DCS World
DCS MiG-21bis by Magnitude 3
- Added RSBN navigation data for The Channel's airfields
- Added RSBN navigation data for Persian Gulf's newly added airfields
- Fixed the canopy lock sequence from users having to lock and then unlock to open the canopy after it was unlocked the first time
- Fixed a bug where the NS430 module turns off when the afterburner is engaged
- Fixed non-rotating turbine blades
- Adjusted suspension to prevent the tires digging in below the ground
- Fixed dashboard from protruding out of the windscreen
- Fixed ejected pilot and seat missing textures
- Fixed Southeria & Iran’s missing textures
- Fixed damaged parts’ missing textures
- Fixed critical damage shape on tail
- Fixed dorsal fuel tank from disappearing after taking damage
- Reverted file names for SPRD-99 and POMIG 3d meshes.
- Adjusted rear belly antenna from looking metallic on metal liveries
- Adjusted color of PTB-490/800 fuel tanks
- Adjusted tilt angle of PTB-490/800 on the center pylon
- Introduction of Phase 1 Cockpit includes:
- New ASP and Windscreen 3d meshes (WIP)
- Volumetric lighting for gauges added (WIP)
- Cleaner canopy glass
- Corrected stenciling’s lighting (Some changed to glow in the dark)
- Chronometer now glows in the dark
- Note: “Phase 1” cockpit is a work in progress build, that needed to be pushed to fix the large gaps with the released “Phase 1” external model. The volumetric lights for the gauges are new and we ask for your feedback regarding any FPS loss.
Lights are tuned at max for dawn/dusk settings. When it’s complete darkness, users must switch indicator lights to night mode and set other lights’ rheostats to a non-max position.
DCS Christen Eagle II by Magnitude 3
- Fixed bright lights in the cockpit
- Yaw damping tuned
- Correction Cx0
- P-47 motor power tweak
- Fixed wrong caption of canopy jettison tooltip
- Propeller looks incorrect in the runway spotlight
DCS F-14B by Heatblur Simulations
- Added Supercarrier version for cold start Cage the Bear campaign - thank you Kaba! (replaces old carrier cold start version)
- Fixed wind direction in Debridging the River Inguri SP and COOP mission
- Fixed inverted warning panel on Jolly Rogers Hi Vis livery
- Fixed IFF showing for non aerial vehicles (ships)
- Added Ticonderoga and Arleigh Burke as NTDS (datalink host) capable
- Adjusted flaps drag and damage model
- Adjusted pitch damping
- Corrected kneel switch animation
- Adjusted flaps pitch moment
- Adjusted pitch trim actuator rate
- Adjusted pitch with power
DCS AJS37 by HeatBlur Simulations
DCS C-101 Aviojet by AvioDev
- Improved turn indicator accuracy in standard conditions (30 degrees of bank), both in C-101EB and C-101CC
- Rate of turn pointer in turn indicator of C-101CC shows now a two minutes turn when on the mark
- Improved inclinometer (slipball): adjusted it's behavior according to installation position and physical parameters (ball mass, tube size, tube radius of curvature and viscous drag)
ChinaAssetPack by Deka Ironwork Simulations
- Fixed J-11A landing/taxi light
- Fixed JF-17 dragchute model after cut-off
- Adjust navy ship wsType3, now helicopter can born in cold on deck
DCS JF-17 by Deka Ironwork Simulations
- Fixed SPJ not work issue
- Fixed DTOS mode releases all bombs issue
- Adjust initial gain for AG radar RBM
DCS Supercarrier by ED
- Fix rain reflected light intensity
- Add specular reflections for dynamic lights
DCS F-18C by ED
DCS F-16C by ED
- Radar elevation coverage is wrong - fixed
- No HUD steerpoint indications for preset steerpoints - fixed
- TDC range numbers don't change when antenna elevation changes - fixed
- HUD symbology is barely visible in daylight - fixed
- Added french F-16 localization
- TGP TV picture has extremely high brightness - fixed
DCS P-47D Thunderbolt by ED
- Fixed language in the Fast missions
DCS A-10C by ED
- Lights inside "FIRE <eng> PULL", "FIRE <APU> PULL" & landing gear handles were too dim - corrected
- Brightness of some lights in the cockpit was too high - corrected
DCS Combined Arms by ED
- Added multichannel tracking radar for SAM + Aegis for navy
- Fixed ineffectiveness SAM Sea RAM to ASM
Flaming Cliffs by ED
- Corrected lights in the cockpits of next aircraft: Yak-52, Su-25, Su-25T, MiG-29, A-10A, F-86F, L-39C, L-39ZA, A-10C, MiG-15bis, P-51D-25NA, P-51D-30NA, TF-51D, UH-1H, F-15C, F-5E
- F-15C cockpit. Warning lights animation corrected
- Added adaptive self-illuminating materials in the cockpit of A-10A, Su-25T, Su-25
UH-1 Worlds Apart - Spring 2025 Campaign by Low Level Heaven
- Mission 10: Added a radio call which can be used after ALPHA has been deployed and have issues with path finding
Campaigns
Bf 109 K-4 Jagdflieger, P-51D Mustang Blue Nosed Bastards of Bodney and Spitfire IX The Big Show campaigns by Reflected Simulations:
- Campaigns updated to include the AI P-47 Thunderbolt