DCS 2.7.17.29493

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Stable changelog
DCS 2.9.8.1214 - 02.10.2024
DCS 2.9.8.1107 - 30.09.2024
DCS 2.9.7.59263 - 20.08.2024
DCS 2.9.7.59074 - 14.08.2024
DCS 2.9.7.58923 - 09.08.2024
DCS 2.9.6.58056 - 22.07.2024
DCS 2.9.6.57650 - 11.07.2024
DCS 2.9.5.55918 - 05.06.2024
DCS 2.9.5.55300 - 22.05.2024
DCS 2.9.4.53990 - 03.05.2024
DCS 2.9.4.53707 - 15.04.2024
DCS 2.9.4.53627 - 12.04.2024
DCS 2.9.4.53549 - 10.04.2024
DCS 2.9.3.51704 - 22.02.2024
DCS 2.9.1.48335 - 29.11.2023
DCS 2.8.7.42718 - 02.08.2023
DCS 2.8.4.39731 - 05.05.2023
DCS 2.8.1.34667.2 - 27.12.2022
DCS 2.7.18.30765 - 05.10.2022
DCS 2.7.17.29493 - 08.09.2022
DCS 2.7.16.28157 - 04.08.2022
DCS 2.7.14.24228 - 27.05.2022
DCS 2.7.11.22211 - 08.04.2022
DCS 2.7.10.19473 - 09.02.2022
DCS 2.7.9.18080 - 30.12.2021
DCS 2.7.7.15038 - 03.11.2021
DCS 2.7.6.13436 - 01.10.2021
DCS 2.7.5.10869 - 18.08.2021
DCS 2.7.3.8494 - 14.07.2021
DCS 2.7.2.8165.2 - 25.06.2021
DCS 2.7.1.7139 - 11.06.2021
DCS 2.5.6.61527.3 - 05.03.2021
DCS 2.5.6.59625.1 - 04.01.2021
DCS 2.5.6.59625 - 25.12.2020
DCS 2.5.6.55960 - 09.10.2020
DCS 2.5.6.52437 - 24.07.2020
DCS 2.5.6.49798 - 28.05.2020
DCS 2.5.5.41371.1 - 12.04.2020
DCS 2.5.5.41371 - 23.12.2019
DCS 2.5.5.39384 - 15.11.2019
DCS 2.5.5.35461 - 10.09.2019
DCS 2.5.5.34864 - 26.08.2019
DCS 2.5.5.33184 - 10.07.2019
DCS 2.5.5.32533 - 26.06.2019
DCS 2.5.4.30386 - 15.05.2019
DCS 2.5.4.29167 - 03.04.2019
DCS 2.5.4.27430 - 20.02.2019
DCS 2.5.4.26825 - 06.02.2019
DCS 2.5.4.26552 - 25.01.2019
DCS 2.5.3.24984 - 12.12.2018
DCS 2.5.3.23225 - 31.10.2018
DCS 2.5.3.22877 - 17.10.2018
DCS 2.5.3.22176 - 29.09.2018
DCS 2.5.3.21708 - 19.09.2018
DCS 2.5.2.20785 - 07.09.2018
DCS 2.5.2.18736.400 - 27.06.2018

DCS World

  • The extended cooling physics and additional damages are added to Mosquito, P-47D, P-51D, FW 190A-8, and FW 190D-9
  • Weapons. Corrected R-60 exhaust plume.
  • Weapons. CBU-97 some bomblets not detonating - fixed.
  • ME. P-51D Added the intercept task.
  • Weapons. R-40 AA missile. Corrected FM and DLZ.
  • F10 map. All Directional Beacons have a null angle in F10 view - fixed.
  • Weapons. AGM-84A incorrect glide height randomization - fixed.
  • Input. Added possibility to assign keyboard or joystick combo for Camera transpose mode (cells in INPUT are inactive).
  • AI aircraft. MQ-9 Reaper armed with Hellfire missiles would miss sometimes. Adjusted AGM-144K and launch conditions.
  • AI aircraft. F/A-18C. Hornets would fall from the sky if arriving before a tanker - fixed.
  • AI aircraft. AI flights would perform a random S pattern after a certain length of flight - fixed.
  • AI Submarine. Weapon Type 'Torpedo' is now available in ME under the 'Attack Group' action.
  • Voice Chat. Mic mode button disabled after slot changing - fixed.
  • Voice Chat. Added voice level normalisation
  • Ground AI. SON-9 arty radar will be able to be detected on the RWR and HARM.
  • ME. Trigger event set to ON MISSION START doesn't work - fixed.
  • Weapon. Corrected AGM-84E guidance at terminal stage.
  • ME. late activation SAM with set option ALARM STATE RED - fixed.
  • Weapons. Kh-31 missile explodes short of target - fixed.
  • AI aircraft. Planes fails to A-A refuelling - fixed.
  • Sounds. Fixed a bug with the rain sounds in the helicopter's cockpit.
  • Fixed some bugs that can cause CTD in certain conditions.
  • Static objects. Added 2 containers 20ft and 40ft.
  • Descent. Infantry told to embark in 'ALL' vehicles won't embark in ground vehicles - fixed.
  • Weapon. CTD on AGM-84E explosion when launched in pair - fixed.
  • Campaigns. Spitfire IX. Operation Epsom campaign. First mission does not run correctly - fixed.
  • AI F/A-18A is invulnerable for cannon and ram attack - fixed.
  • Fixed some MP CTDs.

DCS: F/A-18C Hornet by Eagle Dynamics

  • Fixed: Crash when trying to drop GBU-38 JDAM, from a severed wing.
  • Fixed: AGM-84E has a huge undershoot
  • Fixed: Slant range cue should not be fixed at 5500
  • Fixed: Marking an offset places a markpoint on at the original designation
  • Fixed: User track shows TWS contacts jumping around wildly
  • Fixed: Check TACAN CPL behaviour when using Magnetic heading
  • Fixed: TACAN CSEL with true/magnetic heading
  • Fixed: ASL and DIL flash logic error
  • Fixed: "CPL SEQ" message displays incorrect number
  • Fixed: User track shows free fall bombs colliding and exploding
  • Fixed: Updates to Lessons 24 & 25 - TOO and WPDSG
  • Fixed: PPLI symbol missing from AZ/EL page
  • Fixed: Harpoon guides to OAP instead of O/S in R/BL
  • Fixed: Upon STT donor target data is lost
  • Fixed: Incorrect offset bearing set by UFC
  • Fixed: Investigate Gun being fired with JDAM selected
  • Fixed: Rearmed JDAM is already aligned
  • Fixed: AGM-84E final phase manual correction is broken

DCS: F-16C Viper by Eagle Dynamics

  • Fixed Possible crash in avionics and weapons
  • Added FLCS BIT (work in progress to be further adjusted)
  • Added ALT Release button functional
  • Added SIM indication on HUD
  • Added DTE static page
  • Added ECM centerline adapter for ALQ-131
  • Added TGP Attitude Advisory Function (AAF)
  • Added Gun Gas Purge Door animation
  • Added Gun barrels rotation
  • AoA bracket and VV adjustment
  • Refined flight model for STR and ITR
  • Fixed: TGP not working after cursor zero
  • Fixed: Second Detent on trigger does not fire laser
  • Fixed: Incorrect DTOS Solution Cue
  • Fixed: Max Toss Anticipation Cue Errors
  • Fixed: Missing CCRP Loft Scale
  • Fixed: Incomplete LASER DED Page
  • Fixed: TMS Forward hold not working for Mavericks
  • Fixed: Broken ASL
  • Fixed: Depressible Reticle Switch not affecting HUD
  • Fixed: Incorrect type of fire for LAU-3 after rearming(unlimited weapons).
  • Fixed: Wing pylons not jettisoning with wing external fuel tanks.
  • Fixed: RWR Priority mode with search reverts to open mode
  • Fixed: IFF LOS does not interrogate until release of TMS Up Long
  • Fixed: SMS page doesn't show gun, if Mode changed to another page
  • Fixed: EMER Jettison not functioning with only EPU running
  • Fixed: General HOTAS Short and Long Press behaviour
  • Fixed:Magnetic heading not showing in DED only true heading
  • Fixed: AIM-9 Sound during startup and NAV mode if ACM switch toggled before startup
  • Fixed: Odd canopy texture with wing vapour
  • Fixed: Spotlight Search mode
  • Fixed: "Ghost bomb" remain on TER when selective jettison
  • Fixed: Stores drag excessive on takeoff
  • Fixed: Selective jettison not working with ground jet enabled
  • Fixed: Selective jettison works with Master Arm set to safe
  • Fixed: Tail light is different on left and right, only one shows the bloom
  • Fixed: Radar AGR (CZ added if cursor is moved)
  • Fixed: Target found via LSS doesn't cue sensors as SPI
  • Fixed: Specific Mach number for endurance does not display in HUD
  • Fixed: INV option in MFD
  • Fixed: CBU-97 in CCIP isn't dropping cue within parameters
  • Fixed: GBU-12 fails to release in CCRP if released after GBU-38
  • Fixed: Bombing Mode HOTAS Selection Remove redundant modes
  • Fixed: GBU-12. Incorrect MLE
  • Fixed: Steerpoint data not updated until cycling steerpoints
  • Fixed: Unable to carry weapon pylons in stations 4 and 6 from ME
  • Fixed: TMS-Right for Radar CRM mode
  • Fixed: ECM containers appears on INV - S-J page
  • Fixed: HMCS Sensor not seen in external view
  • Fixed: Japanese fuel tank not correct on livery
  • Fixed: Gaps on fuselage near gear doors
  • Fixed: Gaps in the canopy when open
  • Fixed: Threat ring turns red, number in ring should also turn red
  • Fixed: Crash on avionics and weapons

DCS: AH-64D by Eagle Dynamics

  • Fixed: glitches and double switches
  • Refined Lod 0 and added Lod 1 and Lod 2.
  • Fixed: RAD and BAR ALTITUDE HOLD signals
  • Fixed: Damaged engine 2 will not work even after a repair
  • Fixed: AIrcraft “ORIGINATOR” PAGE behaviour
  • Fixed: TADS Shut Down Errors
  • Fixed: Bezel Button Options and Sub-Pages
  • Fixed: FREEZE TEDAC/TDU Function
  • Fixed: Viewport error - pilot seat
  • Fixed: Cued LOS dot in the Field-Of-Regard box should always be visible on the TADS
  • Fixed: Stored point is slightly offset when slaving back to the point.
  • Fixed: Multi monitor setup - AH-64D Displays remain active even after full shut down
  • Fixed: Can slave to deleted target point
  • Fixed: BRU’s should not function If the IHADSS is turned off
  • Fixed: Underlay selection should remain when returning to the VID page
  • Fixed: No radio presets
  • Fixed: Friendly Patriot site showing as threat on TSD even when hidden on MFD selected
  • Fixed: Desync Between Pilot and Gunner in the Ah-64 on the Engine Page
  • Fixed: Some training missions load in gamemode when launched from training menu
  • Fixed: M Button functionality for XPDR, COM and COM PRESET
  • Fixed: Wrong vertical speed reading (all displays)
  • Fixed: COORD page behaviour when expanded ACQ source is selected
  • Fixed: TGT/THRT points added during mission are missing threat rings
  • Fixed: ENG page issues
  • Fixed: DTV WFOV Slew rate too high
  • Fixed: Crosshairs on TADS don't align with units when George points
  • Fixed: Tbilisi Guard mission wingman will not engage
  • Fixed: REMOTE logic/messages in High Action Display
  • Fixed: Desync issue between server missile and client (Hellfire)
  • Fixed: SA-19 Grison/Tunguska is shown as "GU" in TSD
  • Fixed: When using PAN on TSD, ASE deltas hover almost above targets
  • Fixed: Altitude fluctuations when turning on Alt Hold at speeds above 100 knots
  • Fixed: Flashing icons and black square of ASE threats in TSD
  • Fixed: WPN-MSL-UTIL Page TADS STOW Barrier Error
  • Fixed: TEDAC Grayscale (G/S) Button Errors
  • Fixed: TADS: Limit Indication Error
  • Fixed: Screen Save Mode
  • Fixed: Discrepancy in cockpit temperature status
  • Fixed: Maximum digital readout of Engine Torques should be 255%.
  • Fixed: The windshield wiper knob behaves incorrectly with no generator power

DCS: Mi-24P by Eagle Dynamics

  • Added. First wave of voice-overs for Petrovich AI. Same amount as in AH-64D, more coming with future updates.
  • Added. New ATGM sight texturing and FOV changes, adjusting it closer to real specs.
  • Added. New routine for Petrovich AI, when S-5 rockets used with bombs Petrovich will choose appropriate mode with bomb/pods switch (for this system to work bombs should be on racks 1 and 4)
  • Added. Kord gun iron sights deployed
  • Added. New ATGM and empty rack icon for weapon payload manager
  • Fixed. Weapon Selector control mapping duplicates
  • Fixed. R-60 missile panel hints and control buttons remain when R-60 equipment is disabled
  • Fixed. Client camera not moving to Kord gun place if Kord is added after rearm
  • Fixed. Petrovich AI "Designate target/open fire" button function bugged
  • Fixed. Petrovich AI NATO AI target list color scheme works as Coalition AI color scheme

DCS: P-47D Thunderbolt by Eagle Dynamics

  • Fixed. Engine: too easy main bearing damage
  • Fixed. Water Injection is not filled on Rearm/Refuel

DCS: Mosquito FB Mk VI by Eagle Dynamics

  • Engine failures are completed

DCS: JF-17 by Deka Ironwork Simulations

  • Improved: AA radar look-down penalty model
  • Adjusted: LS6-500 code in SMS changed to 650 (by following IRL rule for rocket/bomb codes). Prepared for LS6-250 (625) and LS6-100 (610)
  • Fixed: DGFT STT not return to prev mode after losing track
  • Fixed: ghost hpt symbol when STT spt from DTT mode
  • Fixed: AA radar antenna will not follow TDC after losing track due to out of limitation
  • Fixed: GMTT kept tracking after target stopped
  • Fixed: SD-10 nozzle exit area size

DCS: Mirage F1 by Aerges

Input and cockpit controls fixes:

  • Fixed keyboard/joystick operation for the following cockpit clickable axes and multi-position switches:
    • Chaff and flares dispenser ALE 40 control unit:
      • Program selector switch
    • Sight system and recording camera:
      • Reticle intensity rheostat
      • Moving and Target Reticles intensity rheostat
      • Attitude Reticle intensity rheostat
      • Exposure time repeater
      • Overrun select thumbwheel
    • IFF:
      • All "Mode 1A..." selectors
      • All "Mode 3A..." selectors
      • Mode 4 selector switch
      • Function selector switch
      • IFF fault light
    • Radar indicator scope control box:
      • Indicator lights brightness
      • Strobe brightness
      • Distance markers brightness
      • Horizon and radial velocity marker brightness
      • Horizon symbol vertical position
    • Radar detector indicator:
      • Indicator lights intensity adjusting switch
    • Cabin lighting:
      • Map light rheostat
      • Miscellaneous instrument integral lighting rheostat
    • Lighting control unit:
      • Light and panel lighting rheostat
      • Ultraviolet lighting rheostat
      • Dual instrument panel lighting rheostat (Floodlights)
      • Dual instrument panel lighting rheostat (Integral)
      • Dual console and pedestal lighting rheostat (Floodlights)
      • Dual console and pedestal lighting rheostat (Integral)
    • TACAN control box:
      • TACAN mode selector
    • Omnibearing and VOR/ILS-TAC selector box:
      • VOR/ILS-OFF-TACAN selector
    • Air conditioning system:
      • Temperature control rheostat
    • Warning lights intensity:
      • Combat flaps light
      • Nose wheel steering light
      • Airbrake light
      • Standby receptacle light
      • Jammer detection light (animation is absent now)
      • (C + M or SW) R light
      • Cannons too hot light
    • Incidence indicator lighting rheostat
    • Air data instrument controls:
      • Mach/Airspeed indicator reference airspeed knob
      • Slaved altimeter barometric pressure setting knob
      • Standby altimeter barometric pressure setting knob
    • Heading control unit:
      • Heading and vertical reference system control switch
    • Radio selector unit:
      • MISS potentiometer
      • TAC potentiometer
      • VOR potentiometer
      • U + V potentiometer
      • U potentiometer
      • RAP + CME potentiometer
      • MKR + TP potentiometer
    • V/UHF control unit - TRAP 136:
      • All "Frequency select thumbwheel"
      • Frequency selector switch
      • Channel selector
  • Fixed clickability of the following clickable controls:
    • IFF:
      • All "Mode 1A..." selectors
      • All "Mode 3A..." selectors
  • Pedal toe brakes now animated.
  • Keyboard/joystick controlled independent left and right toe brakes now operational.
  • TRAP136 KHz can now be set correctly
  • Fixed flaps input commands toggle option (F key).
  • Removed radar control stick keyboard default assignments.
  • Fixed “U/C light” that was erroneously named as “Combat flaps light” in inputs.
  • “Horizon framing” command was renamed to “Horizon symbol vertical position” (to make it consistent with the name of the clickable control).
  • Fixed RWR “Indicator lights intensity adjusting switch” spelling.
  • Fixed seat height adjustment controls that were reversed.
  • Removed delay in the preset channels counter animation of both radios.
  • Fixed TACAN and VOR/ILS channel selectors animation direction when set with keyboard/joystick.
  • Changed cannon 300-600 m and missile lock/unlock button default binding.
  • Armament panel buttons operate now as on/off buttons when using keyboard/joystick bindings.
  • Added VOIP PTT ("custom") keyboard command, as an alternative for standard VOIP commands.

Flight model, aircraft systems and weapons:

  • Adjusted engine thrust with AB on.
  • Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel.
  • Fixed alternator failing outside intended failure regimes. Alternator failures are now recoverable, adjustments are still being made.
  • Permanent destruction of the alternators is possible again.
  • BIP trim directions switched.
  • Brake light now on when the brakes activate during retraction of the gear.
  • Adjusted oil failure, warning doesn’t appear so easily with negative G forces.
  • Corrected problems with the calculation of weight of the CLB4.
  • It is now possible to load the Mk-83 bomb.
  • Pylons damage is WIP.
  • Increased yaw and pitch dampeners strength, following SME feedback. Fixed bug introduced in the previous update.
  • Adjusted thrust at very high speeds and low altitude. Added a new type of partial engine failure.
  • Improved anti-slip behaviour, following SME feedback.
  • Fixed mass handling issues after refuelling and when dropping the external fuel tanks.
  • FM tweaks related to pitch abnormal behaviour at very negative AoA:
    • Adjusted drag coefficient at very negative AoA.
    • Adjusted pitch coefficient behaviour at extreme AoA.
    • Adjusted yaw coefficient at extreme AoA.
  • All internal fails trigger the repair process now.
  • Operating roll trim with AP on no longer changes the roll trim state.
  • Optical Sight and the Radar are consuming electric power now.
  • Connected a missing electrical bus to UHF radio.
  • Fixed a bug with TACAN range channel operating even if the system is turned off.
  • RWR is now connected to electrics.
  • Implemented the RWR Lights Test function ('T' pushbutton).
  • Implemented RWR “Pulse”/”CW” self-test functions (only indication, no actual failures yet).
  • Updated RWR antennas positions.
  • Min/max RWR antennas detection elevation was reduced to +/-45 degrees.
  • Fixed accelerometer reset function: The min/max reached pointers are correctly reset at the current G pointer position.
  • AIM-9B seeker head now always remains caged, until it is launched.
  • AIM-9B seeker head has now an instantaneous FOV of 4 degrees.
  • Reduced AIM-9B seeker head detection range.
  • Updated all Sidewinder missiles audio. Removed the steady high pitched tone when a target is tracked. It should be present in AIM-9M only.
  • AIM-9B now gets no audio tone when the tracked target is centred in the missile FOV.
  • Reduced all Sidewinder missiles launch delay down to 0.8 seconds.
  • A/A heat seeking missiles restore now correctly when the unlimited weapon flag is set in options.
  • Corrected alternator load calculation.
  • Battery now recharges when repairing.

Сommunications:

  • TRAP-137B radio is now functional in the radio menu.
  • Volume controls are now enabled on the Radio Selector Unit panel.
  • Radio Selector Unit panel “Green” and “Red” lights are functional now.
  • “Alternate PTT” now serves as the ‘VOIP PTT’ button.
  • Updated Radio Selector Unit switches initialization at mission start.
  • Added JTAC support to radiocommunications menu.
  • Easy Communication operation fixed. Now both radios function selectors, and V/UHF radio frequency mode switch, are forced to correct positions at the transmission start with “Easy Communication” option enabled.
  • Both radios are not accounted as “powered” anymore if function selectors are set to “F1” or “H” positions.
  • Radio Selector Unit now correctly selects the transmitter according to the radio that is being talked on in Easy Communication.
  • Radio Selector Unit “TP” light (“ground crew available”) is made functional now, instead of the previously lit “MRK/TP” pushbutton.
  • Radio Selector Unit amplifiers are now connected to the corresponding buses. Ground crew now can be contacted in a completely cold cockpit with amplifier 2 selected.
  • Radio Selector Unit audio amplifiers electric consumptions are now taken into account.
  • Radio Selector Unit push-buttons lights are connected to AC bus 2. “TP” light will operate in a completely cold cockpit (if the battery is alive).

Missions:

  • Fixed typo in startup mission (Sdes should read Sdef Fs).
  • Fixed Marianas landing single mission briefing, should read ILS RWY 06L instead of 06R.
  • Added Quick Start Caucasus dogfight practice mission.

Textures:

  • Cockpit dark panel is being worked on, there is a provisional fix for now.
  • Fixed Iran and Iraq Liveries.
  • Deleted Libyan old skin version.
  • Some fixes made to the cockpit textures.
  • Updated texture of French liveries.

3D model:

  • Updated Cockpit PBR materials and textures overall darkness. The cockpit is now much lighter.
  • Updated SAAF liveries.

AI:

  • Added missing A/A refuelling capability to AI F1EE.

Other fixes:

  • Corrected AI thrust tables.
  • The engine now uses the correct ATAR sound again, instead of Su-25 and Su-27 engine sounds.
  • Added padlock controls.
  • Special options tooltips added.

Warning: due to changes in input commands some user local assignments may have disappeared.

DCS: AV-8B N/A by RAZBAM

  • Fixed: TPOD relative position indicator not accurate.
  • Fixed: CTD caused by misclicking on button when entering Waypoint coordinates.
  • Fixed: Cannot enter new Waypoints.

DCS: M-2000C by RAZBAM

  • Fixed : PCA ordering
  • Fixed : MISSION ACCOMPLIE livery mipmap
  • Fixed : Radalt 3pos bind
  • Fixed : PCA jettison issues
  • Fixed : hot start VTB startup animation
  • Fixed : FPM with crosswinds in A/A or high alt NAV modes
  • Fixed : MGRS first in TAF Kneeboard channel names
  • Updated : increased engine smoke

DCS: MiG-19P by RAZBAM

  • Fixed: Engines now are unable to start at the same time
  • Improved: Pitch damping dynamics and pitch control feel behaviour
  • Improved: Aileron failure due to excessive roll rate enhanced behaviour
  • Fixed: Afterburner texture bug

DCS: F-14 Tomcat by Heatblur Simulations

  • AIM-54 Overhaul, Part 2:
    • Increased PN gain for all variants.
    • AIM-54A will now only update guidance when the target is illuminated (you will see the missle periodically update).
    • Corrected motor impulse (reduced MK47 a bit and the MK60 significantly).
    • Reduced MK-60 burn time from 30 to 20 seconds.
    • Both motors have the same total impulse now. The MK60 has a slight advantage during motor burn time, while the MK47 has an advantage in burn time. With increasing altitude the difference becomes smaller.
    • MK47 Mod 1 has now the same thrust/impulse and burn time as the Mod 0, but with reduced smoke (was previously weaker than the Mod 0).
    • AIM-54C should go active by default (even when losing lock from STT).
    • Increased AIM-54C chaff resistance.
    • Reduced AIM-54A chaff resistance.
    • Added option for AIM-54C with MK-60 motor.
    • Adjusted AIM-54 missile empty mass.
    • Adjusted MK-60 motor propellant mass.
  • Set the JESTER option for automatic PDSTT -> PSTT to disabled by default.
  • Fixed several issues with damaged avionics and flight systems (including jammed flaps for example) not allowing a repair to be triggered.
  • Potential fix for CTD with F-14 AI (was not applied correctly in the last patch).
  • Fixed emergency sweep logic:
    • Fixed commanded wing sweep position being saved over to a new aircraft spawn.
    • Fixed emergency wing sweep handle moving to spider detent on new aircraft spawn.
    • Fixed wing sweep indicator commanded position bit mismatching with the actual indicated position.
    • Fixed emergency sweep handle able to be moved between 68° and 75°, after being stowed at 75°. Now it has to be lifted to move it again after it has been stowed.
    • Fixed wing sweep indicator raising EMER / OVER flags when wings get swept past 67 degrees.
  • Fixed turn indicator needle deflection rate.
  • Fixed mach buffet not dying off beyond M 1.3.
  • Fixed an issue with the AWG-9 track logic to avoid tracks being thrown by aircraft launching air to air missiles.
  • Fixed LANDING CHK light remaining illuminated after touchdown.
  • Fixed Manual Throttle not unlocking after disengaging the Autothrottle.
  • Fixed all mission versions of “Watching the Devil Dog” not being able to be completed successfully.
  • Fixed VF-31 AE-200 and AE-205 1991 by Mach3DS - thank you.
  • Fixed VF-14 AB-100 and AB-103 1796 by VFlip - thank you.
  • Added Top Gun 114 by LanceCriminal86 - replaces previous Top Gun livery. Thank you.
  • Updated Rogue Nation by YaeSakura - thank you.

DCS: AJS-37 Viggen by Heatblur Simulations

  • Fixed BK-90 yaw stability.

Caucasus Map by ED

  • Batumi - fixed collision with buildings when spawning large aircraft in parking lot N10
  • Nalchik - fixed position of taxiway edge markers
  • Tbilisi - fixed glitches of airfield building models
  • Fixed railroad display in FLIR mode in winter
  • Improved TAD maps at 1:500k scale (used on MFD in A-10, F-16, F/A-18)

South Atlantic Map by RAZBAM

  • New - Added Animated Nodding Donkey Static object.
  • New - Added SkiRamp 01 (less angled version for hornets)
  • New - Ski Ramps can be found in Airfield Deck Equipment Category (missions that did include the first iteration will require adjustment)
  • New - Sounds enabled for all Frigates & invincible
  • New - added Launchers with New weapon number for torpedo
  • Fixed - Added Both Ski Ramps; Ski Ramp 01 Rotated thru 180 Degrees in Model
  • Fixed - Ski Ramps can be found in Airfield Deck Equipment Category
  • Fixed - Adjusted position of Offshore Wind Turbines to now sit at their Pivot Point on the surface of water
  • Fixed - Standardised naming convention
  • Fixed - Swapped Achilles LOD Commented out error
  • Fixed - removed the "common" from the ships all individual entities.
  • Fixed - Landing point on Invincible - AV-8B NA now lands on the flight deck instead of in the sea. Set landing runway as per value recommended by ED.
  • Terrain Changes:
    • New - Added Airfield Aeropuerto Internacional Comandante Armando (El Calafate Airport)
    • New - Added Airfield Aeropuerto de Santa Cruz
    • New - Added Airfield Aeropuerto Guardiamarina Zanartu(Puerto Williams)
    • New - Added Aerodromo Guardiamarina Zanartu (Puerto Williams)
    • New - El Calafate
    • Fixed - Collision with Hanger R04 with some plains
    • Added - development of new ground detail textures (WIP)

Campaigns

Mi-8MTV2 and Ka-50: Memory of a Hero Campaign by Stone Sky

  • Mission 10 - First target kill triggers fixed
  • Mission 5 - triggers checked fixed
  • Mission 11 - bug fixed Mission failed

DCS: Mi-8MTV2 Crew Part 1 Campaign by Stone Sky

  • Mission 3 Old friends - IL-76 landing trigger now works correctly, the mission continues

DCS: MAD Campaign by Stone Sky

  • Mission 7 Battle for Lar - target destruction triggers fixed for two helicopters

DCS: F-14A Zone 5 Campaign by Reflected Simulations

  • Shamrock gets shot down prematurely - fixed

DCS: F-14A Fear the Bones Campaign by Reflected Simulations

  • Tanker TACANs fixed

The Museum Relic Campaign by Apache600

  • Adjusted weather in missions 4 and 8.1 for both campaigns.
  • Corrected Text which doesn't match V.O.'s in many of the missions.
  • Corrected a number of spelling errors found in mission briefings.
  • Corrected a few cases, in briefings, of incorrect aircraft named for F-86 version.
  • Adjusted various triggers in certain missions to help prevent V.O.s from stepping on each other.

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