Introduced new high quality A-10C cockpit.
Update for Normandy map (see details below).
Support of F-86F Hunters over the Yalu Campaign by Reflected Simulations.
DCS World
DCS AV-8B by RAZBAM
- JDAMs Enabled
- Fuel Flow modelling improved
DCS AJS-37 by Heatblur Simulations
- NEW!: Added “Wrath of Thunder” (Caucasus) Campaign
- Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!
- NEW!: Added Pilot Body in Cockpit + associated keybinds
- NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
- NEW!: Added Radar Night Filter (not clickable yet)
- Minor tweaks to cockpit graphics.
- Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
- Fix for afterburner not relighting after high alt flame-out
- Increased max cockpit FoV
- Sight ballistics improved for LD-bombs (tossing)
- Fixed IRRB FRAMSTEGN (Sidewinder missile step)
- Corrected issue where inputting wrong wind data would increase Bk90 accuracy
- Removed various assertion-errors, especially associated with low-drag bombing
DCS F-14B by Heatblur Simulations
- Added JF-17 VID/ recognition callouts for JESTER
- Added JF-17 to the RWR threat library as '17'
- Added all variants of Tornado to the RWR threat library as 'TO'
- Added utility kneeboard charts for radar elevation
- Added utility kneeboard charts for scan bars
- Updated both versions of Cage the Bear Campaign. Thank you Kaba!
- Fixed Jester Navgrid Reference manual entry being stuck after first use
- Possible fix for idle lockup RPM bug
- Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
- Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
- Tuned AB thrust for top speeds after stores drag improvements
- Further increased full flap drag when deployed above 275 KIAS
DCS JF-17 by Deka Ironwork Simulations
- Fixed one critical and some potential bugs that caused ctd
- Fixed ctd caused by LD10 destroying rwr emitter
- Fixed FPS drop caused by HSD wpt render
- Fixed warning panel light adjustment problems
- Fixed timeless BIT of WMD7 after Cold Start
- Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.
- Fixed radar too strong signal strength in other plane RWR
- Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern
- Fixed radar missing check terrain mask for hpt/spt
- Fixed radar GMTT/SMTT/FTT mode terrain mask check
- Fixed radar TDC can move all the way up to HUD
- Fixed TDC EL range calculation: need add half beam width
- Fixed TDC will keep distance position if radar range changed, but still limit to range
- Fixed HSD rwr/datalink targets are too bright and unreadable
- Fixed UFC dots
- Fixed quit ACM mode to prev master mode (S1 Press)
- Fixed A/A weapons can fire when wheels down on the ground
- Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)
- Fixed SMS program change with mismatched wpn
- Fixed typo in TACAN Menu
- Fixed ufcp AP button when in edit mode
- Fixed MFCD SMS page when GUN is selected
- Fixed IFF result for radar/dl synthesis
- Fixed WMD7/TVIR/MIL response IFF command
- Fixed Oxy refill after rearm
- Fixed HSD contact polar position (no longer affected by self att)
- Fixed emergency hydraulic
- Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)
- Fixed HUD missing FCS BIT notification
- Fixed MFCD SMS AG page when SMS off
- Cleaned radio com1/2 trigger keys (only HOTAS keys)
- Added U1 OSB for APR Menu
- Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)
- Added massive keybinding for both keyboard and joystick
- Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode
- Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)
- Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME
- Added AF names/rwy direction/ILS freq to kneeboard
- Implemented MFCD saving last pages when switching master mode
- tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees
- tweak radar TDC: carret size az +-4 degrees
- tweak radar TWS default 25 degree 3 bar
- tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase
- Improved radar jam behavior
- Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available
- Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.
- Corrected performance at ceiling.
- Fixed on-speed AoA Beeping conditions
- Implemented accumulated wing structural fatigue
- Implemented stores rip-off at high Gs
- Corrected ground effect
- Now can refill brake-chute by rearm
- Now can repair external fuel transfer pump
- Now can repair canopy
- Fixed qs missions
- Fixed training mission cold start
- Added general splinter camo livery can be used by all countries
- Fixed PLAAF fiction livery tail number
- Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode
- Added rudder pedal brake & panel buttons animations.
- Added precomputed GI to cockpit.
- Added HUD fake double eyes view
- Updated cockpit textures
- Updated rocket texture
- Added lod to brm1 and unguided rocket
- Decreased LD-10 warhead power
- Added 2 OST (composed by our audio engineer)
- Note: all credits can be found in Doc/credits.txt
DCS C-101 by AvioDev
- Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.
- Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).
- Fixed several other electrical system issues.
- Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.
DCS F-16 by ED
DCS F/A-18C by ED
DCS Normandy 1944 map
- Textures massive update for fields, cities and towns, villages, airfields
- Added four new regions in France that includes:
- Caen district
- Carentan estuary
- Coasts north of the Utah landing zone
- The Mont Saint-Michel area
- Included six new airfields (The total number of airfields has been increased to 38 ):
- Argentan is a single-lane track
- Barville is a two-lane dirt track
- Essay is a single-lane grass track
- Goulet is a single-lane grass track
- Hauterive is a single-lane grass track
- Vrigny is a single-lane grass track
- Conches is a single-lane concrete track
- Airfields have a significant increase in detail with many more objects.
- Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.
- More detailed Atlantic Wall:
- Added coastal anti-tank hedgehogs, barbed wire, etc.
- 8 zones were added that includes artillery batteries.
- New, detailed scenery has been added that includes:
- Le Mont-Saint-Michel
- Jumièges Abbey
- Cathedral of Notre-Dame de Rouen
- Rouen-Rive-Droite Station
- More detail was also added objects in the original map
- The vector data was significantly improved over 20,000 sq kms.
- Additional bug fixes and performance optimizations.
DCS Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations:
- Voice overs updated - Al Deere has a Kiwi accent now.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 6 - Typhoon leader returns to base properly.
- Mission 12 - clock position in voice over corrected.
- Mission 10, 12 - added more targets of opportunity.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Some RTB speeds corrected.
- More airfield ambiance objects added.
- Mission 8: D-day landings made more realistic / dramatic.
- Mission 8-9: ROE of enemy planes change based on the player's altitude.
- Mission 10: surprise opponent added.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 10, 12 - added more targets of opportunity.
M-2000C Red Flag Campaign by Baltic Dragon:
- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.
Su-27 The Ultimate Argument:
- Mission 11 - added AWACS.
Known Issues
Normandy update. Texture glitches in autumn and spring seasons on the 6 new airfields.