After Egypt nationalized he Suez Canal (and took it out of French and British control), the French, British and Israelis invaded Sinai. Israel had been blockaded from shipping to and from Asian ports and its primary goal was to end Egyptian control of the Straits of Tiran (see maps). Although most aircraft on both sides were first generation jets, Israel still used the prop-driven Mosquitos and P-51s as its ground attack aircraft. The first Mosquito attack against a major target was the 31 October 1956 attack on Al Arish, the Egyptian governmental and military headquarters in the Sinai. You are the attack leader.
3 skins. Swamp Fire 99th Mission, Swamp Fire 100th Mission and 379th Generic.
UPDATED 16/09/23 – This is a totally redone skin from my previous version (which is still up as it’s a competition entry – I will remove once the competition winners are announced). The markings have been redone with the tally marks re-made from scratch to better match the real aircraft. Also included is the 100th mission skin. This chalked marking has been made from scratch by tracing contemporary images and adjusting to the skin. There are many other improvements over the first skin most notably around the finish on the tail and stabs and the more accurate depiction of the field mods such as the waist and cheek gun positions.
Hey there DCS Brothers & Sisters! Hope all is well with you all. Well, I was needing a little diversion from a big current mission build recently, so I thought I would knock up a very quick little Mav F to moving targets night mission in Cairo for you. It's pretty simple & the lights look pretty spectacular over Cairo Int. Hope you enjoy. 19:00 Cairo. Chevy 1-1 your Angels 12 heading Nth East & 35 nm out from a 4 unit enemy armored column heading Nth West through the Tenth Of Ramadan. The column must be stopped before they reach their DP in 12 mins & you must only make ONE pass to do it. A quick vid I posted for this one on my YT channel.. https://youtu.be/BcUbeiQXb24
N.O.S.E is a mod intended to try to reduce the existing problem with overlaping in-mission sounds.
Allows the mission creators or mod makers to use a quequed system that will allow the sound files be played sequencially, instead of interrupt one the other.
Furthermore it provides, for players with low or none knowledge of Mission Editor, a simple method to replace the "SOUND TO" actions in an existing mission with N.O.S.E functions.
In retaliation for the "Osean" terrorist attack in Dresdene, the Yuktobanians simultaneously launch an raid on the civilian Apito International Airport and chemical attack on Bana City. The Wardog Squadron, grounded in Oured for hearing, is sent to Apito while the Capital District Air Defense squadron is sent to Bana. After shooting down the enemy fighters, they have to deal with the Yuktobanian forces hidden in the transport planes (mistakenly marked as the Osean Air Force) that landed in the airport earlier. The enemies are destroyed in time and the civilian damage is minimized.
This mod replaces the Default Plane in the VR Hangar with an F/A-18C plane. The plane has some air to air missiles and fuel tanks. I also changed in the POV so you can see more of the plane.
To install: Rename/Backup the sceneVR.lau file found in the DCS installation directory (for example: C:\Games\DCSWorld\Scripts\DemoScenes) to something like sceneVR.lau.orig and then place the sceneVR.lau file from the mod in that directory. Start the game and it should work.
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