DCS 2.7.1.6430 Open Beta

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Open Beta changelog

DCS: World

  • Type 052B: fixed SA-N-12 not intercepting AShM
  • Type 052B: fixed SA-N-12 interception range for AShM
  • C802AK: adjusted autopilot params
  • HQ-7 STR: fixed potential CTD in MP
  • Missiles. Minor adjustments to the RСS of some missiles.
  • Rockets. Sound corrected.
  • AIM-120. Chaff bug - changed chaff/slow moving targets filtering logic, introduced ground clutter model, missile notching now depends on target/clutter signals ratio, range of blind velocities depends on geometry of intersection of seeker beam and ground.
  • AIM-120 fixed ECM blinking issue
  • AIM-120 fixed missing / improper RWR indication if missile launched in visual mode (maddog launch)
  • AIM-7. New ground clutter model also applied to all AIM-7 family missiles.
  • AIM-7F/M. Loft trajectory is disabled by default (F-15C).
  • Several fixes on A2A missiles desync in multiplayer
  • R-27R, R-27ER will not go for the chaff if radar lock is lost.
  • JDAM - fixed error in bomb onboard pathfinding algorithm, which may lead to strange maneuvers at terminal phase of flight and miss.
  • DCS Manual Updates - Options.
  • ME. If an uncontrolled group gets a 'follow' command before starting, they will never obey the 'start' command later, and just get deactivated - fixed.
  • Aircraft AI. Aircraft sent to AAR will continue to fill up even if re-join is called during AAR - fixed.
  • Aircraft AI. AI Calls Bandits, then refuses to engage - fixed.
  • Effects. Updated smoke presets.
  • Fixed WRADIO error during landing of DDR, Argentina and Lebanon aircraft.
  • Time from mission start instead of absolute time in debriefing - fixed.
  • Ships AI. Ships unable to reach max speed - fixed.
  • AGM-65. CIWS can not destroy Mavericks because AGM-65 lacks DM - fixed.
  • Log book not recording day time / night time correctly - fixed.
  • ME. Player controlled 'civil plane' can be armed in-game - fixed.
  • Aircraft AI. If a player sets an attacking aircraft to intercept an aircraft parked on the ramp, and the attacker is heavy enough, it will dive at a rate it cannot pull out of - fixed.
  • BetAB-500ShP and BetAB-500 anti-runway bombs. Reduced chute drag and dispersing by wind, adjusted rocket plume position. Damage effect against concrete structures has been increased.
  • ME. Yak-52 preview for solo/non-solo flight is wrong - fixed.
  • Bunkers get destroyed without smoke - fixed
  • Su-34 payload presets. Replaced Kh-25 missiles with Kh-29L/T and Kh-31P missiles.
  • Aircraft AI. Canopy visibility geometry corrected. Now MiG-15 doesn't see the enemy on his six, allowing for silent attack.
  • L-39C. Added DDR skins.
  • SAM AI. SAMs do not engage fast aircraft weapons - fixed.
  • Triggers. OnEventEject event no longer works for Warbirds but does for jets - fixed.
  • MP. DCS version number added in servers window.
  • BLACK Screen early morning flights, seem to be around 05:13 - 05:15 - fixed.
  • The button End mission doesn't work if a map object was destroyed - fixed.
  • SH-60B. Added to the list of Australian units.
  • ME. Corrected some new weapon icons into the payload panel.
  • Aircraft AI. In the case when an active missile is launched in the TWS mode, AI aircraft will begin evasive maneuver only after the missile seeker is turned active.
  • Fixed CTD on the Tomahawk launch.

DCS AV-8B N/A by RAZBAM Simulations

  • Fixed: DMT slew using keys not stopping.
  • Fixed: DMT camera drift after recovering from gimbal lock
  • Fixed: Pilot falling through carrier deck after ejection
  • Added: Bullseye Position can be modified using the EHSD/DATA page.

DCS M-2000C by RAZBAM Simulations

  • Fixed: VTB Waypoints wrong placement
  • Added: SA2 and SA3 RWR symbols
  • Added: RWR codes kneeboard sheet

DCS MiG-19P by RAZBAM Simulations

  • Fixed: Corrected incorrect lift coefficient with respect to angle of attack
  • Fixed: Minor correction to reference CG to align with correct static margin from documentation
  • Fixed: Minor correction to better match expected turn performance

DCS JF-17 by Deka Ironwork Simulations

  • Fixed: broken FCS Autopilot ATT
  • Fixed: WMD7 level was reset when switching between CCD/IR (WH and BH)
  • Fixed: HSD top left should display waypoint bearing information
  • Fixed: collision damage when immortal
  • Updated: CM802AKG seeker with IR image only
  • Adjusted: take-off landing roll pitching moment
  • Adjusted: DEEC control law

DCS: C-101 Aviojet by AvioDev

  • Multicrew WIP continuation:
    • Fuel used display is now correctly synchronized when entering the second seat after a time delay.
    • Removed delays in ARC-164 frequency and mode knobs synchronization.
    • Finished ARC-164 synchronization (C-101EB).
    • Implemented ARN-127 synchronization (C-101EB).
    • Flight controls are correctly animated now in the aircraft external 3D model when the Combined Controls mode is enabled.
    • Implemented TACAN AN/ARN-118 synchronization (C-101EB).
    • Fixed accuracy of HSI course deviation numerical display shown on the other seat.
    • Fixed minor problems in the lighting system synchronization.
    • Removed delay for several switches animation synchronization.
    • Made canopy ejection lever animation synchronized in multicrew. It can now be seen from another cockpit.
    • Implemented Weapons Control System synchronization (C-101CC).
    • Fixed V/UHF radio V/TVU-740 synchronization (C-101CC).
    • Fixed decision height synchronization (C-101CC).
    • Finished VHF-20B and VIR-31A/DME-40 synchronization (C-101CC).
    • Added synchronization of generator test switch.
    • Implemented synchronization of C-101CC Flight Director.
    • Added ADF (ADF-60) synchronization.
    • C-101EB Flight Director transfers now commanded altitude correctly.
    • C-101EB Flight Director panel lights test function works now in the rear cockpit.
    • Added C-101CC radar altimeter switch synchronization.
    • Gyro platform control panel is now synchronized (C-101CC).
    • AHRS control panel switches in C-101EB are transferred now as clickable switches (not just as flags).
  • Fixed FD and IFF circuit breakers animation in C-101CC. They were interfering with trim position indicator animation.
  • Updated ES localization.
  • Fixed round shapes of several C-101EB and C-101CC instruments.
  • Fix to avoid the altimeter needle spinning at mission start (WIP).
  • Added Throttle Idle Detent - Idle/Stop (2 pos switch) to C-101EB and C-101CC joystick inputs. This makes it possible to bind off-idle throttle detent in HOTAS Warthog and similar peripherals or to bind it to any two positions switch.
  • Fixed Glide Slope index animation in rear cockpit ADI of the C-101CC.
  • Fixed texture of B (for bombs) amber indication in the Mode Selected Indicator (CANCEL) of the SCAR Display Unit of C-101CC rear cockpit.
  • Added grey texture to control stick base when it is hidden.
  • Fixed C-101EB marks of vertical speed indicator.
  • Fuel flow reset is a pull and release knob, therefore fixed C-101EB input, so that now key or joystick binding will pull the knob when pressing the corresponding key or button (front and rear cockpit).
  • Adjusted initial position of C-101CC gyro platform control panel switches: magnetic variation and hemisphere selection switches.
  • Fixed ADI DH and GA lights in the C-101CC rear cockpit.
  • Radar altimeter is now ON by default at hot start (C-101CC).

DCS P-47D by Eagle Dynamics

  • Main fuel tank capacity increased to 270 US gal
  • Fixes to in-cockpit animations

DCS Bf 109K-4 by Eagle Dynamics

  • minor tune to the oxygen gauge

DCS Spitfire LF Mk.IX by Eagle Dynamics

  • new ammunition belt variants

DCS: F/A-18C Hornet by Eagle Dynamics

  • Added AGM-84 H SLAM-ER
  • Added Raid assessment (RAID)
    • Situation awareness mode (SAM)
    • One-look RAID
  • Added New smaller flares
  • Added Offset waypoints
  • Added Control Stick Steering (CSS) Mode
  • Added Remaining options for HOTAS
    • A/A Radar
      • Surface
      • TWS EXP
      • Mode
      • Azimuth Scan Centering
      • Change azimuth using cursor on tactical regions left and right
      • Mode
    • A/G Radar
      • Mode
      • Freeze
      • EXP1, EXP2, EXP3
      • Pen/Fan
      • Silent
      • Range
      • Air
      • Active
    • A/G EXP
      • FAST
    • RDR Data
      • Age
    • TDC
      • Azimuth on Radar Attack
      • Range on SA
      • Auto/man TWS option
      • PRF and Reset
    • Event Marker
      • On/Off SA EXP
    • Sensor control switch depress then right
      • CIT manual interrogation
  • TDC cursor added for AG EXP mode
  • Changed logic lock/shoot lines on SA page
    • Segmented and solid line logic between flight members and donors should be the same.
    • If a flight member of donor has a sensor lock (radar or TGP) on a target, the line should be segmented.
    • If a flight member or donor has launched a weapon at a locked target, the line becomes solid.
  • Cursor stow position after option selection - Fixed
  • FPS Hit in Syria when switching to AA / FLIR - Fixed
  • TDC not slewing and Stuck top left - Fixed
  • Can not cage the velocity vector in AUTO bombing - Fixed
  • Autopilot HDG mode does not maintain pitch attitude - Fixed
  • BALT hold does not hold altitude during bank angle changes - Fixed
  • Engaging BALT in dive will break wings - Fixed
  • Current waypoint on FPAS page doesn't change when it changes on SA page - Fixed
  • Unless ILS is turned on, the ILS push button option should not appear on the HSI - Fixed
  • Incorrect weight calculation in CHECKLIST page - Fixed
  • Off-Board contacts should show Mach and Altitude on hover - Fixed
  • HUD L&S friend cue: update position - Fixed
  • ACM page active options - Fixed
  • SA TACAN heading/range showing incorrect data - Fixed
  • CCIP Line moves on fall line when changing between feet and meters - Fixed
  • Inner wing damage shows flame in mid air and wingtip missiles remain - Fixed
  • TDC should not be displayed on any page (RDR/SA/etc) if TDC priority is not assigned to it - Fixed
  • Check pilot face and helmet for older liveries - Fixed
  • HSI scale and the DMS - Fixed
  • Radar is capable of locking small missiles - Fixed
  • Segmented diamond symbol in HUD/JHMCS always has TDC assignment dot inside it - Fixed
  • After HUD or JHMCS designation, AGR is not enabled until SCS up is re-commanded - Fixed
  • EXP should not be usable below 5nm - Fixed
  • B-sweep line in EXP mode - Fixed
  • Bar/azimuth selection via cursor in TWS - Fixed
  • Scan RAID Mode recentres scan area in certain circumstances - Fixed
  • Line in mirror depending on light angle - Fixed
  • Laser not counting down in JHMCS - Fixed
  • CBU-99 are bursting 1.2s after falling below 1,500' AGL - Fixed
  • When switching to HACQ/LHACQ, radar track files are never deleted - Fixed
  • Acq point cue is displayed when L&S exists or when there's a TUC - Fixed
  • GMT RADAR seems to lock static ground targets when used with FLIR - Fixed
  • HAFU Height should be rounded with no decimal - Fixed
  • TDC continues to control radar azimuth and elevation after uncaged WACQ has been exited - Fixed
  • VACQ does not detect target head on - Fixed
  • AA radar: tuned ECM behavior
  • Jammering tracks on SA has target speed and altitude indication - Fixed
  • SA sensor sublevel FRIEND option doesn't work anymore - Fixed
  • DL16 donor target disappears if the target jams you:SURV tracks showing when jamming - Fixed
  • AA Radar: with large memory time value after jam target burn in "brick" will stay on jammer line on radar page in preset time - Fixed
  • SEA RADAR not seeing Handy wind ship - Fixed
  • SEA radar can detect submerge units - Fixed
  • GBU-24 has different mass - Fixed
  • Flame rotation seems unnatural - Fixed
  • TACAN table: MVAR input not working on Syria - Fixed
  • Changing scan azimuth while in SPOT breaks radar limits after exiting - Fixed
  • When try set AACQ on contact under TDC with L&S contact AACQ switch on L&S contact - Fixed
  • A2A RADAR - Select SIL - JAM and AUTO are in conflict - Fixed
  • Loud distant sound from behind on the runway in high wind weather - Fixed
  • Error after Spotlight exiting - Fixed
  • Radar and az/el pages show L&S true heading instead of magnetic heading - Fixed
  • Amphibious vehicles can not be seen on SEA RADAR - Fixed
  • Rearming JSOW is already aligned - Fixed
  • HARM PLBK indication not shown on JHMCS - Fixed
  • HARM and MAV can be fired at the same time - Fixed
  • VFR Training covered with clouds - Fixed
  • Undesignate selects TWS AUTO from TWS MAN - Fixed
  • Some hornet missions have Chinese text - Fixed
  • Pylon 5 x2 bombs create overlap on safe text - Fixed
  • Complete AIM-7 with LAR symbols, HOJ mode, FLOOD mode, and LOFT option
  • TDC jumps to DDI center in TWS mode when SIL turned ON and OFF - Fixed
  • Coordinates on UFC stuck together when doing PP
  • The weapon release blink for CCIP and ASL should be longer duration and include the release cue and CCIP aiming cross - Fixed
  • Flashlight battery off unable to adjust brightness - Fixed
  • Target Diamond should occlude the fall line - Fixed
  • HSI Sequence line behaves strange sometimes - Fixed
  • Currently the GBU-24 for the Hornet is using the payload image for the GBU-10 - Fixed
  • HARM Seeking Target After Jettison - Fixed
  • The description is M151-HE, but the actual ammunition fired is MK5-HEAT - Fixed
  • Typo in input commands - Fixed
  • CPL TCN + SLAM create conflict in HUD - Fixed
  • GMT reverts to 90 degree sweep when cycled away - Fixed
  • GMT with INTL boxed unable to adjust GAIN - Fixed
  • JDAM TOF - Fixed
  • Litening
    • TDC Diamond not showing on second try with TDC Depress - Fixed
    • Maximum zoom - corrected to 3.5x
    • AA mode can not slew diagonally - Fixed
  • ATFLIR
    • Ground designation by HMD or WPDSG results in unslewable INR mode - Fixed
    • Waypoint markers - added
    • AA mode cross on autotrack indication - Fixed
    • North arrow symbology - added new compass symbol
    • Pressing OSBs in SETUP sub-menu the corresponding main page option - Fixed
    • Grey scale when switching modes - Fixed
    • Position stabilized symbology can shift when view is not aligned with symbol - Fixed
    • Default A/A mode - fixed
  • Coupled mode
    • When switching from WPT to TCN or SEQ# in coupled A/P mode, indication still WYPT - Fixed
    • CPL bank limits - NAV 30-degree limit, TAC 60-degree limit - Roll 10 - 30 degrees per second - Fixed
    • Changing coupled steering mode (Changing coupled steering mode - suggested change, first uncouple, then change steering mode)
    • Coupled autopilot symbiology doesn't disappear after A/P overriding - Fixed
    • Autopilot makes unexpected roll after disengage coupled mode - Fixed
    • Missing SEQ number - Fixed
    • OVFLY when using AUTO / CPL - Fixed
    • AUTO in CPLD mode should not change selected waypoint - Fixed
    • After enabling coupled autopilot SEQ# mode, symbology is WYPT - Fixed

DCS: F-16C Viper by Eagle Dynamics

  • Sometimes Hang when strange A2A weapons load and dogfight switch -Fixed
  • Countermeasures quantity do not match - Fixed
  • Bullseye, showing on the HUD, is true north not magnetic north - Fixed
  • CCRP HUD symbols doesn't move at times on Cold Start - Fixed
  • Releases A2A missile while in A2G mode - Fixed
  • CCIP Time delay CUE in HUD does not work first time - Fixed
  • Missile sounds louder from outer pylons - Fixed
  • No English text in CCRP training mission - Fixed
  • Steerpoint distance issue in EOM or PB mode - Fixed
  • Typo in loadout menu - Fixed
  • AI and Player aircraft sound different on the ground - Fixed
  • Problem with cougar mfds losing inputs - Fixed

DCS: Supercarrier by Eagle Dynamics

  • LSO give EG grade when pilot does not pull back throttle

DCS: Black Shark 2 by Eagle Dynamics

  • Corrected 3D model of B-8V20 rockets block.
  • Operation Medvedev II Campaign. Corrected unit positions and set new clouds presets. Mission 2: the flight trajectory of the Mi-8 has been improved.

Flaming Cliffs 3 by Eagle Dynamics

  • J-11A default warning sound changed to Chinese voiceover.

DCS: Combined Arms by Eagle Dynamics

  • Added PT-76
  • Added АА-7,2-60 FireFighter - Ural 4332
  • Added ATZ-5 - Ural 4320
  • Added Diesel power station 5i57A
  • Added VAB Mephisto
  • Added Chieftain Mk.3
  • Added naval La Combattante II (with Harpoon missile)
  • Added Leopard 2A5
  • Added Leopard 2A6M (replaced Leopard-2)
  • Added Leopard 2A4
  • Added Leopard 2A4TR (Turkey)
  • Added ship Seawise Giant
  • Added SPH T-155 Fırtına
  • Replaced MLRS BM-21 Grad (replaced old model)

Campaigns

DCS: F-16C Red Flag 21-1 Campaign by Bunyap Campaigns:

  • Updated weather to use new cloud presets.

The Museum Relic Campaign by Apache600:

  • Mission 1 and 16. Bugfix.

The Border Campaign by Armen Murazyan:

  • Mission 13. Fixed wingman behavior.

DCS: A-10C Operation Persian Freedom Campaign by Ground Pounder Sims:

  • Campaign weather updated to new presets.
  • Player readme updated with missing credit.
  • Mission 2: Updated wingman behaviour to prevent wrong target being attacked.
  • Mission 3: Updated trigger to prevent a bug due to vehicle pathfinding changes.
  • Mission 6: Modified trigger to stop event on RTB activating early.
  • Mission 11: Removed floodlight causing issue with Chinook landing at Lavan.
  • Mission 16: Added missing frequency to kneeboard.

DCS: A-10C II The Enemy Within 3.0 Campaign by Baltic Dragon:

  • Mission 03: Updated cloud layers and altitude for better experience
  • Mission 06: Updated cloud layers and altitude for better experience
  • Mission 14: Updated weather and fog for better FPS. Fixed issue with mission stuck after main target was destroyed.
  • Mission 18: Fixed issue with Colt not engaging targets when called via F10 menu.

DCS: A-10C The Enemy Within 3.0 Campaign by Baltic Dragon:

  • Mission 03 - updated cloud layers and altitude for better experience
  • Mission 06 - updated cloud layers and altitude for better experience
  • Mission 14 - updated weather and fog for better FPS - fixed issue with mission stuck after main target was destroyed.
  • Mission 18 - fixed issue with Colt not engaging targets when called via F10 menu.

M2000C Red Flag Campaign by Baltic Dragon:

  • Mission 6 - Fixed issue with Reaper 02 refusing to taxi

DCS: F/A-18C Campaign by Baltic Dragon:

  • Mission 2: Fixed problem with Smoke never stops refuelling. Smoke moves to Marshal earlier instead of following player to the boat. Updated skin for Texaco
  • Mission 4: Updated wrong freq for Al Dhafra.
  • Mission 9: Added extra instructions about taxi order at mission start.
  • Mission 0: Updated AAA barrage effects.

Combined Arms: Frontlines Georgia Campaign:

  • Added CN localization.

UH-1H Worlds Apart - Spring 2025 Campaign by Low-Level-Heaven Mission Development:

  • Mission 6: Adopted to DCS World 2.7. Skip Mission function added. F-10 Map in time Marker added. New Voiceovers for better Mission guidance.
  • Mission 7: Adopted to DCS World 2.7.
  • Mission 8: Adopted to DCS World 2.7, Skip Mission function added. F-10 Map in time Marker added.⁠

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