ME. Fixed a bug that lead to additional weapon weight without weapons.
DCS: F/A-18C Hornet by Eagle Dynamics
Provide RU text localization for lessons 22-25.
DCS: F-16C Viper by Eagle Dynamics
Fixed crash in avionics.
Fixed: The AoA bracket is bouncing around while taxiing under 60kts.
Fixed: Flight path marker and pitch ladder bounce during taxi.
Fixed: Bombing Mode HOTAS selection error.
Fixed: Selective jettison behaviour in dogfight or AAM mode.
DCS: AH-64D by Eagle Dynamics
Fixed crash in avionics.
Fixed: No radio gui presets. Added GUI HF-radio settings.
Fixed: Stored point is slightly offset when slaving back to the point.
Fixed: Multi Monitor configuration: displays doesn;t rendered on additional monitors after cold start.
Fixed: Exported MFDs not synced on pilot seat (CPG works).
Fixed: RAD and BAR ALTITUDE HOLD signals.
Fixed: Incorrect logic of pylons articulation with activated SAL missiles.
Fixed: Hellfire training lesson.
DCS JF-17 by Deka Ironwork Simulations
Fixed: CM-802AKG control area bugs
Fixed: CM-802AKG random cruise after losing signal when in MITL mode
Added: when CM-802AKG approaches control area boundary, image quality reduced
Adjusted: C-802AK ship RCS size ranges (now several frigates will be presented as small bricks)
DCS Mirage F1 by Aerges
Fixed GUI error caused by frequency change on Channel 1 of Trap-136(137B)
Fixed RWR CW light logic
Fixed overestimated range of the R530 sight indication
Fixed chaff/flares switch binding
Fixed g meter over-reporting
Accelerometer reset function now works
Fixed crash when impacting the aircraft against water
Fixed main altimeter flag animation and initialization
A radar tracked target will now receive RWR warnings (launch warnings still in progress)
Increased the maximum radar detection range for AI to 70 km
Fixed crash when ejecting after losing stores due to over-G
Aircraft can now mount R530 EM and IR missiles at the same time
The Optical Sight missile launch lights now work with R530 IR missiles too
Parachute can now be recovered by repair or rearm
Pylon does not disappear now when the wing is damaged
Fixed a crash in the radar code with the aircraft being configured for delayed start, but not created yet at the moment when the mission exit was attempted
Fixed roughmet of Mirage F1BD
Updated pylons’ texture of Jordan Mirage F1
Fixed radar elevation buttons naming
Fixed the following cockpit controls keyboard/joystick operation:
Radar scale selector
Radar scan (scan width) selector
Radar scope Intensity adjustment knob
Radar function selector switch
Radar storage adjustment knob
Radar scope polaroid screen lever
Navigation Indicator mode selector
Fixed flaps input commands. (Flaps toggle, F key, still WIP)
Animated control stick trim hat and autopilot controls
Added animation of gun trigger/trigger cover and missile button
Added an option to choose between realistic and simplified firing safety logics. Made the simplified firing mode available by default. Simplified trigger cover is tied to the first trigger press. Firing a missile also opens the trigger
Added an option to modify the afterburner detent position
“Afterburner detent” tick was added on the throttle scale of Controls Indicator
Added logic and animation for gun safety lock
Added several country default liveries
Added a few South Atlantic map missions
Warning: due to changes in input commands (like radar scale selection, etc.) some user local assignments may have disappeared
DCS MiG-19P by Razbam Simulations
Fixed Afterburner texture bug
DCS: MAD JF-17 Thunder Campaign by Stone Sky
In all missions, an error occurred in the logic of triggers during autostart - fixed.
In the ALARM mission, the time of day has been changed to the correct one - 6:15 am.
In the PROFESSIONAL mission, the host was spending too much fuel waiting for you - fixed.
Mi-8MTV2 and Ka-50: Memory of a Hero Campaign by Stone Sky
Corrected time in the first mission - more light, better weather.
In the second mission, the logic of search triggers has been fixed - the ship can be found almost immediately.
Fixed music overlay in several missions In the fifth mission, the enemy activation bug has been fixed.
In missions 9 and 10, the logic of triggers has been corrected, the tasks have become easier.
DCS: MAD Campaign by Stone Sky
In mission 7, a small problem of destroying the target was fixed.
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