FLIR development progress

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11 feb

Our new FLIR technology is progressing well. It takes into account how various terrain elements are rendered in the IR spectrum. This includes large masses of water, vegetation, asphalt and concrete that have high thermal retention capacities. These gradually heat up and cool down at different rates depending on the color and material. This leads to bodies of water and forests looking cooler during the day and at night time seeming warmer. 

Houses, buildings, runways and many other man-made structures often look warmer at night as they have absorbed heat during the day and are clearly visible in the IR spectrum. In addition to the dynamic nature of all vehicles and changing heat signatures, which are dependent on their movement, we will continue to tune the terrains, associated map objects and vehicles to bring you these enhancements in time for the DCS: AH-64D Early Access launch. We are confident that the new FLIR technology will be available across all compatible sensors deployed in DCS.