SP/MP COOP Battle for Dubai - Multi-Role - Persian Gulf Map

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F-16C Viper

SP/MP COOP Battle for Dubai - Multi-Role - Persian Gulf Map

Hochgeladen von - AaronTurner
Datum - 30.04.2023 13:37:47
Map - Persian Gulf
Description Update: 04/06/2024.

All enemy kills recorded in the Logbook.

The Shiite Political Party (SPP) is attempting to seize power in the UAE and has laid siege to Dubai.  Their stronghold is located at the SE end of Ras Al Khaimah Intl.  They've shutdown international airports in & around Dubai and have positioned heavy artillery to the NW & SW of Al Minhad AFB.

NATO, Emirati & Israeli forces are gearing up to launch counterattacks from Al Dhafra AFB, Al Minhad AFB, & the US Fleet in the Persian Gulf.

**************************************************
- Completion Time: 1.5 Hours
- Complete Enemy Destruction: 2.5 Hours

The mission can be completed using any jet or helicopter.  The following aircraft are selectable during the mission: A-10C II, AV-8B, F-14A, F-14B, F-15E SE4+, F-16C, F/A-18C, JF-17, Su-25T, Su-33, Su-34, AH-64D, Ka-50 III, Mi-24P.

Required Mods:
Military Aircraft Mod (MAM)
Civil Aircraft Mod (CAM)

***OBJECTIVE***
Important Note: You only need to complete one of the below missions for success...but you have the option to complete all of them.

---MISSION - CLEAR DUBAI---

Eliminate all SPP ground forces between Al Maktoum Intl & Sharjah Intl:
- Al Dhafra aircraft: WPTs 2, 4 & 5
- Carrier-based aircraft: WPTs 1, 3 & 4
- Al Minhad aircraft: WPTs 2-4

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---MISSION - ELIMINATE SPP LEADERS---

They're located in command structures (2 Radio Towers, 2 Ammo Depots & a Command Center) at the SE end of Ras Al Khaimah Intl.  Taking them out will halt their ability to coordinate air & ground attacks:
- Al Dhafra aircraft: WPT 6
- Carrier-based aircraft: WPT 5
- Al Minhad aircraft: WPT 5

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---MISSION - AIR SUPERIORITY---

- Provide CAP over Dubai until all enemy aircraft are destroyed and Air Superiority established.

OR

- Destroy enemy aircraft on the tarmacs @ Ras Al Khaimah Intl & Khasab airfields.

- Beware of the SA-11 site @ Ras Al Khaimah Intl & SA-6 site @ Khasab.

***NOTES***

- All enemy kills will be recorded in your Logbook as long as you avoid committing fratricide.

- The mission is considered complete when you hear music accompanied by 1 of 3 MISSION COMPLETE messages.

- The intro music can be replayed at any time during the mission using the F10 Radio menu option.  Best used for dramatic takeoffs.

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CREDITS
- Many thanks to the team at Eagle Dynamics & other developers for creating this wonderful simulator and its modules

- Tools used in all missions I create:
M.O.O.S.E. - https://flightcontrol-master.github.io/MOOSE/

-Mods I Often Use:
MAM (Military Aircraft Mod) by BlackLibrary - https://www.digitalcombatsimulator.com/en/files/filter/sort-is-downloads/user-is-BlackLibrary/apply/
CAM (Civilian Aircraft Mod) - https://cam.em-key.de/

- Aircraft Skins I Often Use Created by:
IrishFatty - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-IrishFatty/apply/
KYJellyFish - https://www.digitalcombatsimulator.com/en/files/filter/sort-is-downloads/user-is-KYJellyFish/apply/
infamous^ - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-infamous%5E/apply/
Bobik2002 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Bobik2002/apply/
KIZIR_77 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-KIZIR_77/apply/
flying_isoko - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-flying_isoko/apply/
Razor97 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Razor97/apply/
lee1hy - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-lee1hy/apply/
Coopinator - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Coopinator/apply/
X-man - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-X-man/apply/
SkateZilla - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-SkateZilla/apply/
ZedTank - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-ZedTank/apply/
AqilHuseynov - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-AqilHuseynov/apply/
Gunfighter06 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Gunfighter06/apply/
prccowboy - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-prccowboy/apply/
Flogger23m - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Flogger23m/apply/
BarTzi - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-BarTzi/apply/
Porcorosso86 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Porcorosso86/apply/
Easypeac3 - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Easypeac3/apply/
watermanpc - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-watermanpc/apply/
CHSubZero - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-CHSubZero/apply/
Plastic - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Plastic/apply/
Wolfthrower - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-Wolfthrower/apply/
yuskemo - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-yuskemo/apply/
ToToTom - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-ToToTom/apply/
vstank - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-vstank/apply/
azl - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-azl/apply/
SWE-Timberwolf - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-SWE-Timberwolf/apply/
59th_Jack - https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/sort-is-downloads/user-is-59th_Jack/apply/
NATH2889 - https://www.digitalcombatsimulator.com/en/files/filter/sort-is-downloads/user-is-NATH2889/apply/
Kerbo416 - https://www.digitalcombatsimulator.com/en/files/filter/user-is-Kerbo416/apply/
VasyDzn - https://www.digitalcombatsimulator.com/en/files/filter/user-is-VasyDzn/apply/

*Apologies for any I may have missed*

*****************************************************************************
***UPDATE - Description - 04/06/2024***
- Wanted to give credit to all who make it possible for us to enjoy this simulator

***MINOR UPDATE - 04/04/2024.***
- Changed carrier frequencies to ones that work

***MINOR UPDATE - 03/02/2024***
- Replaced static A-400M with a C-130 (A-400M stopped rendering properly)

***UPDATE - 02/02/2024***
- Tweaked the mission to make it more likely to be completed in under 1.5 hours
- Changed artillery convoy spawns to a city 20 nm East of Sharjah Intl & made them spawn into the mission sooner
- Changed some AI support aircraft:
     - 2 groups of F-16's changed to a group of F-15E's & JF-17's
     - Added an additional flight of AV-8B's
- Players should now feel they're actually providing support rather than spearheading the mission
- Decreased some AI groups' speeds after takeoff to allow players more time to join up for formation flight to the AO

***UPDATE - 01/25/2024***
- Modified Tankers & AWACS to orbit in racetracks instead of changing waypoints.

***UPDATE - 01/16/2024***
- Changed time of day to 0600, because carrier-based AI aircraft stopped taking off and landing on the carrier after nightfall for some odd reason.
- Moved 2 AI F-16 spawns to Sas Al Nakheel to minimize the amount of time all aircraft marshalled before landing.
- Moved AWACS & Tanker spawns to Abu Dhabi Intl for the same reason & to get them airborne earlier in the mission.
- Moved player F-15E & JF-17 spawns to Al Bateen & added static objects to make it feel lively.
- Added an alternative way to stop AI air reinforcements by destroying all fighter aircraft on the tarmacs @ Ras Al Khaimah Intl & Khasab.
- The # of aircraft on those tarmacs will decrease as respective aircraft launch.
- Adjusted AI F-16 behavior to target airfields in order from South to North.
- Adjusted AI F-18 behavior to engage targets around Dubai Intl first as they're the only aircraft armed with standoff weapons to deal with the medium range SAMs.
- Adjusted allied AI behavior to force them to gain altitude before engaging targets.
- Adjusted positions of ground units to give players more opportunities to employ cluster munitions.
- Corrected the frequencies of some aircraft that were wrong.
- Adjusted spawn times of some aircraft to allow for a more lively sky on players' initial takeoffs.
- Changed loadouts of AI AH-64D's to use AGM-114L's to make engagements more fluid.
- Removed 1 smoke effect from Al Minhad AFB to improve FPS in that area.
- Shortened the racetrack of the carrier fleet to 40 nm.
- Changed Tanker holding pattern, altitude & speed from circling around 15k ft @ Mach 0.5 to flying a 15 nm racetrack around 24k ft @ Mach 0.6 closer to the battlefield.
- Changed MiG-21B loadouts to 2 semi-active radar missiles & 4 heat seekers.
- Removed all external jammers from AI fighters.

***UPDATE - 10/19/2023***
- Corrected initial player spawns on carriers
- Changed AI carrier aircraft spawns from catapults to parking

***UPDATE - 09/20/2023***
- Corrected TACAN assignments

***UPDATE - 07/12/2023***
- Added TACAN's to aircraft carriers.

***UPDATE - 07/03/2023***
- Added F-15E SE4+ to selectable aircraft

***UPDATE - 06/08/2023***
- Removed 1 static aircraft from each carrier that was preventing lower skilled AI planes from landing

***UPDATE - 05/25/2023***
- Added command to AI helicopters to skip waypoints already cleared of enemy forces
- Added FCR radar to AI AH-64D wingmen
- Changed initial AH-64D loadout to 16 x AGM-114L's

***UPDATE - 05/03/2023***
- Removed 2 static objects on carrier that still interfered with AI landing.
- Removed cannon ammo from AI KA-50 III's to discourage them from flying directly into enemy fire.
- Adjusted AI CAS waypoints to give them a better chance of detecting & engaging enemy units after nightfall.

***UPDATE - 05/02/2023***
- Added/modified static objects to correct allied AI aircraft spawns & increase liveliness at airfields.
- Changed AI 4*AH-64D's to 4*KA-50 III's.
- Corrected enemy MiG-29A spawns.
- Changed MiG-29A spawn location to Khasab.
- Decreased number of enemy aircraft to 40.
- Repositioned a few static objects on carrier that prevented AI aircraft from landing.
- Changed 2*Linebackers to Chaparrals at Al Minhad AFB.

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Feel free to contact me on Discord with any questions or concerns - Username: aarona.turner
*Please leave comments on what you liked or didn't like about the mission below.
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