-101 by AvioDev
  • Fixed excessive aerodynamic drag of smoke system.
  • Added jettisoning disconnection functionality of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers of armament panel in the C-101CC.
  • Added weaponry fuses disconnection by means of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers in C-101CC.
  • Fixed some EB and CC cockpit labels which appeared blank in EN and ES localizations.
  • Fixed labels for breakers of weapons pylons outer, mid and inner (left wing are the lower. ones and right wing are the upper ones).
  • Fixed Squelch Switch label.
  • Fixed engine anti-ice push-button input.
  • Omitted video recorder inputs.
  • Fixed several duplicate input issues.
  • Updated CN localization.
  • Updated EN localization.
  • Completed ES localization.
  • Fixed Albedo of cockpit structure texture, EB only.

DCS Christen Eagle II by Magnitude 3 LLC
  • Corrected description.luas for the missing texture of the harness.
  • Fixed ambient occlusion for the instrument panel.
  • Fixed the front pilot's patch alpha channel.

DCS F-14 Tomcat by Heatblur Simulations
  • Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded
  • Fixed Mak79 MK-83 loadout on right rear station.
  • Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you!
  • Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area)
  • Fixed M61 and AIM-9 tutorial missions
  • Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
  • Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems.
  • RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP).
  • Renamed TCS roughnet map
  • Added Fictional Chromecat Homage skin (“the developer’s delight”)
  • Added B-side for tape player
  • Enabled CRS selector in AWL/PCD
  • Fixed some flap input bugs
  • Fixed flap axis range
  • Fixed flaps blowback bug
  • Added AFCS SAS channel toggle switches
  • Fixed some more key binding categorizations
  • Fixed some command categorizations
  • Added close jester menu bindable command
  • Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present
  • Ensure COLLISION lamp is lit during LTS test
  • Fix typo in keybinds: Enviroment -> Environment
  • Added some inertia to the turn and slip ball
  • Rearranged Iceman relative heading menu entries
  • When fenced in, Jester uses CMS mode switch position selected from the menu
  • Fixed Jester menu category icon being displayed for disabled options
  • Fixed Jester close menu while incapacitated
  • Jester menu fixed in VR
  • Jester will no longer give lost lock callout during dogfights
  • Improved missile announcement logic for Jester
  • Jester was sent to a fast typing course - waypoint entering speed has been improved
  • INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW.
  • GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM).
  • Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi"
  • Fixed current waypoint initialization for missions with no waypoints set.
  • It should no longer require to select another waypoint before selecting WP1
  • Ensure STT lock is lost when radar is disabled
  • Added new auto tune test conditions
  • Fix for Jester being unable to re-align the INS after landing
  • Jester now sets correct ARC-182 modulation when using "Tune ATC"
  • Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'.
  • When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT.
  • The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom
  • Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file.
  • When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT"
  • Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.)
  • Added special option to require weapon selector press between OFF and GUN (disabled per default)
  • Corrected main menu sound files: fixes non looping soundtrack & black screen on exit
  • Added SUU-25 to RIO weapons roller
  • NEW: JESTER now uses RWS and ground stabilize if asked for.
  • Ground stab can auto recenter after a preselect time,
  • Jester can switch back to TWS automatically if needed
  • Jester uses wider scan pattern in RWS mode
  • Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes
  • Some tweaks to phoenix PN and lofting params
  • Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation
  • Ensure TWS missile tracking only goes to radar targets
  • Fix LZ showing on TID when vel vector is disabled on toggle button
  • Fixed countermeasures programs being initiated (one release pulse) with power set to OFF
  • Fix for time-to-impact not showing on TID for STT phoenix shots
  • Engine performance tuning
  • Fixed trim speed ramp-in
  • Adjusted pitch and phugoid damping
  • Adjusted rudder roll power at high AOA
  • Adjusted pitch with power effects
  • Adjusted drag in turning situations
  • Adjusted lift in turning situations
  • Adjust pitch trim ramp-in speed
  • Fixed nozzle position bug when losing oil pressure
  • Decreased max afterburner fuel flow above 55k feet
  • Added slight yaw moment due to fuel probe deployment
  • Fixed AP not being able to engage when using FFB stick
Known Issue: Afterburners are invisible.

DCS MIG-19 by RAZBAM
  • Corrected G-suit parameter.
  • Corrected AI FM min and max g limit.
  • Corrected AI FM max range.
  • Updated AI FM aerodynamic tables.
  • Updated AI FM engine tables.
  • Corrected damage shape name to actual file name and added wing damage shape.
  • Corrected various engine related damage responses.
  • Corrected various flight control related damage responses.
  • Throttle logic corrected to design basic aircraft.
  • Wheel braking effectiveness reduced to closer match data.
  • UV Lights enabled.
  • Instruments backlight enabled.
  • Flood lights updated - All sights updated.
  • ASP-5N Sight depression control updated. Depression values now affects all sights modes even when caged.
  • Cockpit knobs and dials will no longer spin forever.
  • Model altitude indicator and variometer behavior in transonic.
  • Stores failure, structural limits implemented.
  • Corrected timing for fuel starvation when inverted.
  • Added engine failure when below military power and at very high altitude.
  • Engine off induced drag behavior.
  • “Crime and Punishment” - 10 mission campaign by Baltic Dragon.

DCS MiG-21bis by Magnitude 3 LLC
  • Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication).
  • Improved inputs for ASP axis-based controls (rotaries).
  • Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based).
  • Improved reticle size scaling.
  • Fixed emergency jettison switches to being clickable.
  • Fixed flaps reset switch going under control box when pushed.
  • Fixed SOD mode knob rotation range.
  • Fixed SPS launch button.
  • Fixed white flood light knob rotation.
  • Fixed air pressure gauge bezel's UVs.
  • Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. These updates did not make the previous patch. We apologize for the inconvenience.

Campaigns

Spitfire IX The Big Show campaign by Reflected Simulations
Revised the mission goals to ensure progression.
Fw 190 D-9 in some missions replaced with new Fw 190 A-8.

M-2000C Red Flag campaign by Baltic Dragon,
Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged.

Memory of the Hero Campaign by Stone Sky.
Mission 10 - reworked trigger of helicopter disruption in the end of the mission.
Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10.

Enemy Within 3.0 campaign by Baltic Dragon.
Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress.

L-39 Kursant campaign.
Corrected mistakes in a mission briefings of stage 7.

A-10C AAT Campaign by Mapple Flag.
AAT10 - Changed loadout to use IR MAVs only.

A-10C TTQ Campaign by Mapple Flag.
TAC14 - Changed helicopter altitude to avoid tree crash.

P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.
Fw 190 D-9 in some missions replaced with new Fw 190 A-8.

CA Frontlines - Georgia Campaign.
Added Chinese localisation.

P-51D Charnwood Campaign by B&W.
Updated missions.

Spitfire IX Epsom Campaign by B&W.
Updated missions and docs.
15 may
2019
Introducing DCS: I-16 by OctopusG

Network protocol changed, old servers are not visible

DCS World
  • F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear.
  • Uncontrolled ground units will not be be controlled by keyboard combos.
  • MP. Detected units in the fog of war conditions will be visible after reconnecting to the server.
  • MT4 Sherman and MT4A4 Sherman speed corrected.
  • All AIM-7 missiles have active guidance seekers like an AIM-120 - fixed.
  • M6 Linebacker will reload all Stingers by the stock for 240 seconds.
  • M192 HAWK launcher will reload faster, for 420 seconds.
  • After rearm SAM Hawk does not not attack enemy - fixed.
  • AIM-7 wing animation fixed.
  • AGM-88 adjusted accuracy. Autopilot tuning, overload rate response slightly decreased for avoid a hard bucketing.
  • AI S-3B can't takeoff from CVN-70 in some case - fixed.
  • Dedicated Server. Fix mission restart, now server not crashes even if next mission do not exists or broken.
  • AI aircraft will be accelerate to required speed for weapon launch if this weapon required certain minimum speed. For example ARM missile Kh-31 requires minimum 0.7M for sure launch.
  • MP. F10 map. With target mark on, the aircraft type, player nick and mark text is overlapped - fixed.
  • Fixed crash caused by video driver NV 430.39 when MK-20 or CBU canisters opens. We strongly recommend to update Nvidia drivers to version 430.53 (https://nvidia.custhelp.com/app/answ...tail/a_id/4798) for preventing crashes on graphical effects.
  • MP. Fixed crash on the taxi in the multiseater aircraft.
  • MP. Fixed starting dedicated server with settings saved from webGUI also checks if mission list is empty.
  • ME and F10 map. Added view of precise coordinates with hundredths of seconds. Cycle through coordinate display option available by pressing LAlt + Y.
  • ME. Incorrect removal of the list Waypoint properties fixed.
  • Ground AI. The algorithm of detour of buildings and obstacles was adjusted.
  • AGM-88. Turned off the loft trajectory for SP and TOO modes. Fixed trajectory sagging at terminal phase of flight.
  • TrackIR_external_views option will not inherited from previous simulation run.

Flaming Cliffs 3
  • Duplicated input for Autopilot reset command in Su-27, 33 and Mig-29 aircraft both FC and standalone is now fixed.
  • MiG-29 throttle lag decreased (WIP)
  • MiG-29. Corrected RD-33 thrust and RPM at high altitude

DCS AV-8B by RAZBAM
  • Cockpit textures updated
  • MPCD Knobs Fixed
  • MPCD Brightness Control Updated
  • MPCD BIT Page enabled
  • LCD Display Updated
  • Damage Model is now enabled (WiP):
  • INS System
  • RWR Receiver
  • Weapons Stations
  • Chaff + Flares
  • SMS Damage enabled
  • DMT Damage enabled
  • FLIR Damage enabled
  • CMDS Damage enabled
  • CONF Page enabled
  • Training Missions updated
  • HUD Update: Steer-To point symbol available on NAV and VTOL modes.
  • HUD reacts to device damage:
    - INS
    - Mission Computer (MSC)
    - Weapons Manager (SMS)
    - Armament Control Panel (ACP)
    - Aircraft Computer (ADC)
  • Roll Stabilized Sight (iron sight) enabled (WiP)
  • MPCD STRS (Stores) page reacts to device damage (WiP)
  • Weapons Manager (SMS) damage model update (WiP)

DCS C-101 by AvioDev
  • Added emergency fuel lever functionality and dependency on emergency fuel valve.
  • Added engine computer total failure.
  • Ignition light comes now on when emergency fuel valve is ON.
  • No more buffet on ground when there's wind.
  • Implemented the following Weapons circuit breakers:
    - CAMERA SIGHT (energizes the sight)
    - 115VAC SIGHT (energizes the sight head gyros)
  • Force feedback:
    -The stick does center now in roll when there is hydraulic pressure (stick stiffness in roll depends on hydraulic pressure)
    -Stick force in roll depends now on hydraulic pressure. (Low hyd press means more force at higher speeds)
  • Added pitch trim tone sound (both cockpits).
  • Added pitch trim tone circuit breaker.
  • Emergency guard cuts emergency pitch trim when closed.
  • No pitch trim tone sound when using normal trim and emergency trim guard is open.
  • When CB (circuit breaker) “PITCH TRIM TONE” in C-101EB is out, emergency trim guard does not cut the relation between speed brake switch and trim electrical circuits.
  • Changed emergency trim switch to spring-loaded type.
  • C-101CC ELT switch changed to spring-loaded type.
  • C-101EB TARSYN synchronization switch changed to spring-loaded type.
  • Fixed “AUDIO PANEL” label in C-101CC circuit breakers panel.
  • Added functionality of the following circuit breakers of armament panel in the C-101CC:
    MACHINE GUN 1 CANNON
    MACHINE GUN 2
    ARMING CONTROL
    EMERG
    NORMAL
  • Fixed cockpit frame roundness between front and rear canopies.
  • Fixed position of some of C-101CC circuit breakers of weapons panel, so that the white ring is visible when the circuit breaker is tripped.
  • Fixed default position of C-101CC circuit breakers: white ring not visible now when the circuit breaker is pushed in (flushed).
  • Fixed ignition switch functionality when using keyboard or joystick buttons.
  • Fixed default position of ignition switch at mission start.

DCS: F-14 Tomcat by Heatblur Simulations
  • Fix for DDD aspect switch unit scaling for supersearch & acquisition.
  • Fix for being able to fill dropped external tanks.
  • Adjustments to structural integrity and wing snap code (hopefully corrects less lenient structural damage with higher network latencies)
  • Fixed floating gear emergency extension handle.
  • New: Added radar beam structure emulation to the RWR.
  • RWR gains and signal strength thresholds adjusted.
  • RWR threat library version changed to "R9D2".
  • Hook bypass switch input fix.
  • Tweaked 6-dof view limits. Less goosing through the canopy.
  • Converted some lua option strings to facilitate translation.
  • Added custom cockpit livery option.
  • Removed l10n folder from coremods.
  • Added another option to RADIO MENU AND PTT BEHAVIOUR: DON'T USE DEFAULT PTT (RADIO MENU) BUTTONS FOR SRS.
  • Additional push to talk entries for controlling SRS without interacting with the radio menus.
  • Added clickspots for the AN/ARC-159 buttons: LOAD and TONE.
  • Fixed ground air and electrical still on after flight.
  • Multicrew sync of ejection arm switches.
  • Fixed jester landing calls special option not working.
  • Restore functionality to show HUD movable reticle (pipper) for TCS in STT modes (hiding HUD steering tee implicitly).
  • Changed default Jester ripple quantity options to 2,3,4,6,8,16,28.
  • Fix Sidewinder keybind volume adjustment infinite loop.
  • Adjusted aerodynamic damage effects.
  • Small adjustments to thrust and drag models
  • Fixed the names of the RIO CMS input commands (AN/ALE-39).
  • Fixed the kneeboard displaying wrong mag var values for Nevada (first page).
  • NEW: JESTER now uses RWS and ground stabilize if asked for
  • Fixed trim speed ramp-up
  • Added close jester menu bindable command
  • Fixed some command categorizations
  • Added AFCS SAS Channel toggle switches
  • Fixed flap axis range
  • Fixed various flap input bugs
  • (JESTER) No “lost lock” call-out in dogfights
  • Fixed SAMs engaging with multiple subsystems not triggering the RWR
  • Hawk CVAR added to threat library
  • Threat library updated to version R9D3
  • Updated various single player missions & reactivated alert 5 mission
  • Updated Caucasus Free flight mission
  • Fixed JESTER menu opening when JESTER is incapacitated
  • Fixed MAK-79 loadout on right rear station
  • Released F-14 Paintkit: http://media.heatblur.se/HB-F-14_Paintkit-v1.0.rar

DCS UH-1H
  • Restored a fire of door miniguns after rearming through ground crew.

DCS F-5E
  • Updated Caucasus Instant Action missions.

DCS L-39
  • Corrected training mission Bombs.
  • Corrected L-39C Cold Start Nevada Instant Action mission.

DCS F/A-18C
  • JDAM initial implementation.
  • INS. Autostart. After aligned to OK, the switch will be moved to NAV.
  • LTWS. Added switching radar in STT mode in AIM-7 launch
  • LTWS. Added aged track of target's blips.
  • LTWS. RADAR relocks last tracked target after LTWS off/on fixed.
  • LTWS. No L&S symbols on radar page displayed if track under cursor fixed.
  • LTWS. HMD lock box not in the correct position fixed.
  • LTWS. Radar page doesn't update when DATA button pressed fixed.
  • JDAM accuracy increased.
  • JDAM crash fixed.
  • Added Training Day mission
  • The autostart procedure now automatically turns on the radios.
  • APU did not start up in some cases after repair - fixed.
  • After full depleted of fuel, the aircraft will not start even after refueling - now in this case it is necessary to make repairs.
  • Emergency braking system corrected.
  • Fixed JDAM QTY related crash.
  • GBU-38 corrected maximum range
  • HARM flight profile for SP and TOO modes adjusted to remove loft.
Note: much of the Hornet effort this past period has been focused on the Litening targeting pod, AGM-154 JSOW, JDAM and JSOW dynamic launch zone and lofting, full simulation of the INS and GPS navigation system, precise waypoint input option, MIDS for LTWS, and correcting the logic for HARM guidance.

DCS A-10C
  • Update of the A-10C Instant Action Missions
  • JDAM in-range indication restored.

DCS AJS37 Viggen by Heatblur Simulations
  • Fixed egregious CK37 CTD
  • Corrected crash when inputting runway heading >360 degrees.
  • Fixed bombing mode not stepping in when non BP and M waypoint.
  • Fixed typo in rocket quick start mission.
  • Updated RB 75 models Added RB 75 textures, requires a line in the livery to change from USAF texture.
  • Fixes to flight plan in kneeboard for custom cartridges.

DCS MiG-21bis by Magnitude 3 LLC
  • Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication)
  • Improved inputs for ASP axis-based controls (rotaries)
  • Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based)
  • Improved reticle size scaling.
  • Fixed emergency jettison switches to being clickable.
  • Fixed flaps reset switch going under control box when pushed.
  • Fixed SOD mode knob rotation range.
  • Fixed SPS launch button.
  • Fixed white flood light knob rotation.
  • Fixed air pressure gauge bezel's UVs
  • Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing.

DCS MIG-19 by RAZBAM
  • FM Updates: Throttle logic and braking behavior.

DCS Persian Gulf
  • Added new airfields: Liwa Airbase, Ras Al Khamiah International Airport, Lavan Island airport.
  • Added historical sites: Bam city, Persepolis, Rayen Citadel.
  • North end of Bandar Abbas - parkings added.
  • Cleanup after repair added.
  • Many minor changes.

DCS Campaigns
AJS-37 Viggen 16-2 Red Flag Campaign by Bunyap Sims - corrected mission 01.
DCS BS2 Republic: fixed bug with broken default localisation.
3 apr
2019
DCS: MiG-19P Farmer by RAZBAM Simulations is now available.
DCS F-14 Tomcat by Heatblur Simulations.
Introduced of the DCS Dedicated Server.


DCS World
  • Static objects linked to a parent object with offset fixation will ow rotate with the parent object (i.e. static objects on an aircraft carrier).
  • AI combat vehicles. Buildings and allied units in the the line of sight prevents weapon fire.
  • MP. Multiple clients will not spawn in the same location on the CVN-74 deck.
  • Fixed bug that could potentially cause SFM aircraft to explode at spawn.
  • Improved performance of some scripting functions.
  • Open mission/track panels. Added ability to sort files by typing by first letter of the file name.
  • Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event , as result - aircraft destroyed in the middle of self activity which result crash on next line after posting event.
  • Aircraft AI. Fixed crash caused by the bingo fuel landing at aircraft carrier.
  • JTAC will now not report Rapier as SA-2.
  • ME. Ground units. Added different colors for detection and engagement range rings.
  • ME. Deleted non-functional PLANNING CARGO indicator from aircraft payload menu.
  • MP. The glass in the cockpit will be transparent, not black, during texture loading after spawning into the cockpit.
  • MP. Some tuning of Server options panel.
  • MP. Client aircraft disappears, if he disconnects from the server on pause and joins back, fixed.
  • Mi-8MTV2 and UH-1H AI helicopters. Onboard gunners are implemented. From now the AI gunners will engage different types of threats within their (gunners') weapons range.
  • Airborne troops can embarking to second helicopter after disembarking from the first one.
  • ME. Corrected an enabling checkbox of Sand storm setting.
  • Scripts. Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event.
  • AI KC-130 will not taxiing reverse after refueling.
  • Input axis binding causes UI "freeze" and Lua error in dcs.log fixed.
  • MP. Increased timeouts to 10 minutes.
  • ME. Triggers. Added new field to message action with delay message in seconds.
  • Fixed a crash when player left aircraft for AI control with scheduled two identical failures, which caused them to mess.
  • Fixed a crash if player ejects himself in the middle of refueling procedure.
  • Dedicated server. Log update now checks if lifecycle is enabled.
  • Dedicated server. File selector: 'Saved Games' topmost folder. Only show relative path from it.
  • R-27R and R-27T DLZ is corrected.
  • Black screen flickering on the some video cards fixed.
  • Fixed crash when use trigger "Start player seat lock" with incorrect number.
  • Ship's cruise missiles. Fixed a wrong launch orientation of missile.
  • ME. Corrected unit templates: Hawk SAM Battery standard and Hawk SAM Battery reinforced, S-300, Patriot. Corrected name of Rapira position.

DCS M-2000C by RAZBAM
  • Weapon positions fixed
  • Cockpit internal lighting improved
  • Mission 1 and Mission 12 updates in the Campaign
  • Weapon positions fixed

DCS AV-8B by RAZBAM
  • Weapon positions fixed
  • MPCD Transparency background fix
  • KC-135 MPRS wingtip vortices position fixed
  • Bitching Betty sounds upgraded
  • Cockpit internal lighting improved
  • Ground Proximity Warning System enabled
  • Previous fixes now added:
    -Weapon positions fixed
    -MPCD Transparency background fix
    -KC-135 MPRS wingtip vortices position fixed
    -Ground Proximity Warning System enabled
  • Tpod Point track issue Fixed
  • ASL line behavior fixed
  • Fuel Probe Model Changed
  • Training Missions Updated
  • Fuel Probe Model Adjusted to match real airframe
  • DMT can now track moving targets
  • MPCD Brightness control enabled

DCS C-101 by AvioDev
  • Improved textures of cockpit structure and front panel
  • Fixed canopy textures
  • Fixed pilot textures
  • All liveries are now also accessible to users that do not own the module
  • Fixed engine failure due to ice accretion
  • Added the following failures:
    Engine flameout with relight
    Engine flameout without relight
    Engine anti-ice failure
    Chip in oil (including engine damage accumulation if engine is mishandled)
    GS and LOC signal failures
    VOR, TACAN, DME, ADF and radio altimeter failures
    Pitch trim runaway - Nose up
    Pitch trim runaway - Nose down
    Control stick pitch trim switch failure
    Control stick aileron trim switch failure
    Rudder trim failure
    Left gear extension fault
    Left gear retraction fault
    Right gear extension fault
    Right gear retraction fault
    Nose gear extension fault
    Nose gear retraction fault
    Flaps fault
  • Front and rear cockpits synchronization in multiplayer (multicrew):
    Fixed dc bus tie and engine anti-ice syncs
    Added fuel valve, submerged pump and fuselage fuel quantity syncs
    Added partially functioning transfer pumps and start-up sequence syncs
    Fixed fuel pumps synchronization
  • Fixed refueling on ground (Still WIP, can only refuel up to 97% and cannot defuel)
  • Added buffet vibration and sound, due to high angle of attack, high g-force or high airspeed.
  • Fixed refuelling and defuelling processes.
  • Solved issue with engine shutdown at high altitudes when moving throttle in a slightly abrupt way.
  • Added Force Feedback.
  • Fixed emergency fuel lever full travel. It now reaches the max position.
  • Improved buffet. It now vibrates depending not only in G load but also in AoA at high G loads.
  • Added new ejection seat to external model.
  • Added synchronization of the following systems to multicrew:
    -Canopy (partially working)
    -Radios priority
    -Navigation priority
    -VOR/TCN selector
    -HSI course/heading selector
    -Fuel test
    -Emergency air brake
    -Emergency landing gear deployment (working partially, only front cockpit)
  • Updated CN localization.
  • Solved issue with telebriefing dimmer moving ADF intercom button.

DCS Christen Eagle II by Magnitude 3 LLC
  • Introduction of new pilots and associated textures.

DCS Fw 190 D-9
  • ME, payload. Corrected the order of hardpoints.
  • The asymmetrical loadouts in the ingame payload panel are not possible now.
  • The sensitivity of rotaries EZ42 Gunsight Target Distance Control and EZ42 Gunsight Altitude Aiming Correction Adjusting Knob I is decreased for fine tuning.

DCS Bf 109 K-4
  • Corrected the parking places in the Taxi and Takeoff training mission.

DCS F/A-18C
  • MIDS with Link 16 datalink functionality was added
  • Situational Awareness (SA) page basic functionality was added: MSI symbology, PPLI, F/F, and SURV tracks, EW symbols, air defense zones, TUC data, chaff/flares data, waypoints and route, and Sensor subpage
  • IFF was improved: possibility to interrogate target on RDR page with no radar lock
  • Link 16 capable AI aircraft were improved to interact with F/A-18C
  • NCTR function was added
  • Corrected Hornet 1989-OCA.miz
  • Turn rate indication on ADI page was fixed
  • HARM Target of Opportunity (TOO) mode was added
  • Some minor fixes in HARM SP mode
  • Tone for HARM handoff in SP mode was added
  • WYPT indication on HUD will not jumps when heading goes through zero.
  • Switching DDI's from left to right will not causes loss of contacts.
  • On the SA page, the TDC will always be displayed as priority and "over" other symbols.
  • SA TDC will be yellow color.
  • Fixed bug that can caused to ghost contacts on SA page in multiplayer.
  • SA page. Locked donor will be marked star symbol.
  • Only a contact determined as hostile (red, chevron), will have a diamond TD marker on the HUD.
  • Fixed uncommanded roll with crosswind.
  • Added HARM TD box on HUD.
  • F/A-18C. The TDC will be always displayed as priority and "over" other symbols on the SA page.
  • F/A-18C. AGM-65 and AGM-88 don't disappear from stations 2 & 8 after fired fixed.
  • Corrected heading values on radar page.
  • F/A-18C missions: added HARM instant action mission, added more threats, added Hornet Nevada mission, updated sound trigger, updated SAMs, added waypoints, Added Hornet low alt recce mission for Normandy map, added new Hornet instant action caucasus mission, added voice-overs. Added French, Korean and Russian localization. Updated for datalink. The big part of Instant Action missions relocated to the Single missions.
  • SA page with large number of threats will not causes significant FPS hit.
  • Hostile identification on SA fixed (WIP).
  • INS alignment procedure fixed (WIP).
  • Added initial Latent Track While Scan (LTWS) mode
  • Missing AGM-65F timing after re-arming is restored.
  • Correct sequence of bombs release from double rack.
  • Optimization of afterburner nozzles animation.
  • Folded wings produce bug on 2nd and other LODs fixed.
  • INS set correctly on Autostart.
  • INS alignment fixed.
  • Updates to IFF and datalink to include interrogation of already locked target

DCS Flaming Cliffs
  • MiG-29. RPM hangs at 100% if player moves throttle from max to medium position at supersonic speeds is fixed.
  • Su-33. Training lessons from Simon Pearson added.
  • Su-33. Fixed small jumps on carrier spawn.

DCS F-5E
  • Corrected some cockpit materials: radar indicator, gunsight glass, pilot textures.

DCS F-86F
  • Added chinese manual.

DCS MiG-15bis
  • Added chinese manual.

DCS MiG-21bis by Magnitude 3 LLC
  • Fixed flight model not reacting to damage values.

DCS Campaigns
A-10C Basic Flight Training (BFT) Campaign:
BFT08 - Corrected Manual Reversion oscillations.
BFT10 - Corrected altitude triggers. Added F10 Nav Point references for VR.
The Enemy Within 3.0
Mission 02: Updated radio settings for the wingman (35.5 FM).
Mission 04: Small adjustments and bug fixes for radio system. Updated laser code in the kneeboard.
Mission 05: Fixed bug where sometimes the RTB conversation wouldn't be played. Wingman will no longer speak after he has been shot down.
Mission 12: Updated timing of some voiceovers.
Mission 16: Fixed bug where HVA would be destroyed even if player killed all enemy units.
Mission 18: Fixed rare bug when some players would not hear comms with Overlord.
Black Shark 2 Republic Campaign. Structure of campaign changed. Minor changes in missions.
L-39 Kursant campaign. Changed banking around targets.
Mi-8MTV2 Oilfield: 16th mission, place of emergency landing of 325th moved to the clean place.
TEW 3.0 by Baltic Dragon
Mission 13: Updated positions of some enemy units to decrease difficulty a little. Fixed occasional bug with allied helos not landing on the roof - now they will land beside the main building.
M-2000C Red Flag by Baltic Dragon
Mission 06: Updated F-14 model and loadout. Reduced skill of Aggressor Phantoms.
Mission 11: Updated triggers for Hawg flights - they should RTB when task is complete. If AI flights crash after mission complete it won't affect the score.

20 feb
2019
DCS World
  • JTAC has very short designation range - range is increased.
  • Added binocular with laser to units that assigned for JTAC task.
  • BDA setting can be enforced now from server to clients.
  • AIM-9X: AIs will not use the missile to engage targets well outside the range of the missile.
  • AGM-65: Missiles launched from sides of Triple Rack will have proper trajectory.
  • Fixed crash related to BGM-109 Tomahawk usage.
  • AI’s Su-33 will be able to take off from deck of Kuznetsov with proper weight.
  • MP Server. Slightly corrected the banned list window.
  • MP Server. Fixed gradual performance loss when there’s no sound card.
  • ME. Armament HMMWV added to Georgia
  • ME. Soldiers added to Abkhazia and South Ossetia.
  • ME. Added Cuba to country list.
  • Kazakhstan Air Force will speak in Russian, not English.
  • MiG-29A. Added Kazakhstan KazAADF 2008 skin by Asker Askerov.
  • Radar missile usage crash fixed.
  • Wingmen air refueling crash fixed.
  • Ground units - crash on recon mode fixed.
  • Missile launch warning system crash fixed.
  • Aircraft Big formations. Crash appearing in case of destruction of the leading flight is fixed.
  • Fixed crash when switching maps.
  • Function "onPlayerTryConnect" now send correct message to a client when connection has been refused.
  • ME. Fixed issue with Cuba country that replacing the Third Reich
  • Helicopter special troops: On the helicopter there is no menu for embarking commandos if the first commando in the group is killed.

DCS M-2000C by RAZBAM
  • Added Overwing Vapor
  • External model updated

DCS AV-8B by RAZBAM
  • Fixed: NRAS Cannot be entered and does not display NRAS cue.
  • Fixed: Pitch Caret can not be changed on the ODU.
  • Fixed Helmet decal showing on the visor and oxygen mask of the pilot

DCS Christen Eagle II by Magnitude 3 LLC
  • Fixed pilots' textures showing on 3D mesh.

DCS MiG-21bis by Magnitude 3 LLC
  • Fixed collision lines' naming convention.

DCS C-101 by AvioDev
  • Fixed MPR power as a function of altitude (MPR doesn't decrease power at high altitude anymore).
  • Added oil pressure drop when engine damaged.
  • Added C-101CC engine fire when damaged.
  • Improved engine failure when damaged.
  • Rudder, aileron, elevator, horizontal stabilizer, flaps and speed brake flight model damage implemented.
  • Added engine fire for C-101CC to flight model damages.
  • Batteries, inverters, generator, starter, engine oil leak, engine fire, hydraulic leak, gunsight lamps flight model damage implemented (WIP).
  • Fixed wheels damaged collision model.
  • Added batteries and inverters destruction when the nose detaches.
  • Added generator destruction when engine section is damaged.
  • Added aerodynamic drag increase when nose is teared.
  • Added starter destruction due to engine section damage.
  • Fixed IFR mission #2, which was broken due to new advanced flight model.
  • Added failures set in Mission Editor (WIP) for: generator, starter, batteries, inverters, oil pressure drop, fuel leak, engine seized, hydraulic leak, elevator loss, aileron loss, rudder loss, pitot tube blocked, static port blocked and gunsight lamps failure.
  • Front-rear cockpits synchronization in multiplayer: fixed batteries isolation pushbuttons, added essential circuit transfer, added engine anti-ice and engine computer pushbuttons (partially), fixed pitch trim synchronization (partially).
  • Fixed hydraulic pressure in AFM. It's now zero at cold start and increases/decreases during engine start/stop or crank.
  • Added PART. METAL. (CHIP DETECT) warning light to C-101EB.
  • Crank will not work if there is starter failure.
  • Pilot’s arm patches are not visible when pilot body is not showing.
  • Rework on aircraft numerals (changed color for Chilean numeral).
  • Fixed Spanish patches for Matacan and Claex skins.
  • Engine seizure after some time with low oil pressure or mishandling in that condition.
  • Improved pilot liveries for default skin.
  • Added kneeboard to pilot model.
  • Altimeter indication freeze if pitot tube and static ports are blocked.
  • Changed name: Gunsight lamps failure.

DCS F/A-18C
  • TOT HUD indicator is reversed - fixed.
  • BRA bearing should not change based on azimuth setting
  • When the player selects a different radar azimuth setting, the BRA bearing will not changing.
  • Added Realistic/Unrealistic TDC Slew option for compensate issue with hardware TDC of the Thrustmaster Warthog.
  • Fixed High Drag Bomb Fuze Errors.
  • Fixed some errors in the Early Access Guide.
  • Adjusted pullup cue and Break X logic.
  • Corrected unguided weapons accuracy.

DCS Mi-8MTV2
  • Spring Tension Campaign:13th miz - Mi-28 doesn't attack targets - fixed.

DCS Spitfire IX
  • Cockpit. Corrected Pitot heat switch marking.
  • The glass material of canopy will not be detached from the canopy frame.

Persian Gulf Map
  • Al Dhafra Airbase. Player will able to call the Rearming and refuel panel even from the farthest parking.

Campaigns
  • The Enemy Within 3 Campaign by Baltic Dragon:
    Mission 01- corrected typo in coordinates given by Overlord (text).
    Mission 04 - corrected rare bug where Axeman would send radio messages after being killed, corrected F10 menu items not disappearing when they should, corrected some overlaping radio messages.
  • F-15C Aggressors BFM Campaign by Mapple Flag. Some minor briefing text updates and unit repositioning.

6 feb
2019
Introduced new campaign The Enemy Within 3.0 by Baltic Dragon

DCS World
  • Helicopter-borne infantry (descent). Corrected calculating total number of troops.
  • ME. Effects on the map will be have an option to be hidden.
  • AI vehicles. Vehicles will sink if they are destroyed when swimming on the water.
  • ME. Triggers. The trigger condition “missile in zone” will contains the SS-N-2 Silkworm anti ship missile in the list.
  • Su-25T. Corrected Shkval training mission.
  • AI helicopter will not be landing to the landing area that was occupied by player.

DCS Christen Eagle II by Magnitude LLC
  • Added missing alpha channel to pilot’s patch texture.
  • Fixed more cockpit typos.
  • Fixed more typos in manual.
  • Updated sounds.
  • Improvements in suspension.
  • Added Chinese text to training missions.

DCS MiG-21bis by Magnitude LLC
  • Fixed canopy ejectors from showing while it is open.

DCS C-101 by AvioDev
  • Damage model affects now to Flight Model (WIP). For now, you can see: Balance and yaw moments and lift and drag forces, due to the loss of parts of the wings. Engine fire (only EB).
  • Fix in damage model: Parts that are detached do not appear now duplicated, that is, connected to the airplane body at the same time.
  • Added pylons damage model.
  • Fixed N1, N2 and ITT indication with MPR in C-101CC.
  • Added patch to left arm of pilots (it was missing).
  • Fixed AGA patches.
  • Fixed patches of internal model.

DCS Combined Arms
  • Laser ranger has been fixed for binocular view.

DCS F/A-18C Hornet
  • Fix of stores weight calculation in MCc (LAU-61 rockets add absurd amount of weight).
  • Unable to step through all GBUs loaded, Incorrect release sequence are fixed.
  • AIM-7 will lose semi active radar guidance when the f-18C is hit and enters 360 spin.
  • Fixed crash when cycle between CAP-9 and TST pod.
  • Unable to select BRA with no A/A Waypoint Selected is fixed.
  • Radar page BRA and A/A Waypoint Color Error is fixed.

DCS Flaming Cliffs
  • Mig-29A/S/G Landing light animation tuned.
  • Su-25 Revanche campaign adapted to DCS 2.5.4. Corrected weather, time of start, triggers, force balance and payloads.

Campaigns
  • A-10C Operation Piercing Fury. Bugfix of mission 08.
  • M2000 Red Flag Campaign. Mission 10 and 11. Fixed third flight of A-10Cs that were stuck during taxiing.
  • CA Georgia Campaign. Fixes include visibility of some units. Added and updated some VOs. Fixed some typos. Other fixes.
  • Ultimate Argument: F-4E replaced by A-10C - fixed.

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