To create skins or re-texture cockpit, many players may suffer from not knowing the texture material names defined in EDM files.
Even they can find and modify desired dds files, they may not know how to ask DCS to load them,
since the description.lua file with completed entries are not available for them
Here I wrote a small app to solve this issue, and share it with the community.
all defined/used layers in edm file will be extracted
1. Can load/extract multiple edm files
2. Supply description.lua files with detailed contents (diff, norm, spec)
v2.0: support of new format (thank NickD for new format analysis and his code)
v1.9: fixed bugs
v1.8: extract all defined/used layers in edm file (so no need advanced checkbox)
v1.7: fix bug for sa342 pit edm
v1.6: add decal layer
v1.5: now it can find out all diff/norm/spec layers, and damage/damagenorm (experimental)
v1.1: fixed bugs, add save path checkbox