M-2000C campaign:
FC3 Multiplayer data link ghost contacts eliminated
R4M is incorrectly located on pylons and hangs in the air - fixed
F-86F Hunters over the Yalu Campaign by Reflected Simulations
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations
The Museum Relic Campaign by Apache600
M2000C Red Flag by Baltic Dragon
A-10C The Enemy Within 3 by Baltic Dragon
Added Head to VR Pilot's Shadow
Keybinds:
Display Changes:
F-5E Aggressors BFM Campaign, F-5E Aggressors ACM Campaign, F-15C Aggressors BFM Campaign and F/A-18C Aggressors BFM Campaign by Mapple Flag:
DCS BS2 Republic Campaign:
The Enemy Within 3.0 Campaign by baltic Dragon:
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations
P-51D Blue Nosed Bastards of Bodney Campaign by Reflected Simulations
Spitfire IX The Big Show Campaigns by Reflected Simulations
New cockpit Ka-50. New 3D model, textures, lighting.
UH-1H Worlds Apart - Spring 2025 Campaign by Low-Level-Heaven Mission Development.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.
Spitfire IX The Big Show Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations. Campaign updated for the new Normandy map. Wake turbulence off enforced. Player's flight engages the primary target.
F-86F Hunters over the Yalu Campaign by Reflected Simulations. Wake turbulence off enforced. Player's flight engages the primary target. Updated F-86F custom skins.
M-2000C Red Flag Campaign by Baltic Dragon.
The Enemy Within 3.0 Campaign by Baltic Dragon.
A-10C Advanced Aircraft Training Qualification Campaign by Maple Flag Missions.
Added AI short-range missile Scud-B launcher into ground units of some countries (Iran, Iraq and others). It can drive, but missile is not yet functioning and does not launch. WIP
Western RWR:
LHA-1 Tarawa index '40', – same AN/SPS-40 as on Spruance.
KJ-2000 index 50.
JF-17 index JF.
HQ-7 LN SP index 7.
HQ-7 STR SP index HQ.
Fixed M249 AI Infantry poor response to enemy contact.
Fixed name liveries for DEN Leo2A5.
Fixed flight.dll crash on user track.
Fixed mistake in text pop-up in the Russian version of lesson 1 (flaps rising) for Su-25T tutorial.
Cockpit. MFD. Fixed wrong AG weapons number. Tuned lighting of navigation gauges and SAI.
Gap near canopy with head shift and mouse look - Fixed
LERX vortex effect corrected.
INS no longer tracks current coordinates in ATT mode.
No longer ALIGN indication in NARF.
Hydraulic flow corrected for JFS start procedure.
INS alignment resets when knob placed to NORM from STOR HDG.
INS coordinates should be confirmed by pilot on DED with enter.
INS coordinates fields on DED no longer limited to 5 or 6 digits.
INS coordinates confirm procedure added to autostart macro.
INS alignment now degraded in BATH mode.
Restored missing INS altitude correction from CADC data.
SAI pitch trim index animation corrected.
Fixed DED sub-pages switching.
Fixed AIM-120 reticle position on target
Custom cockpit options updated to correspond with the new model name.
Added strip on windshield glass by outer edges.
Canopy still present in F1 view after jettison - fixed.
Glued strip antenna added to the top of canopy.
BRT DIM Switch has no effect - fixed.
New cockpit caution panel APU GEN not illuminated - fixed.
ADI pointer not illuminated - fixed.
Emergency Chute Safety pin Should be removed for flight
DCS JF-17 by Deka Ironwork Simulations
Fixed RWR issue in MP, RWR signals will be displayed in order of priority, and the total number is limited
Fixed DL receiving E-2/E-3 message in MP
Fixed unguided AG gun/rocket/bomb CCIP not precise because it's based on sea level.
Using SPI (except waypoint) height for CCIP calculation
self radar alt as backup height source
Fixed rada hpt/spt
Fixed radar TDC wont lock target in real time
Fixed radar antenna will try to follow hpt
Fixed radar AG image glitch (with ED's help)
Fixed CM-802AKG will self destroy if launcher landed
Fixed PL-5EII IR missiles will have no tones if not fully powered, default caged, need HOTAS 'T2_Press' to cage/uncage PL-5EII missiles
Fixed HUD TDC axis control logic error
Fixed WMD7 camera init state error, WMD7 camera wont cage after OSB cage clicked
Fixed WPT/RP/PP load issue in MP
Fixed CMS loading issue
Add smoke generators support for pilon 1/2/4/6/7, default 'T' key assigned to turn on/off smokes.
Limitations to turn on smoke generators:
MUST be in NAV master mode
Gun MUST be deactivated
FCS WOW signal MUST be off
Tweak AA missile TOF/TOA, limited by rocket power system time and life time, not hardcoded
Tweak CM-802AKG narrow FOV axis control speed, more quickly now
Tweak CM-802AKG gain/level control, by OSB buttons or keys sensor up/down/left/right, for game play
Restore kneeboard map
Added active stores display activated when in TAKT/Out, just pressed IRRB FRAMSTEGN (unless in IDNR) and when UNSAFED (unless in IDNR).
Fixed minus-sign on CK37 thanks to user outbaxx.
Fixed fading-effect of CK37 panel display.
Improved accuracy of low-drag bombs.
Time-to-waypoint is now zero when landing gears are extended or in landing-mode, before it was just frozen.
Fix to IFF IDENT CTD.
Fixed issues with sidewinder step (IRRB FRAMSTEGN) button.
TWS - AUTO scan centering does not center antenna elevation on L&S.
ACM entered from TWS incorrect.
L&S/DT2 trackfiles should appear above the LAR Indicator.
AIM-9 Tone does not come through headphone / helmet - fixed.
AIM 9 Not firing after selective jettison.
Fixed TD BOX Guns inside 3000 occluded.
Ground Targets will appear on SA Page if engaged - Fixed
R/BL Harpoon off axis warning - Fixed
Gear indicator lights failing or not working correctly - fixed.
SZKK4 controls (knobs and switches) clickable zone increased.
Clickable zone increased for cockpit controls: FuG 16 radio selectors, Landing Gear and Flaps Controls pushbuttons, Rocket control switches, Fuel gauge switch, ReVi altitude selector (rotary I)
ReVi altitude selector rotary II is fixed at "63"
Fixed broken view position of door gunner at the second mission run.
Fixed broken view position of door gunner at the second mission run.
Mouse click will no longer fire weapon when ingame debriefing window is open.
Trees restored to original visualization.
Trees removed from roads in some locations.
Mozdok 08 runway broken lights fixed.
Improved a scene on the Gudauta airfield.
Larger aircraft can not use the taxiway. Fixed
Some minor visual improvements.
Enemy Within 3.0 campaign by Baltic Dragon:
M07: helipad and insurgent camp is no longer covered by the trees.
M09: minor changes to AI wingman target reporting.
M13: fixed rare issue when briefing at WP1 wouldn't start.
M14: fixed issue with F-16s not engaging bandits.
M16: updated triggers so that chances of saving HVA are higher. Minor fixes to VO timings.
M17: fixed issue with show of force by player having no effect on the CLA troops on the ground.
F-86F Hunters over the Yalu Campaign by Reflected Simulations:
Corrected F-86 livery folder name for displaying of custom liveries.
- Caen district
- Carentan estuary
- Coasts north of the Utah landing zone
- The Mont Saint-Michel area
- Argentan is a single-lane track
- Barville is a two-lane dirt track
- Essay is a single-lane grass track
- Goulet is a single-lane grass track
- Hauterive is a single-lane grass track
- Vrigny is a single-lane grass track
- Conches is a single-lane concrete track
- Added coastal anti-tank hedgehogs, barbed wire, etc.
- 8 zones were added that includes artillery batteries.
- Le Mont-Saint-Michel
- Jumièges Abbey
- Cathedral of Notre-Dame de Rouen
- Rouen-Rive-Droite Station
- More detail was also added objects in the original map
- Voice overs updated - Al Deere has a Kiwi accent now.Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 6 - Typhoon leader returns to base properly.
- Mission 12 - clock position in voice over corrected.
- Mission 10, 12 - added more targets of opportunity.
- Some RTB speeds corrected.P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- More airfield ambiance objects added.
- Mission 8: D-day landings made more realistic / dramatic.
- Mission 8-9: ROE of enemy planes change based on the player's altitude.
- Mission 10: surprise opponent added.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Triggered explosions and fire effects added to make bombing raids more dramatic.M-2000C Red Flag Campaign by Baltic Dragon:
- Mission 10, 12 - added more targets of opportunity.
- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.Su-27 The Ultimate Argument:
- Mission 11 - added AWACS.Known Issues