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DCS World 2.9
Other
Foothold Normandy WWII (UPDATE 16-10-2025)
User votes: 2
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Uploaded by - titi69
Date - 10/14/2025 19:00:13
Map - Normandy 2.0
Thanks to Leka for actual Foothold development and Dzsekeb, the original creator of Foothold
This is Normandy WWII version of Foothold

UPDATE: few bug fixed in Github, and nomods version added
  • License: Freeware - Free version, Do Not Redistribute
  • Language: English
  • Size: 25.85 Mb
  • Downloaded: 118
  • Comments: 2
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DCS: Airbase Dynamic Spawn set up & Aircraft Dynamic Template Manager
User votes: 7
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Type - Utility
Uploaded by - titi69
Date - 10/04/2025 13:24:07
Map - Any map
This tool helps you set up dynamic aircraft spawning in your DCS World missions. You will be able to configure each airbase with all different option and assign Dynamic Template for aircraft


  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 24.52 Mb
  • Downloaded: 102
  • Comments: 1
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DCS World 2.9
Vehicle
Railway Assets Pack WWII - Flak Wagon
User votes: 10
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Type - Mod
Uploaded by - titi69
Date - 06/29/2025 09:46:01
Map - Any map
Railway Assets Pack WWII - Flak Wagons

This mod is to enable Flak wagons assets already created by ED but not available in ME (not sure why it is not implemented yet)
To be able to use this mod you should own the "WWII Assets Pack"
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 4.52 Kb
  • Downloaded: 363
  • Comments: 2
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DCS World 2.9
Other
Aircraft Dynamic Spawn Template Update for all Airbase
User votes: 8
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Type - Utility
Uploaded by - titi69
Date - 05/24/2025 14:38:46
Map - Any map
Script to assign Dynamic Spawn template to any airbase with Dynamic Spawn enabled

this script is now merged with my other script in one script
https://www.digitalcombatsimulator.com/en/files/3347203/
https://github.com/sevenfifty777/DCS-Dynamic-Spawn-Template-Manager
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 9.76 Mb
  • Downloaded: 122
  • Comments: 4
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JTAC - Recon Script [UPDATED V1.5] 31/05/2025
User votes: 2
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Type - Other
Uploaded by - titi69
Date - 09/13/2024 20:04:20
Map - Any map
This script allow to request JTAC drone or Ground Unit and scan a zone via F10 Map Marker

UPDATE 31/05/2025: V 1.5
added option to filter target to scan, (request from CRIMSON) update the following list

-- List all unit you want to exclude from scanning you need to found the Type of the unit (e.g. "Barrier B" which is ["shape_name"] = "M92_BarrierB",["type"] = "Barrier B",
-- sometime the type in mission editor is not real type like in ME : ORCA type is: Orca Whale but in mission (file inside the miz file) type - Orca
-- you can also found the type in the traget list it ithe first name you see "target type: target name" in the list
exclude_Targets =
{
  {typeName = "Barrier B"},
}

-- Example: Exclude any target (unit name) whose name starts with one of these prefixes
exclude_TargetNames = {
    "Static",   -- excludes "Static_AAA", "Static_123", etc
    "Hidden_",
}

also fix the target list menu , now allow to get all target in multiple pages
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 2.3 Mb
  • Downloaded: 489
  • Comments: 29
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Napalm effect
User votes: 0
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Type - Other
Uploaded by - titi69
Date - 09/04/2024 23:29:09
Map - Any map
This is a script to simulate Napalm effect
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 111.59 Kb
  • Downloaded: 363
  • Comments: 16
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Sinai Borders Draw
User votes: 0
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Uploaded by - titi69
Date - 08/23/2024 20:49:17
Map - Sinai
Sinai borders visibility
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 795.45 Kb
  • Downloaded: 193
  • Comments: 4
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DynamicSpawn DynamicCargo all airbase at once via script
User votes: 1
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Type - Utility
Uploaded by - titi69
Date - 08/09/2024 09:29:47
Map - Any map
Script to enable DynamicSpawn/Allow HotStart at once for all airbases, work for FARP as well



this script is now merged with my other script in one script
https://www.digitalcombatsimulator.com/en/files/3347203/
https://github.com/sevenfifty777/DCS-Dynamic-Spawn-Template-Manager
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 10.11 Mb
  • Downloaded: 140
  • Comments: 6
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Zeus "like" Script "UPDATED" V2.0
User votes: 0
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Type - Utility
Uploaded by - titi69
Date - 08/05/2024 22:22:06
Map - Any map
Zeus script  "UPDATED" V2.0
- Optimized version to reduce code size , simplified by templates for spawning, easier to customize payload for mission maker
- Added option to force coallition
__Usage Examples:__

- `f14;ghost` - Uses default coalition logic (spawns opposite to player)
- `f14;ghost;blue` - Forces spawn in BLUE coalition regardless of default logic
- `f14;ghost;red` - Forces spawn in RED coalition regardless of default logic
- `jtac;observer` - Uses default logic (spawns same coalition as player for support units)
- `jtac;observer;red` - Forces JTAC to spawn in RED coalition even if player is BLUE

  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 42.16 Kb
  • Downloaded: 526
  • Comments: 8
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DCS World 2.9
Other
SCRIPT FOR LASING SCENERY OBJECTS (NOT STATICS)
User votes: 0
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Type - Utility
Uploaded by - titi69
Date - 03/03/2024 13:27:31
Map - Any map
This script is to allow any unit to lase map object (scenery objects e.g. bridges)
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 89.16 Kb
  • Downloaded: 142
  • Comments: 5
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