A2G focused Red Flag .miz templates for the NTTR map with roughly 600 targets with JTAC support. Possibility to switch to three different day/weather cycles via the #COMM menu: 1. Day (little wind, medium & high clouds) / 2. Night (little wind, few & high clouds) / 3. IFR (some wind & many low clouds).
-------------INSTALLATION-------------
Extract the S3ntry_NTTR_2026.zip and place the folder in your saved games directory (C:\Users\YOUR NAME\Saved Games\DCS\Missions). Either add your own modules via the Mission Editor, or launch the .miz file as Multiplayer-server.
-------------DESCRIPTION-------------
Welcome to fabulous Las Vegas and the NTTR.
Choose from over 600 targets in locations from previous Red Flag and other training exercises (not depicting a specific one). Most have an active JTAC providing laser and smoke designation. Find your nearest JTAC and contact via the #COMM-menu for further information. Exit/entry corridors, AAR, no fly zones and the JTAC info can be dynamically shown on the F10-map, as well via the #COMM-menu.
You have the choice of all modules as of Jan. 2026 via the dynamic spawn selection. For single player either add your preferred module via the mission editor, or launch a private multiplayer server. For PvP you can enter RED AIR in Tonopah and BLUE AIR in Nellis.
Versions: (switch via the #COMM-menu)
* Day: Vegas daytime weather, few clouds, a little wind
KLAS 111356Z 21005KT 10SM FEW100 SCT160 SCT250 27/11 A2983 RMK AO2 SLP071 T02720111
* Night: Vegas nighttime weather, few clouds, a little wind
KLAS 120556Z 19011KT 10SM CLR 32/04 A2978 RMK AO2 SLP053 T03220039 10383 20322 50012
* IFR: very low clouds, little visibility and high winds
KLAS 040122Z 16017G48KT 1 1/4SM TSRA SCT080CB BKN140 31/15 A2974 RMK AO2 PK WND 18048/0117 VIS 3/4V5 TSB13RAB11 TS S MOV NW P0004
-------------ACKNOWLEDGEMENT-------------
I took inspiration from multiple other templates here on the userfiles, yet as they all use mods or thousands of units I created my own, more streamlined version. The mentioned templates are all fantastic in their own way and great fun. Have a look at them yourself:
476vFG: https://www.476vfightergroup.com/downloads.php?do=download&downloadid=482
@UnmarCZ: https://www.digitalcombatsimulator.com/en/files/3303809/
@riojax: https://www.digitalcombatsimulator.com/en/files/3302009/
@Rudel-Chw: https://www.digitalcombatsimulator.com/en/files/3314426/
Weather data from here: https://weatherspark.com/h/d/2228/2011/7/3/Historical-Weather-on-Sunday-July-3-2011-in-Las-Vegas-Nevada-United-States#metar-18-56
-------------UPDATES-------------
v1.0 (initial): February 2024
v1.1: May 2024
- added F-4E
- added statics to flesh out Nellis
- added helicopter FOB at Leach Lake
- added kneeboards with all relevant information
- adjusted tanker frequencies
- adjusted some liveries
- adjusted placement of SAM sites
- adjusted amount of cold planes from three to two
- adjusted naming convention of all units
- removed FC3 hot planes
v1.2: August 2024
- added OH-58D
- added CH-47F
- added FC2024 Modules (F-5E, Mig-15 & F-86F)
- moved Helicopters from Nellis to Creech (some Hot Start available at Nellis)
- moved Live SAM range to the north
- adjusted routes of all tankers to reduce turbulence
- adjusted some IP names
- adjusted some parking positions/liveries
- removed smoke at Nellis
- removed covers at Nellis
- hidden all friendly static objects to reduce map clutter
v2: January 2026
- added dynamic show/hide of editor drawings (categories: General, AAR, JTAC North, JTAC South, Leach Lake)
- added dynamic spawn everywhere (+allow hot start and dynamic cargo)
- adjusted all editor drawings
- adjusted weather (real weather on mission day (either July 3rd or July 11th, 2011)
- adjusted all tankers (only one tanker per track, more realistic flight path, no red tankers, no a-a TCN bearing) and AWACS
- adjusted kneeboard
- adjusted lasercodes and names of JTACs
- adjusted liveries and names of most units
- updated mist and ctld
- removed all single player slots
- removed some statics to improve performance
- removed some IP points to declutter the map
-------------FURTHER INFO-------------
Please let me know if you find any problems with the map and I will try to update it asap.