We are proud to announce the backbone of the Luftwaffe is moving out of Early Access. Over the past year, we’ve been working closely with the community to iron out bugs and create a list of sought after features.
The start-up procedure steps have been precisely tuned to take into account hot and cold weather conditions that require different priming techniques.
Over 10 different World War II bombs including SD 500s and 3 types of cluster bombs with different submunitions, which have been modelled to accurately represent attack capabilities. Additionally, W.Gr.21 rockets add the possibility for proper B-17 Flying fortress hunting.
The entire soundscape has been improved. Our sound engineers recorded real aircraft throughout the year to bring you the most accurate representation of fly-by, in cockpit, and engine start-up sounds available in any aircraft simulator.
A number of new skins have been added. This gives more flexibility when operating under different coalitions and inspiration for you to create your own.
A lot of bugs were fixed and new features added to the aircraft module; Major updates for cooling and oil systems. A jettisoned canopy can be repaired on the ground. The cockpit has proper lighting now. The circuit breakers and electricity consuming devices were improved for realistic behaviour. The repeater compass was fixed. The armored glass colour was changed according to real glass from the museum and the information from Erich Brunotte. The training missions were completely overhauled into more digestible chunks.
See the full changelog.
With the Wulf finally out of early access, we look forward to further improvements. Making the aircraft even more complex with the F-8 attack and G-8 light bomber variations.