DCS World
- The extended cooling physics and additional damages are added to Mosquito, P-47D, P-51D, FW 190A-8, and FW 190D-9
- Weapons. Corrected R-60 exhaust plume.
- Weapons. CBU-97 some bomblets not detonating - fixed.
- ME. P-51D Added the intercept task.
- Weapons. R-40 AA missile. Corrected FM and DLZ.
- F10 map. All Directional Beacons have a null angle in F10 view - fixed.
- Weapons. AGM-84A incorrect glide height randomization - fixed.
- Input. Added possibility to assign keyboard or joystick combo for Camera transpose mode (cells in INPUT are inactive).
- AI aircraft. MQ-9 Reaper armed with Hellfire missiles would miss sometimes. Adjusted AGM-144K and launch conditions.
- AI aircraft. F/A-18C. Hornets would fall from the sky if arriving before a tanker - fixed.
- AI aircraft. AI flights would perform a random S pattern after a certain length of flight - fixed.
- AI Submarine. Weapon Type 'Torpedo' is now available in ME under the 'Attack Group' action.
- Voice Chat. Mic mode button disabled after slot changing - fixed.
- Voice Chat. Added voice level normalisation
- Ground AI. SON-9 arty radar will be able to be detected on the RWR and HARM.
- ME. Trigger event set to ON MISSION START doesn't work - fixed.
- Weapon. Corrected AGM-84E guidance at terminal stage.
- ME. late activation SAM with set option ALARM STATE RED - fixed.
- Weapons. Kh-31 missile explodes short of target - fixed.
- AI aircraft. Planes fails to A-A refuelling - fixed.
- Sounds. Fixed a bug with the rain sounds in the helicopter's cockpit.
- Fixed some bugs that can cause CTD in certain conditions.
- Static objects. Added 2 containers 20ft and 40ft.
- Descent. Infantry told to embark in 'ALL' vehicles won't embark in ground vehicles - fixed.
DCS: F/A-18C Hornet by Eagle Dynamics
- Fixed: Crash when trying to drop GBU-38 JDAM, from a severed wing.
- Fixed: AGM-84E has a huge undershoot
- Fixed: Slant range cue should not be fixed at 5500
- Fixed: Marking an offset places a markpoint on at the original designation
- Fixed: User track shows TWS contacts jumping around wildly
- Fixed: Check TACAN CPL behaviour when using Magnetic heading
- Fixed: TACAN CSEL with true/magnetic heading
- Fixed: ASL and DIL flash logic error
- Fixed: "CPL SEQ" message displays incorrect number
- Fixed: User track shows free fall bombs colliding and exploding
- Fixed: Updates to Lessons 24 & 25 - TOO and WPDSG
- Fixed: PPLI symbol missing from AZ/EL page
- Fixed: Harpoon guides to OAP instead of O/S in R/BL
- Fixed: Upon STT donor target data is lost
- Fixed: Incorrect offset bearing set by UFC
- Fixed: Investigate Gun being fired with JDAM selected
- Fixed: Rearmed JDAM is already aligned
DCS: F-16C Viper by Eagle Dynamics
- Fixed Possible crash in avionics and weapons
- Added FLCS BIT (work in progress to be further adjusted)
- Added ALT Release button functional
- Added SIM indication on HUD
- Added DTE static page
- Added ECM centerline adapter for ALQ-131
- Added TGP Attitude Advisory Function (AAF)
- Added Gun Gas Purge Door animation
- Added Gun barrels rotation
- AoA bracket and VV adjustment
- Refined flight model for STR and ITR
- Fixed: TGP not working after cursor zero
- Fixed: Second Detent on trigger does not fire laser
- Fixed: Incorrect DTOS Solution Cue
- Fixed: Max Toss Anticipation Cue Errors
- Fixed: Missing CCRP Loft Scale
- Fixed: Incomplete LASER DED Page
- Fixed: TMS Forward hold not working for Mavericks
- Fixed: Broken ASL
- Fixed: Depressible Reticle Switch not affecting HUD
- Fixed: Incorrect type of fire for LAU-3 after rearming(unlimited weapons).
- Fixed: Wing pylons not jettisoning with wing external fuel tanks.
- Fixed: RWR Priority mode with search reverts to open mode
- Fixed: IFF LOS does not interrogate until release of TMS Up Long
- Fixed: SMS page doesn't show gun, if Mode changed to another page
- Fixed: EMER Jettison not functioning with only EPU running
- Fixed: General HOTAS Short and Long Press behaviour
- Fixed:Magnetic heading not showing in DED only true heading
- Fixed: AIM-9 Sound during startup and NAV mode if ACM switch toggled before startup
- Fixed: Odd canopy texture with wing vapour
- Fixed: Spotlight Search mode
- Fixed: "Ghost bomb" remain on TER when selective jettison
- Fixed: Stores drag excessive on takeoff
- Fixed: Selective jettison not working with ground jet enabled
- Fixed: Selective jettison works with Master Arm set to safe
- Fixed: Tail light is different on left and right, only one shows the bloom
- Fixed: Radar AGR (CZ added if cursor is moved)
- Fixed: Target found via LSS doesn't cue sensors as SPI
- Fixed: Specific Mach number for endurance does not display in HUD
- Fixed: INV option in MFD
- Fixed: CBU-97 in CCIP isn't dropping cue within parameters
- Fixed: GBU-12 fails to release in CCRP if released after GBU-38
- Fixed: Bombing Mode HOTAS Selection Remove redundant modes
- Fixed: GBU-12. Incorrect MLE
- Fixed: Steerpoint data not updated until cycling steerpoints
- Fixed: Unable to carry weapon pylons in stations 4 and 6 from ME
- Fixed: TMS-Right for Radar CRM mode
- Fixed: ECM containers appears on INV - S-J page
- Fixed: HMCS Sensor not seen in external view
- Fixed: Japanese fuel tank not correct on livery
- Fixed: Gaps on fuselage near gear doors
- Fixed: Gaps in the canopy when open
- Fixed: Threat ring turns red, number in ring should also turn red
DCS: AH-64D by Eagle Dynamics
- Fixed: glitches and double switches
- Refined Lod 0 and added Lod 1 and Lod 2.
- Fixed: RAD and BAR ALTITUDE HOLD signals
- Fixed: Damaged engine 2 will not work even after a repair
- Fixed: AIrcraft “ORIGINATOR” PAGE behaviour
- Fixed: TADS Shut Down Errors
- Fixed: Bezel Button Options and Sub-Pages
- Fixed: FREEZE TEDAC/TDU Function
- Fixed: Viewport error - pilot seat
- Fixed: Cued LOS dot in the Field-Of-Regard box should always be visible on the TADS
- Fixed: Stored point is slightly offset when slaving back to the point.
- Fixed: Multi monitor setup - AH-64D Displays remain active even after full shut down
- Fixed: Can slave to deleted target point
- Fixed: BRU’s should not function If the IHADSS is turned off
- Fixed: Underlay selection should remain when returning to the VID page
- Fixed: No radio presets
- Fixed: Friendly Patriot site showing as threat on TSD even when hidden on MFD selected
- Fixed: Desync Between Pilot and Gunner in the Ah-64 on the Engine Page
- Fixed: Some training missions load in gamemode when launched from training menu
- Fixed: M Button functionality for XPDR, COM and COM PRESET
- Fixed: Wrong vertical speed reading (all displays)
- Fixed: COORD page behaviour when expanded ACQ source is selected
- Fixed: TGT/THRT points added during mission are missing threat rings
- Fixed: ENG page issues
- Fixed: DTV WFOV Slew rate too high
- Fixed: Crosshairs on TADS don't align with units when George points
- Fixed: Tbilisi Guard mission wingman will not engage
- Fixed: REMOTE logic/messages in High Action Display
- Fixed: Desync issue between server missile and client (Hellfire)
- Fixed: SA-19 Grison/Tunguska is shown as "GU" in TSD
- Fixed: When using PAN on TSD, ASE deltas hover almost above targets
- Fixed: Altitude fluctuations when turning on Alt Hold at speeds above 100 knots
- Fixed: Flashing icons and black square of ASE threats in TSD
- Fixed: WPN-MSL-UTIL Page TADS STOW Barrier Error
- Fixed: TEDAC Grayscale (G/S) Button Errors
- Fixed: TADS: Limit Indication Error
- Fixed: Screen Save Mode
- Fixed: Discrepancy in cockpit temperature status
- Fixed: Maximum digital readout of Engine Torques should be 255%.
- Fixed: The windshield wiper knob behaves incorrectly with no generator power
DCS: Mi-24P by Eagle Dynamics
- Added. First wave of voice-overs for Petrovich AI. Same amount as in AH-64D, more coming with future updates.
- Added. New ATGM sight texturing and FOV changes, adjusting it closer to real specs.
- Added. New routine for Petrovich AI, when S-5 rockets used with bombs Petrovich will choose appropriate mode with bomb/pods switch (for this system to work bombs should be on racks 1 and 4)
- Added. Kord gun iron sights deployed
- Added. New ATGM and empty rack icon for weapon payload manager
- Fixed. Weapon Selector control mapping duplicates
- Fixed. R-60 missile panel hints and control buttons remain when R-60 equipment is disabled
- Fixed. Client camera not moving to Kord gun place if Kord is added after rearm
- Fixed. Petrovich AI "Designate target/open fire" button function bugged
- Fixed. Petrovich AI NATO AI target list color scheme works as Coalition AI color scheme
DCS: P-47D Thunderbolt by Eagle Dynamics
- Fixed. Engine: too easy main bearing damage
- Fixed. Water Injection is not filled on Rearm/Refuel
DCS: Mosquito FB Mk VI by Eagle Dynamics
- Engine failures are completed
DCS: AV-8B N/A by RAZBAM
- Fixed: TPOD relative position indicator not accurate.
- Fixed: CTD caused by misclicking on button when entering Waypoint coordinates.
DCS: M-2000C by RAZBAM
- Fixed : PCA ordering
- Fixed : MISSION ACCOMPLIE livery mipmap
- Fixed : Radalt 3pos bind
- Fixed : PCA jettison issues
- Fixed : hot start VTB startup animation
- Fixed : FPM with crosswinds in A/A or high alt NAV modes
- Fixed : MGRS first in TAF Kneeboard channel names
- Updated : increased engine smoke
DCS: MiG-19P by RAZBAM
- Fixed: Engines now are unable to start at the same time
- Improved: Pitch damping dynamics and pitch control feel behaviour
- Improved: Aileron failure due to excessive roll rate enhanced behaviour
- Fixed: Afterburner texture bug
DCS: JF-17 by Deka Ironwork Simulations
- Improved: AA radar look-down penalty model
- Adjusted: LS6-500 code in SMS changed to 650 (by following IRL rule for rocket/bomb codes). Prepared for LS6-250 (625) and LS6-100 (610)
- Fixed: DGFT STT not return to prev mode after losing track
- Fixed: ghost hpt symbol when STT spt from DTT mode
- Fixed: AA radar antenna will not follow TDC after losing track due to out of limitation
DCS: Mirage F1 by Aerges
Input and cockpit controls fixes:
- Fixed keyboard/joystick operation for the following cockpit clickable axes and multi-position switches:
- Chaff and flares dispenser ALE 40 control unit:
- Sight system and recording camera:
- Reticle intensity rheostat
- Moving and Target Reticles intensity rheostat
- Attitude Reticle intensity rheostat
- Exposure time repeater
- Overrun select thumbwheel
- IFF:
- All "Mode 1A..." selectors
- All "Mode 3A ..." selectors
- Mode 4 selector switch
- Function selector switch
- IFF fault light
- Radar indicator scope control box:
- Indicator lights brightness
- Strobe brightness
- Distance markers brightness
- Horizon and radial velocity marker brightness
- Horizon symbol vertical position
- Radar detector indicator:
- Indicator lights intensity adjusting switch
- Cabin lighting:
- Map light rheostat
- Miscellaneous instrument integral lighting rheostat
- Lighting control unit:
- Light and panel lighting rheostat
- Ultraviolet lighting rheostat
- Dual instrument panel lighting rheostat (Floodlights)
- Dual instrument panel lighting rheostat (Integral)
- Dual console and pedestal lighting rheostat (Floodlights)
- Dual console and pedestal lighting rheostat (Integral)
- TACAN control box:
- Omnibearing and VOR/ILS-TAC selector box:
- VOR/ILS-OFF-TACAN selector
- Air conditioning system:
- Temperature control rheostat
- Warning lights intensity:
- Combat flaps light
- Nose wheel steering light
- Airbrake light
- Standby receptacle light
- Jammer detection light (animation is absent now)
- (C + M or SW) R light
- Cannons too hot light
- Incidence indicator lighting rheostat
- Air data instrument controls:
- Mach/Airspeed indicator reference airspeed knob
- Slaved altimeter barometric pressure setting knob
- Standby altimeter barometric pressure setting knob
- Heading control unit:
- Heading and vertical reference system control switch
- Radio selector unit:
- MISS potentiometer
- TAC potentiometer
- VOR potentiometer
- U + V potentiometer
- U potentiometer
- RAP + CME potentiometer
- MKR + TP potentiometer
- V/UHF control unit - TRAP 136:
- All "Frequency select thumbwheel"
- Frequency selector switch
- Channel selector
- Fixed clickability of the following clickable controls:
- IFF:
- All "Mode 1A..." selectors
- All "Mode 3A ..." selectors
- Pedal toe brakes now animated.
- Keyboard/joystick controlled independent left and right toe brakes now operational.
- TRAP136 KHz can now be set correctly
- Fixed flaps input commands toggle option (F key).
- Removed radar control stick keyboard default assignments.
- Fixed “U/C light” that was erroneously named as “Combat flaps light” in inputs.
- “Horizon framing” command was renamed to “Horizon symbol vertical position” (to make it consistent with the name of the clickable control).
- Fixed RWR “Indicator lights intensity adjusting switch” spelling.
- Fixed seat height adjustment controls that were reversed.
- Removed delay in the preset channels counter animation of both radios.
- Fixed TACAN and VOR/ILS channel selectors animation direction when set with keyboard/joystick.
- Changed cannon 300-600 m and missile lock/unlock button default binding.
- Armament panel buttons operate now as on/off buttons when using keyboard/joystick bindings.
- Added VOIP PTT ("custom") keyboard command, as an alternative for standard VOIP commands.
Flight model, aircraft systems and weapons:
- Adjusted engine thrust with AB on.
- Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel.
- Fixed alternator failing outside intended failure regimes. Alternator failures are now recoverable, adjustments are still being made.
- Permanent destruction of the alternators is possible again.
- BIP trim directions switched.
- Brake light now on when the brakes activate during retraction of the gear.
- Adjusted oil failure, warning doesn’t appear so easily with negative G forces.
- Corrected problems with the calculation of weight of the CLB4.
- It is now possible to load the Mk-83 bomb.
- Pylons damage is WIP.
Сommunications:
- TRAP-137B radio is now functional in the radio menu.
- Volume controls are now enabled on the Radio Selector Unit panel.
- Radio Selector Unit panel “Green” and “Red” lights are functional now.
- “Alternate PTT” now serves as the ‘VOIP PTT’ button.
Missions:
- Fixed typo in startup mission (Sdes should read Sdef Fs).
- Fixed Marianas landing single mission briefing, should read ILS RWY 06L instead of 06R.
- Added Quick Start Caucasus dogfight practice mission.
Textures:
- Cockpit dark panel is being worked on, there is a provisional fix for now.
- Fixed Iran and Iraq Liveries.
- Deleted Libyan old skin version.
- Some fixes made to the cockpit textures.
- Updated texture of French liveries.
Other fixes:
- Corrected AI thrust tables.
- The engine now uses the correct ATAR sound again, instead of Su-25 and Su-27 engine sounds.
- Added padlock controls.
- Special options tooltips added.
Warning: due to changes in input commands some user local assignments may have disappeared.
Caucasus Map by ED
- Batumi - fixed collision with buildings when spawning large aircraft in parking lot N10
- Nalchik - fixed position of taxiway edge markers
- Tbilisi - fixed glitches of airfield building models
- Fixed railroad display in FLIR mode in winter
- Improved TAD maps at 1:500k scale (used on MFD in A-10, F-16, F/A-18)
South Atlantic Map by RAZBAM
- New - Added Animated Nodding Donkey Static object.
- New - Added SkiRamp 01 (less angled version for hornets)
- New - Ski Ramps can be found in Airfield Deck Equipment Category (missions that did include the first iteration will require adjustment)
- New - Sounds enabled for all Frigates & invincible
- New - added Launchers with New weapon number for torpedo
- Fixed - Added Both Ski Ramps; Ski Ramp 01 Rotated thru 180 Degrees in Model
- Fixed - Ski Ramps can be found in Airfield Deck Equipment Category
- Fixed - Adjusted position of Offshore Wind Turbines to now sit at their Pivot Point on the surface of water
- Fixed - Standardised naming convention
- Fixed - Swapped Achilles LOD Commented out error
- Fixed - removed the "common" from the ships all individual entities.
- Fixed - Landing point on Invincible - AV-8B NA now lands on the flight deck instead of in the sea. Set landing runway as per value recommended by ED.
- Terrain Changes
- New - Added Airfield Aeropuerto Internacional Comandante Armando (El Calafate Airport)
- New - Added Airfield Aeropuerto de Santa Cruz
- New - Added Airfield Aeropuerto Guardiamarina Zanartu(Puerto Williams)
- New - Added Aerodromo Guardiamarina Zanartu (Puerto Williams)
- New - El Calafate
- Fixed - Collision with Hanger R04 with some plains
- Added - development of new ground detail textures (WIP)
Campaigns
Mi-8MTV2 and Ka-50: Memory of a Hero Campaign by Stone Sky
- Mission 10 - First target kill triggers fixed
- Mission 5 - triggers checked fixed
- Mission 11 - bug fixed Mission failed
DCS: Mi-8MTV2 Crew Part 1 Campaign by Stone Sky
- Mission 3 Old friends - IL-76 landing trigger now works correctly, the mission continues
DCS: MAD Campaign by Stone Sky
- Mission 7 Battle for Lar - target destruction triggers fixed for two helicopters
DCS: F-14A Zone 5 Campaign by Reflected Simulations
- Shamrock gets shot down prematurely - fixed
DCS: F-14A Fear the Bones Campaign by Reflected Simulations
The Museum Relic Campaign by Apache600
- Adjusted weather in missions 4 and 8.1 for both campaigns.
- Corrected Text which doesn't match V.O.'s in many of the missions.
- Corrected a number of spelling errors found in mission briefings.
- Corrected a few cases, in briefings, of incorrect aircraft named for F-86 version.
- Adjusted various triggers in certain missions to help prevent V.O.s from stepping on each other.