ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
URAL-4320T now takes damage as expected
Naval Units now have health bars on the F10 map
ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
Dedicated Server. Issues with -norender and AI not attacking now fixed.
ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
Corrected trees shadows.
In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
ME. Error when click on task Embarking, after changing infantry group - fixed.
ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
The spreading under fire of ground units - restored.
AI aircraft will not react to lock by undetectable optical systems.
Nose illumination lights don't longer illuminate the nose - fixed.
F10 map. The names of enemy airfields will not float away in the Fog of War mode.
MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
ME. Error when trying to delete cloned task - fixed.
Added interface variable 'ammo_type_default' for assignment of default munition mix for aircraft canons.
DCS F/A-18C Hornet
JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
Weapon Programming no longer retained after the aircraft is shut down
Auto-bombing no longer affected by unselected waypoint altitude
AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
AGM-65 FOV can be changed even when not selected.
Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.
DCS MiG-21bis by Magnitude 3 LLC
Adjusted alpha channel for afterburner flame effects. (WIP)
Added missing floodlights.
Corrected directional sounds
Increased volume of external engine sound.
DCS Christen Eagle II by Magnitude 3 LLC
Decreased volume of structural stress sounds.
Corrected error from having the module show up twice in the mission editor.
DCS F-14 Tomcat by Heatblur Simulations
NEW: JESTER can now tune radar elevation for a specific distance and altitude
Added JESTER Elevation Menu
Adjusted trim speed
Adjusted pitch damping
Adjusted power at low speeds
Adjusted Speedbrake drag
Adjusted pitch moment with gear and flaps
Adjusted High AOA buffeting to start at higher alpha
Fixed VF-24 Livery
Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
Fixed swapped x and y in map markers, will work with JESTER again
Fixed possible right engine flameout bug on in-air respawn
Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
Added SP and COOP (2 Crews) version of Watching the Devildog
More Tweaking to Afterburners (which remain WIP)
DCS 2000C by RAZBAM
Weapons System Command enabled.
Radar search behavior updated to simulate real radar:
- Radar antenna in TWS will not follow locked target.
- Contact icons can disappear if they are not inside the radar sweep.
- Contact icons now display on which bar they are located.
Following keybinds are modified:
- Special Modes FWD to Weapons SystemCMD FWD
- Special Modes AFT to Weapons SystemCMD AFT
- Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
Updated Mission 06 of the campaign:
- fixed the AI flight lead behaviour. He will now drop bombs from the
- south and return to the anchor point.
- fixed rare problem with the AI flight lead not taxiing.
DCS AV-8B by RAZBAM
Full set of 20 training missions made by Baltic Dragon is now available.
DCS C-101 by AvioDev
Added cockpit lighting synchronization in multicrew.
Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
Radioaltimeter DH light will not illuminate now above 2000 ft.
Added wing condensation effect.
Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).
Corrected Su-27 training mission "Internal 30 mm Cannon".
DCS Spitfire IX
Added german Spitfire flight manual
Sun glare issues fixed
Combat Mix set as default munition mix for cannon.
DCS Fw 190 A8 "Anton":
Adjusted frontal cockpit glass frame sizing
Adjusted frontal glass opacity and color
DCS Fw 190 D9 "Dora":
Adjusted frontal cockpit glass frame sizing
F-15C: The Georgian War campaign by Baltic Dragon:
- M10: Adjusted windsock position to prevent interference with AI flights.
- M11: Adjusted windsock position to prevent interference with AI flights.
- M12: Prevented Flanker despawning after landing from triggering an ROE violation.
- M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
F-15C Aggressors BFM Campaign by Maple Flag
- Corrected Tanker speeds, altitudes, radios and TACANs
- Updated documents to add tanker info
- Corrected some voice over triggers to stop overlaps
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