Today we release the Open Beta with several high priority issues for the Hornet AIM-9 family which were discovered yesterday. However, I decided to release this OB because it delivers significant changes made by our partners to the aircraft that are very important for you and we prepared new features for Hornet and Viper.
The issues will be fixed and updated during the coming week.
Chief Operating Officer
AIM-120 missile. The probability of countermeasure spoofing returned to the old value.
Replay system. User tracks in some condition replay with very low FPS - fixed.
Improved FD buttons brightness of C-101EB forward cockpit.
Improved AOA indexer light brightness.
Fixed brightness of priority transfer korry dots. Both for C-101EB and C-101CC.
Adjusted the following lights brightness: Fuel available indicators, fuel transfer pressure indicator, fuel FUS quantity selector, boost pump korry, fuel shutoff valve korry, engine anti-ice korry, engine computer korry, battery L and battery R korries.
Fixed the following lights brightness, they are now dimmed with consoles lights knob: aileron servo-actuator cutout korry, emergency fuel valve korry.
Labels of priority transfer korries (UHF, VHF and NAV) are now always on when electrically energized. Both for C-101EB and C-101CC.
Batteries temperature red lights will be off now when there is no electrical power available (this issue had been introduced recently after textures rework).
Minor: Removed looped cell links in aircraft setup.
Fixed parachute texture.
Added Syria map quickstart and single missions (EN and ES localizations).
Fixed handling of frequency set in V/TWU-740 radio of C-101CC, as there was an issue with the 0.05 digits selector.
DCS P-47D Thunderbolt by ED
Added 2 additional modifications: P-47D-30 (early) and P-47D-40.
Added new bombs and rockets for using on the aircraft.
Added external fuel tanks and the M10 smoke tank.
Updated bombs delivery procedure.
Updated damage visualisation.
Flight manual EN, RU.
Log book not recording P-47 stats - fixed.
Known issue - AI controlled aircraft have problems when aiming M8 rockets.
DCS P-51D Mustang by ED
Starter sound can be heard even without spinning propeller - fixed.
DCS UH-1H Huey by ED
Co-pilot not firing miniguns at targets - fixed.
DCS Ka-50 Black Shark by ED
Cockpit. Corrected OPER and OFF text on L-140 panel.
DCS MiG-15bis by ED
Tracer not seen on 23mm cannon - fixed.
DCS A-10C Warthog by ED
HUD goes to A-A mode without any Electrical power - fixed.
DCS F-16 Viper by ED
W.I.P (Add to the next OB):
LOS with successful handoff on HUD.
It is possible to lock on with two missiles prior to launching the first missile.
Incorrect HOTAS Command for Castle Switch aft - fixed.
ZTOD on UFC Error - fixed.
Radio volume ISSUE - fixed.
Broken fuel transfer from external tanks - fixed.
SA page SAM threat rings draw order - fixed.
Master mode buttons A/A and A/G are pressed at mission start - fixed.
MK-82 Auto mode dropping long - fixed.
Threat circles on SA page only show if threat Icon is visible - fixed.
AGM-65 IR Display and SLAM display very dark - fixed.
Hot start should have INS selector knob in IFA - fixed.
EXP render issues - fixed.
HUD Sidewinder count does not update until zero missiles remaining - fixed.
Firing AIM-7F causes switch to other AIM-7 type - fixed.
AIM-9 HUD Count does not change until all missiles expended - fixed.
SELECTIVE JETTISON in STORES mode not working correctly for some stores. - fixed.
AIM-9 seeker and TD lock onto different targets - fixed.
Strange behavior when switching between A/G radar EXP modes and A/A radar - fixed.
With stick hidden NWS/Undesignate click spot remains and creates problems for some users - fixed.
AG radar EXP2-3 beam jump on first pass - fixed.
AG radar heading figures overlap on switch from Map to EXP1-2-3 - fixed.
Check UFC and radio button pushes change AM / FM status - fixed.
Unlimited weapons - does not respect salvo / ripple after replenishment - fixed.
AGM-65 A/G RDY not indicated on HUD in certain condition - fixed.
GACQ and VACQ Scan patterns broken - fixed.
COMM was turned off, new channel applied right after COMM powered up - fixed.
Radio volume does not turn off radio when at minimum - fixed.
AGM-88C disappear after launch - fixed.
Radar elevation coverage is incorrect - fixed.
TWS antenna slew messing with RWS - fixed.
Refueling Floodlight isn’t bright enough - fixed.
TGT steering is not selected after HUD, FLIR or A/G radar cursor designation - fixed.
HSI/SA page A/G designation diamond missing for FLIR and HUD designations - fixed.
Added Winwing HOTAS Hornet Files.
Incorrect coordinates format in Litening output in current build (decimal, but need to be precise classic one) - fixed.
INS Alignment: Moving aircraft should require manual waypoint 0 update - fixed.
Helmet mounted device change:
Added option in the ME aircraft property tab.
Added ground crew comm.
Added HMD EW Symbols.
AIM-9L & AIM9-M losing lock with control input - fixed.
IFA Alignment has strange effect on velocity vector and CCIP CCRP fall lines - fixed.
AIM-9L & AIM-9M Tone loss.
AIM-9X 'jittering' with radar lock.
DCS Supercarrier by ED
Arleigh Burke. Added liveries.
DCS Combined Arms by ED
Fixed delay before deleting an assigned target in F10 view.
Fixed incorrect fire solution for controlled FLAK.
Running infantry not firing - fixed.
Fixed incorrect movement of units with type "on road" when rounding the road.
Added auto-turning on the stabilizer during auto tracking (ctrl+F10) for gun 2S6 Tunguska.
Fixed armor Armed Speedboat (20mm HE shells can't damage).
Infantry ignoring WP in mission - fixed.
MLRS cannot turn to use weapons - fixed.
Improved visibility range for infantry.
F/A-18C Raven One campaign by Baltic Dragon
Added "mission complete" message to each of the missions.
Updated E2-C and Iranian AH-1 skins, they should be displayed correctly now.
Added new skin for UH-60s (Golden Angels).
Added briefings for all missions in PDF format to DOCS folder.
Updated Raven One Guide
Mission 01: Prevented USS Vincent Aiello from shooting at Iranian patrol boat. Added information about the campaign guide to the briefing. Fixed rare issue where SPACE BAR command for radio check would not work (replaced with F-10 menu instead).
Mission 02: Updated kneeboard page with codewords. Updated designer's notes (Smoke has to take off first).
Mission 03: Adjusted part with enemy MANPAD shooting at player's wingman. Updated victory condition to correctly award points for destroying weapons stash / truck.
Mission 05: Added explanation about enabling Guard channel to Designer's Notes. Prevented a rare occurrence where UAE M-2000 would slam into player when refueling. Iranian aircraft skins should now show properly.