You've just arrived at Tangmere Airfield. before flying for combat, your first mission is to perform a patrol in perfect formation. follow the leader of 3 P51 close, once you're allowed to Take Off. Challenge collective goals with your friends in MP mini scenarios. develloped with ATME script engine from Sunski34. also feel free to comment or evaluate here. always nice to have feedback for next mission developpement. tips to rejoin formation : put your pipper under horizon to gain speed, ...
Datum: 06/11/2017
dynamic CSAR and airmobility mission for DCS Huey. - can be played as single player or multiplayer mission - dynamic mission containing both aerial and ground fighting components. - when a friendly pilot ejects, you will be tasked to rescue it. - when friendly ground troops take heavy casualties, you will be tasked to supply them with reinforcement troops. - if friendly group troops win their engagement, you will be ...
Datum: 06/16/2013
MP strike/interdiction mission with 3 separately tasked 2-ship flights of A-10s. This mission consists of three flights of 2 A-10s each, departing from separate airfields in order to link up over the AO. Tusk flight (DEAD) will attrit enemy SA-19 launchers ...
Datum: 05/16/2011
8 player DCS: BS mission. Assist a USN task force in sinking three Russian Surface Action Groups (SAG)s. Use Kh-25s, rearm and refuel on the USN ships! About 2.5 hours in length Included is a eight player MP mission, and a anti-ship training mission. This MP mission can be won by as few as two people if you do it right. This is a difficult mission if you are not familiar with shooting Kh-25s and flying low. However, it is a highly rewarding and ...
Datum: 12/15/2010
... built via player group so that each player can spawn enemies based on their own location rather than the first player in the mission - Added some additional Mig airframes and F14 - Remove the ground EWR stations cause I can't get them to report in imperial (just confusing when they report in metric and AWACs reports in imperial) - Changed AWACs to invisible so AI will not target it - Changed enemy waypoint generation so they are not always flying absolutely directly to the player that spawned ...
Datum: 05/03/2019
Unlocking all DCS standard liveries for MP! Should work with DCS 2.5.4.30038 Open Beta (later versions might not) Currently included modules: A-10A, A-10C,Bf-109K-4, C-101, F-15C, F-86 Sabre, KA-50, Mi-8, MIG-15bis, MIG-19P, MIG-29 A/G/S, P-51D, TF-51D, UH-1H, SA 342 Gazelle, Su-25, Su-25t,...
Datum: 05/01/2019
... begins as elements of I Corps and Canadian II Corps, VII Corps attack out of the airborne bridgehead east of the Orne.   German forces of the 16th Luftwaffe Field Division and 21st Panzer Division are preparing to defend against the Allied attempt to break through to the Caen-Falaise road. RACE FOR 200 VICTORY POINTS AI WingPair Killed = 2 VP Client Killed = 5 VP B17G Killed = 10 VP Sub Mission WP1 = 25 VP Sub Mission WP2 = 25 VP Sub Mission WP3 = 25 VP Multiplayer mission ...
Datum: 01/03/2019
... Human lead and human wingman (starts in air) F15C Group 3: Human lead and AI wingman (starts in air) End Game: It is up to the players to decide when/if the mission is a success or failure for either side. You can make up your own rules. For example, if 4 of the valleys are clear after 1 hr then success for BLUE. Misc Missile ranges and info: RED: SU-30: R-73 (medium range infrared 15km - 8nm), R-27R (medium range radar guided 50km - 26nm) Mig-23 MLD: R-24R (medium range radar guided ...
Datum: 05/19/2017
... Caucasus (ATF-C) will deploy for OPERATION ALLIED FORCE. The Russian advance force is gearing to deploy. ATF-C will prevent Russian EW, ISTAR and supporting forces from entering the AO. Tasks will be randomly delegated to the ATF. Once a task is complete, a new task will be assigned. Tasks types will range between CAP, CAS and SEAD. ATF-C based out of Batumi AFB will provide: CAP: 2x M-2000C, 2x F15C, 2x AJS-37 Viggen, 2x F-5E. CAS: 2x A10C, 2x M-2000C, 2x AJS-37 Viggen. Mission Notes: - ...
Datum: 03/17/2017
... (more in the air at any given time) that shouldn't be too difficult. Their skill is randomized per spawn and missiles are limited. Should provide the novice F15C pilot with some great engagements though. From the mission briefing: This is just a simple patrol mission using the Moose Framework Patrol and Engagement zones and AI_BALANCER (to fill client seats with AI when needed), Players can fly on either the RED or BLUE side. RED side will be fully AI capable. The RED Ai will spawn a mix of ...
Datum: 01/21/2017

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