Civil Objects v1.95 by JR for DCS World 2.5
Civilian style objects library. See changes below.
Emergency Service Vehicles / Static & Ground units
Animated vehicles / Lights
I have created a forum here with more images:
0. - If you have earlier versions, just overwrite when prompted. Previous content will still be intact.
*Large heliports will need to be re-added.
**Lit vehicles are now ground units and need to be re-added from the ground unit menu.
1. - Unzip and place the extracted folder called "Civil_Objects" to:
- C:\Users\YOUR-NAME\Saved Games\DCS\Mods\tech\
2. - Open up mission editor - sel ect Static Object button - choose category "Structures" or "Heliports".
- You will find entries starting with "Civ".
- To add movable vehicles - Choose New Ground Unit - You will find the vehicles in the "Unarmed" category.
- Place on map.
* Heliports will allow you to start from the pad (hot, cold, parking, ramp), these act differently to the helipads.
** DCS engine handles heliport placement differently to static objects (mainly height), that’s why a block has been added.
- I have many other civil objects to create and will add to the package when each is complete.
- Improvement of current objects.
- User requests.
- Performance optimisation.
- Animated day / night lighting.
- Increase Heliport Parking.
Enjoy and give feedback for improvements / requests.
Added: Airfield Lights.
Added: Emergency Vehicles.
Added: Drivers to lit vehicles - Second Police Car.
Added: Hospital building with heliport - Converted 2x helipads to heliports. (This allows starts from pads and counts landings in logbook)
Added: Apron Lights 360 & 180, BTS. Reworked all lighting, increased range of ground lights.
Added: 3x Heliports, Temperate / Desert / Winter - Some optimisations - Lighting optimisations.
Added: 6x emergency vehicles as ground units.
Added: Windows to the back of the hospital.
Added: Gates to the heliport fence.
Optimised all models for better performance.
Optimised all textures for better performance.
Added: Animated wheels for Ground unit vehicles.
Added: Animated lights for moving Ground unit vehicles.
Added: 2x "Follow Me" animated ground units.
Optimised vehicle glass for ground units.
Added: Police Motorcycle animated ground units.
Optimised vehicle performance data to vary speed.
Added: 3x Ground Service Vehicles as animated ground units.
Added: 4x Parking slots for the large FARPS / Heliports for AI - Pads 1 to 4
Massive thanks to the makers of the following library’s - (All fr om X-Plane and converted to DCS with AC3D and 3DS Max):
The Handy Objects library.
3d People Library.
Thanks to Flight Gear UK for the GNU static helicopter models.