Introduced new campaigns:
- DCS: F-14 Zone 5 Campaign by Reflected Simulations.
- DCS: AV-8B Sky Warrior Campaign by Eagle86.
- DCS: F/A-18C Operation Pontus campaign by 373vFS_Greg, 373vFS_Petritis, Baltic Dragon.
- DCS: F-5E Black Sea Resolve '79 Сampaign by SorelRo.
- DCS: F-16C Red Flag 21-1 Campaign by Bunyap Campaigns.
- DCS: F/A-18C Rising Squall Campaign by Inverted.
DCS World
- Sound. Fixed sound beating on external views with some angles of view.
- Ships placed in shallow water vanish - Fixed.
- MP. Visual damage to the carrier not shown on server rejoin - Fixed.
- MP. AI Aircraft phantoms. Some control surfaces do not show movement - Fixed.
- SA-2 (S-75). Corrected missile autopilot. Fixed high-probability miss.
- AI cold start with RADAR continuous search enabled on waypoint zero - Fixed.
- AI Ticonderoga class ships will fire even if they dont have line of sight for weapon - Fixed.
- Improvement. Player controlled ground unit now shown as white on F10 map.
- BTR-82. Added desert livery.
- Channel map. Units fall through bridges - Fixed.
- AI Continues to fire on aircraft after the pilot has bailed out - Fixed.
- F10 map. Measuring tool in F10 misaligned if Scale GUI not set to 1.0 - Fixed.
- MP. Blackout/Redout in MP - can still control aircraft - Fixed.
- 3D. Add new model Mk-82 Snakeye inert.
- AI aircraft. 'Attack Group' task appears broken - Fixed.
- The torpedo LTF5b misses the target - Fixed.
- AI aircraft. Escorts do not engage correctly, SP and MP Server - Fixed.
- AI F/A-18C should turn off radar if their ECM is ON - done.
- Voice chat. Returned the ability to select audio devices in simulation mode.
- NS 430: Manual brightness cannot be adjusted - Fixed (Caution - do not set to zero, as NS-430 screen will become unusable).
- M45 Quadmount doesn't register hits because of incorrect armor thickness - Fixed.
- DCSUpdated Czech localization.
- Time of the bridge destruction is not recorded into track, that caused wrong replays - Fixed.
- Cockpit Missile Launch sound update.
- Module Manager. Allow to uninstall multiple modules at once.
- AGM-154 JSOW final maneuver miss - Fixed.
- ME. Fixed GUI Error while trying to save mission when window "New mission setting" is open.
- ME. Triggers. INITIALIZATION SCRIPT buttons (Open, Reset) doesn't work - Fixed.
- Fixed a typo in checkMaxDistance function which prevented it's proper work with marker beacons.
- Fixed bug in the global Radio that should have led to some improvement of game performance.
- Ships. Added bulk cargo vessel Handy Wind with helipad.
- ZSU-57 recoil animation without shot for left barrel - Fixed.
- Crash when loading a mission with F/A-18A - Fixed.
- Crash on unit collision with static map object in some cases - Fixed.
- Updated French localization.
- Updated Japanese localization.
- Updated Russian input translations.
- Crash in avArmamentControl_AYK22_F18 - Fixed.
- MP. Crash from the conflict between different versions of the Tarawa ship scripts - Fixed.
- MP. New network predictor for aircraft.
- Crash Stack Overflow crash on wcWing::trySelectAndAssignTargetGroup - Fixed.
- AI WWII. AI will follow in climb until overheat - Fixed.
DCS MiG-21bis by Magnitude 3
- Adjusted cockpit gauges’ glass reflections.
DCS JF-17 by Deka Ironwork Simulations
- Added: AG Radar TA mode.
- Added: cockpit throttle texture.
- Added: clickable mirror.
- Added: call ground crew to reinstall/refill supplies (drag chute, oxy bottle, etc).
- Added: if M>=1.35, cannot move the throttle from AB zone to [IDLE, MIL] zone unless the throttle emergency button is pushed down. Otherwise, it may cause engine surge or even flameout.
- Added: gun sight/limiter preset in special option panel.
- Added: more keyboard binding for knobs.
- Fixed: number of tracked contacts in TWS mode (up to 10).
- Fixed: SD10 not track jamming target after radar burn through.
- Fixed: if radar not burnt through jam, SD10 can still loft.
- Fixed: radar un-notchable (need more tuning).
- Fixed: radar HOJ contact status not updated if jam after lock/track.
- Fixed: SMS program not reset if DTC updated after rearm.
- Fixed: pod still works after disappearing from pylon.
- Fixed: campaign 07/09 localization.
- Adjusted: chaff/flare program burst can be salvo (check your special option panel).
- Adjusted: if born in air, it will not trigger foggy canopy, until land and open canopy then fly high (if relative humidity is high on ground).
- Adjusted: zeroizer seat function switch turned on by default in cold start (Don't forget to turn it off before repair!).
- Adjusted: throttle keyboard control step size.
- Updated: localization (CN, RU, DE, ES, and FR) and credits.
- Updated: cockpit model and texture.
- Added: Radar elevation slew rate in special option (need to re-check your previous settings).
- Fixed: c701 weird axis behavior when zoom in.
- Fixed: gun limiter preset not work.
- Fixed: oesp program type mismatched.
- Fixed: wmd7 on wing station causes laser guided weapon impact deviation.
- Fixed: throttle axis movement when M>=1.35.
- Fixed: crash in campaign 02.
China Asset Pack by Deka Ironwork Simulations
- Adjusted: all ground units use WSTYPE_PLACEHOLDER as wstype4.
- Adjusted: weapon rcs.
- Fixed: ZTZ-96B collision model.
- Adjusted: JF-17 can carry only one of the same pod.
DCS AV-8B N/A by RAZBAM Simulations
- Added: Missing keybinding for seat height adjustment.
- Added: JDAM Terminal Parameters are enabled.
- Added: AGR20 - APKWS II guided rockets.
- Updated: USS Tarawa: Changed the missiles from Sea Sparrows to RIM-116 RAMs.
- Updated: Changed Course Knob to Course Switch functionality.
- Updated: Rocket options: FFAR rockets (Mighty Mouse) have been deleted.
- Updated: JDAM LAR representation on the EHSD.
- Updated: Added 1.5 sec delay for JDAM release. This is the time the AC computer takes to send the bomb the target coordinates and terminal parameters.
- Updated: High quantity bomb loadouts for consistency in weight and drag.
- Improvement: Engine sounds with the assistance of 112th_Rossi.
- Improvement: MPCD converted to Stroke (SVG) symbology.
- Improvement: JDAM Data Block enabled in the EHSD.
- Fixed: Course line not appearing for target points.
- Fixed: WYPT and WO/S position when map is North-UP and Magnetic Heading selected.
- Fixed: Map rotation when it is North-Up and Magnetic Heading selected.
- Fixed: TCN and TO/S position when map is North-Up and Magnetic Heading selected.
- Fixed: AWLS station position when map is North-Up and Magnetic Heading selected.
- Fixed: SEQ. not displaying correctly on EHSD.
- Fixed: Analog clock shows only ZULU time regardless of cockpit time set in ME.
- Fixed: ALE-47 is OFF when starting in the air.
- Fixed: EHSD bearing indicator always uses True Heading (fixed with SVG).
- Fixed: TD symbol missing dot in center (fixed with SVG).
- Fixed: EHSD course line remains green when a different color is selected.
- Fixed: EW not resetting ECM dispensing program after rearm.
- Fixed: CCIP cross and BFL still visible after all bombs have been released.
- Fixed: Corrected position of wing tip vortices for KC-130.
- Fixed: MPCD displays show on same spot when display mode is HUD ONLY.
- Fixed: Aircraft going supersonic when high quantity bomb loadouts are released.
- Fixed: DMT HUD symbology.
- Update: LHA Tarawa search radar definitions.
- Fixed: ground roll stutter when moving from stopped position.
- Fixed: aircraft rolling forward when chocks removed.
- Fixed: position of AN/AAQ-28 LITENING on wing pylons.
- Fixed: Corrected issue where refueling empty external tanks and then dropping them would result in aircraft unrecoverable spin.
- Fixed: AG Gun gunsight boresight.
- Ottoman Courier Campaign:
- Prologue M02: fixed rare issue where mission would not progress after radio switch to range.
- fixed issue with truck hitting the Georgian UH-1.
- fixed issue with N14 not taxiing.
DCS M-2000C by RAZBAM Simulations
- Added: New keyboard bindings. See forum entry for complete list.
- Added: New axes. See forum entry for complete list.
- Added: NVG gain (with keyboard binding).
- Updated: HSI VAD rho/theta select behavior.
- Updated: ADI Cage/Uncage mechanism behavior.
- Improvement: INS Vertical Update.
- Improvement: INS Oblique Update.
- Improvement: Updated exterior Model LODs to show Navigation Lights better when further away.
- Fixed: Cockpit flood light rheostat.
- Fixed: HSI adjustment knob behaviour.
- Fixed: Locked target becoming DO when decreasing range.
- Fixed: boresight/vertical scan display order.
- Fixed: Radar ACM mode elevation bug.
- Fixed: IFF HUD "A" or "F"(english) symbol not shown on Magic triangle lock.
- Fixed: HUD FPM wrong drift caging at high bank angles.
- Fixed: Wrong altitude transitions for HUD FPM caging/uncaging.
- Fixed: Behavior for UVHF preset knob when using manual freq.
- Fixed: OBL radar cue to match beam position.
- Fixed: Flood Light effects.
- Fixed: Radar screen range switch limited to 80nm. Now you can select 160 and 320 display ranges.
- Fixed: PCN ΔLat/ΔLon distance factor.
- Fixed: Wrong ΔAlt input in PCN.
- Fixed: green radio ch knob not turning when radio off.
- Fixed: Wrong TWS Closing Velocity.
- Fixed: TACAN not working.
- Fixed: Radar slow elevation increase.
- Fixed: CCRP turn cues (inverted and not reacting to roll).
- Fixed: Added INS switch on to Autostart sequence.
- Fixed: Police light ON/OFF switch.
- Fixed: IFF set OFF on Air Start but still operates as if on.
- Fixed: Adding more than 5 waypoints to VTB does not remove the oldest one.
- Fixed: Can only add 4 waypoints to VTB instead of 5.
- Fixed: VTB WP persistence across flights.
- Fixed: CCRP-IP release cue.
- Fixed: HUD WP reticle at correct place with wrong INS alignment.
- Fixed: Waypoints position displayed on VTB is not affected by the INS drift.
- Fixed: VTB Waypoints can't be added if outside radar azimuth cone.
- Fixed: VTB Waypoint system stuck when 5 waypoints are added.
- M-2000 Autostart crash - Fixed.
DCS C-101 Aviojet by AvioDev
- Fixed C-101EB Syria medium landing quickstart mission.
- Fixed C-101 EB IFR Flight training mission.
- Fixed boarding ladder, helmet and chocks flickering at cold start.
- Fixed excessive pitch up moment during takeoff when using correct trimming.
- Added trim margin to landing phase.
- Modified elevator efficacy. Now the control stick has to be pulled further backwards during takeoff, as in the real airplane.
- Reduced engine pitch moment.
- Fixed Heading Reference System drift when flying headings close to 360º or 180º.
- Added C-101CC IFR training missions (EN and ES).
- Added C-101 Campaign.
DCS F/A-18C Hornet by ED
- Added GMT/GMTT radar modes.
- Added SEA Mode for radar.
- Added functionality for ASPJ (jammer).
- Added functionality for S/A and AUTO ALE modes.
- Added Transmit Designate (TXDSG) option on the Situational Awareness display.
- Added Fuel Low BIT.
- Added Bullseye on Hornet Targeting Pod.
- Added Black Area Along Top of Targeting Pod Display.
- Added BDU-45.
- Added Auto lase for GBU-24.
- Jamming targets not displayed on radar, should be in dugout - Fixed.
- RWR Contacts displayed on the wrong azimuth - Fixed.
- Change OFFSET function logic - no more freezing symbols.
- When on the ground with weight on wheels, it should be possible for the player to create/edit countermeasure programs - Fixed.
- After command AACQ on the target, the acq point cue remains frozen on the display, even when press undesignate to return to search - Fixed.
- Acq point cue should not be displayed if an L&S exists - Fixed.
- CCIP Gun piper aims low on first run of DCS - Fixed.
- AGM-154a PP missing target - Fixed.
- FPS Hit on user track using EXP-1 - Fixed.
- TWS mixes with other modes - Fixed.
- Issue with maverick after rearm, display fails - Fixed.
- Moving the TDC or simply manoeuvring render the radar beam stuck - Fixed.
- GMT mode can cause significant FPS drop - Fixed.
- Radar raw hits and tracks are displayed in AOT zone - Fixed.
- RTS GACQ not displayed when radar tracks target with GUN selected - Fixed.
- Missile flyout symbol in radar page is not azimuth stabilized - Fixed.
- TWS BIAS azimuth centering can cause radar to get stuck at the new azimuth center - Fixed.
- TGP target point on SA page behaviour is opposite to TGP movement when DCNTR is used on SA page - Fixed.
- Radar scan can lag or get stuck under heavy maneuvers - Fixed.
- TWS mode. Radar sweep can become stuck during scan - Fixed.
- JADM Crossed out in DDI but not HUD - Fixed.
- AGM-65E can't be fired with Mav page as SOI in certain conditions - Fixed.
- "Right Engine RPM Failure: Auto Start Stopped" - Fixed.
- SLAM X'd out in DDI but not in HUD - Fixed.
- FTT break lock on TDC HUD - Fixed.
- Barometric pressure knob sensitivity - Fixed.
- Walleye jettison issue - Fixed.
- Fix Hat symbol on RWR for aerial emitters - Fixed.
- Jammed radar can support SARH tracking - Fixed.
- FLOOD mode issues - Fixed.
- When you start AACQ when B-sweep left from the target, it move on left after targeting - Fixed.
- After undesignate target ACQ Point Cue still show - Fixed.
- SD-10 missile appears as U in RWR - Fixed.
- Gauntlet instant action syria mission problems - Fixed.
- A2G radar. Oil rigs are not shown in sea mode - Fixed.
- PAI Phantom pilot remains in the brace position after catapult launch - Fixed.
- Sensor control switch left doesn't display Az/El anymore after re-entering A/A mode - Fixed.
- F18 Dispenser program 1 not showing when starting from ground - Fixed.
- TXDSG and SA page Provides ranging to jamming tracks - Fixed.
- Hook bypass switch solenoid not functional - Fixed.
- Added missing czech Hornet training localizations.
- Hornet sounds like chopper - Fixed.
- GACQ - search pattern off - Fixed.
- Crash cockpit::F18::avArmamentControl_AYK22_F18 - Fixed.
- Datalink on Attack Radar only showing on max range - Fixed.
- Reduced sound stutter on close up views.
DCS F-16C Viper by ED
- Moving the TDC or simply manoeuvring renders the radar beam stuck - Fixed.
- Speed brake close seems too fast - Fixed.
- NO Waypoints set can not move tgp in CCRP - Fixed.
- AIM-54 shows as a U in RWR - Fixed.
- Barometric pressure knob sensitivity - Fixed.
- New single missions - Titles in caps. Does not match other missions - Fixed.
- Steering Select Autopilot Error - Fixed.
- Improve Shutdown sounds.
- RS on HARM and SD / 11 Filter creates count down problem - Fixed.
- Added Chinese Viper Early Access Manual.
- Fixed typos in TWS & Link-16 Training mission.
- Updated Viper Early Access Manual.
DCS F-5E Tiger II by ED
- The headwind and tailwind anomalies have now been fixed.
- SD-10 missile appears as U in RWR - Fixed.
DCS A-10C II Tank killer by ED
- CCIP mode uses the wrong elevation - Fixed.
- Updates to HOTAS CMS functionality.
- Jammer now stops after 10 seconds timeout in AUTO mode only.
- Countermeasure HOTAS Command Change.
- Implemented jammer automatic OFF function in AUTO when the threat is not valid anymore (takes 3 seconds timeout in any case).
- Oil Pressure Gauges Oscillate prior to Engine Start - Fixed.
- Added 'Current MA' HMCS profile item to control current MA objective symbol (the red triangle) occlusion.
- HMCS ground PPLI setting not respected - Fixed.
DCS P-47D Thunderbolt by ED
- Damage geometry parts updated.
- Fixed animations for brake pipes.
- Tail buffet destroyed the tail too quickly - Fixed.
- Open cowl flaps destruction from buffeting.
- Light and compass light dimmers animation fix.
- Cockpit. Some labels missing proper name - Fixed.
DCS Bf-109 K4 Kurfürst by ED
- Fixed typos in IA Missions.
- Added Russian localization for IA Missions.
DCS P-51D Mustang by ED
- P-51D: full rudder authority with missing rudder surface - Fixed.
DCS: F-14 Tomcat by Heatblur Simulations
- NEW: Added ability to enter length and heading associated with waypoints on TID.
- NEW: Added Co-Op version of Operation Reforger.
- NEW: Added SuperCarrier version of Operation Reforger (WIP).
- Added clickable cockpit on/off toggle to mouse keybindings.
- Added Eng online manual URL to /Docs/.
- Fixed AIM-9 Training Mission.
- Fixed M-61 Training Mission.
- Fixed various issues in Operation Reforger Campaign (typos, bugs, etc.).
- Fixed Walkman crashing to desktop when switching tape sides.
- Associate launched TWS AIM-54 with a track rather than object; to disambiguate multiple tracks with the same target object.
- Internal work on missile API abstraction layer for future API changes.
- Fixed JESTER staying in TWS-A with inflight missiles but no launched TWS tracks.
- Fixed JESTER B-1 Lancer callouts.
- Prioritized kneeboard datalink list by AWACS, Carrier, others.
- Fixed RIO Airspeed indicator bugs not being able to be set.
- Fixed clock becoming inaccurate over time.
- Slightly improved DDD shader performance.
- Fixed night backlighting on RIO weapons drum (TURN visible constantly).
- Fixed gaps in ECS tubing connections.
- Fixed various instances of Z-Fighting.
- Increased AoA indicator peak brightness.
- Fixed Indexer brightness control not influencing AOA indexer light intensity.
- Fixed G Meter needle clipping into its dial face.
- Increased brightness/reach of refuel probe light.
- Fixed DN LOCK ORIDE lever moving with emerg hyd pump handle.
- Fixed first digit in the Mode 3/A code panel animating incorrectly.
- Added missing stencil for missile cooling.
- Fixed formation lights not being visible in LoD 1.
- Adjusted various aspects of TID rendering for more accuracy:
- Increased space between radar upper/lower and elev angle.
- Repositioned weapon status.
- Fixed missing + inside circle of own aircraft symbol.
- Fixed missing altitude on some waypoint symbols.
- Slightly tweaked degree and minute symbol positions in TID font.
- Slightly tweaked degree symbol shape (now less round) in TID font.
- Added decimal point to lat long format and moved minute symbol to the end.
- Fixed max length of all TID vectors from 1.35" to 1.5".
- Fixd JETT button moving together with ORIDE lever.
- Fixed unbalanced internal afterburner sounds (L/R balance).
- Added some TF-30 intake whine to interior sounds for F-14A.
- Fixed playback location of afterburner sounds internally.
- Improved sound balance in the cockpit slightly.
- Adjusted drag for fuselage fuel tanks.
- Fixed some instances of TF-30 disassembly/fire at ~Mach 1.
- Fixed DLC ground spoiler operation.
- Fixed Man devices partial deploy issue.
- Adjusted TIT high altitude temperature model.
- Added downlock override for landing gear.
- Increased pitch with power effects.
- Tweaked drag in the transonic region.
- Fixed a crash where jettisoning certain weapons would crash.
- Fixed one half of VF-103 appearing black/dark.
- Improved/Fixed STT collision steering algorithm.
- Fixed radar max range gate on PLM/VSL/MRL and PAL transitional acquisition modes.
- Fixed show CR (course) prefix for tracks instead of MC (magnetic course).
DCS: AJS-37 Viggen by Heatblur Simulations
- Fixed issue where nav-fixes would be made after switching out of Maverick-sighting.
- Multiple fixes to FLI and ADI gyroscopes, amongst other fixing drift simulation and (mis-)alignment.
- Increased the strength of the Landing/Taxi light.
- Fixed weapon selector RR mode erroneously overriding take-off symbology.
- Fixed flares empty (FACKL SL) indication not resetting after re-arm.
- Fixed Brä 24% (FUEL 24%) not causing a master caution warning.
- Corrected RB-75 guidance for aircraft targets.
DCS: SA-342 Gazelle by Polychop Simulations
- Fixed color of external lights.
- Fixed view distance of external lights.
- Added ammo type selection for the SA-342L’s GIAT M621 cannon to the mission editor loadout screen and ingame rearm / refuel screen.
DCS UH-1H Huey by ED
- Gunner setting (for both modes - single player and multicrew).
- Added advanced view settings for gunner view and gun direction. Now the player can uncouple them from each other using two presets: with the head tracking devices (such as TrackIR or VR) and without such devices, and also assign the gun to other axis controlling devices. In addition, with a head tracking device, the gunner view and gun direction are automatically uncoupled.
- Also fix some bugs, rename input profile for VR and TrackIR, and without VR and TrackIR.
- UH-1H UN Mission 2. Trigger zone too small - Fixed.
DCS Black Shark by ED
- Ka-50. corrected single missions received except Ka-50 - Night Patrol.miz.
- Courier single mission. Removed a soldier running through the nose of a helicopter.
Flaming Cliffs by ED
- Su-25T. Implement a HUD colour shield.
- F-15C. SD-10 missile appears as U in RWR - Fixed.
DCS Combined Arms by ED
- Fixed damage caused by ZSU-57-2 HE-shells.
- Fixed ammunition amount for BTR-82A.
DCS Campaigns
Mi-8MTV2 The Crew campaign by Stone Sky:
- 1.11Combat and 1.10Arctic. Corrected tiggers.
F/A-18C Serpents Head 2 campaign by Badger 633:
- Mission 4 Camp 2 Rev 16TH. Update of ship fired missiles.
- Mission 7. Marshall vehicle drifted to different route and prevented another vehicle from accessing a critical trigger - Fixed.
F/A-18C Raven One campaign by Baltic Dragon:
- Mission 05. Reduced chance that Prince will hit the water during the dogfight.
- Mission 06. Updated Marshal frequency to match the kneeboard.
M-2000C Red Flag campaign by Baltic Dragon:
- Mission 04. Fixed issue with Banshee flight stuck on WP 2.
- Mission 15. Fixed issue with flight lead orbiting instead of turning.
The Enemy Within 3.0 campaign by Baltic Dragon:
- Mission 13. Fixed rare problem where rescue helos (Uzi) would crash into each other on takeoff.
Bf 109 K-4 Jagdflieger, F-86F Hunters over the Yalu, DCS: Fw 190 A-8 Horrido!, P-51D: The Blue Nosed Bastards of Bodney, Spitfire IX The Big Show by Reflected Simulations:
- More realistic flak and AAA.
- AI behavior tunings.
- Mission progression fixes.
The Border campaign by Armen Murazyan:
- Mission 8 - Radio hunting. Radio signal source did not appear on time - Fixed.
A-10C Stone Shield campaign by ED:
A-10C Basic Flight Training campaign by Maple Flag Missions:
- A-10C BFT Campaign voice overs replaced and various triggers updated to improve playability.
- A-10C II BFT Campaigns created and included in the campaign package.
Memory of a Hero Campaign by Stone Sky:
- Mission 13. Fixed escort route for Mi-24.
- Mission 15. Fixed the number of enemy armored vehicles.
F-86F Hunters over the Yalu Campaign by Reflected Simulations:
- Flak defenses fine tuned for survivability
DCS: UH-1H Worlds Apart - Spring 2025 от Low-Level-Heaven:
- Mission 2 and 3 - Adjusted AI behaviour