DCSW Su-33 - Sea Dragon Campaign (Patch for Game) (v2.56x)

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DCS: World 2.5
Су-33

DCSW Su-33 - Sea Dragon Campaign (Patch for Game) (v2.56x)

Type - Campagne
Uploadé par - MadDog-IC
Date - 20.01.2019 22:46:52
This is the Su-33 Sea Dragon Campaign (Works with the Su-33 PFM enhancement) that comes with the game by default, that has many fixes applied to make missions work as originally intended.

Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory fr om the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual


Fixes Done by MadDog-IC
-----------------------


Changelog v1.4 for DCS v2.56 (17-08-2020)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Missions (All)
    - Added - RU Locale with translated Russian text produced by (Gornyak).
    - Added - RU Locale original Voice overs wh ere possible, mainly just Mission Success.

- Missions (Most)
    - Added - RU CVCG ships "ROE=RETURN FIRE" to only fire if fired upon.
    
- Mission 9
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    - Fixed - CN translations in Mission 9.
    
- Mission 10
    - Fixed - RU SU-33 (Player) Flight incorrectly starting at Batumi instead of the RU Carrier.
    - Changed - RU-SEAD1 and RU-SEAD2 Flight to 4 ship from 2 ship for extra fire power.
    - Changed - RU-SEAD1 and RU-SEAD2 Flight hold orbits to circle from racetrack to better sync attacks.
    - Added - Onboard explosions to US-CVBG ships when hit by SEAD or Anti-Ship missiles.
    - Changed - US-CAP3 Flight takeoff to be delayed slightly.
    - Changed - RU-Tanker flight plan to get on station quicker.



Changelog v1.3 for DCS v2.5 (21-01-2019)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Mission 9
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    - Fixed - CN translations in Mission 9.
    
- Mission 10
    - Fixed - RU Su-33 (Player) flight incorrectly starting at Batumi instead of the RU Carrier.
    -



Changelog v1.2 for DCS v2.5 (28-06-2018)
==============
------------------------
Campaign - SU-33-Sea Dragon.cmp
------------------------
- Briefing
    - Corrected - All Description Text and pictures to display English version if no other language available.

- All Missions
    - Snapped - All aircraft to parking bays and landing positions to runway.
    - Added - All missing Voice overs.
    -
    - (BUG) - Some tranlations incomplete in Mission 8 and 9. XXXX



Changelog v1.1 for DCS v1.57.10175 Su-33 PFM (24-10-2017)
--------------
- Changed - All missions Ru-CVBG (Kuznetsov) speed from 20km/h to 59km/h to assist with take-offs in all missions.
- Checked - All missions Ru-CVBG (Kuznetsov) heading into a Head wind = OK.
- Changed - All missions RU-CVBG-HELO-1 waypoint (300 - 500m from carrier) and speed (53km/h) to stay if formation with RU Carrier Fleet.
- Changed - All missions scoring to take in account landing back on the Kuznetsov after sortie (Flag=51).
-
- (BUG) - RU-Su-33 (Player) + Ru-SU-33 (AI) flights - not landing correctly all the time on Kuznetsov - (Fixed)
-
- Final checks done, tested that a human can take off from the carrier in all missions = Passed.

- Mission 1
    - Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
    - Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
    
- Mission 3
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
    - Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
    - (BUG) - Changed - G-SB1-4 waypoints to try stop their stupid swerving all over the place. - (BUG)

- Changed - Missions 6 + 7
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.
    
- Changed - Mission 9
    - Total re-write of mission so US attack could have a hope of sinking the RU Carrier (not possible though).
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.
    
- Changed - Mission 10
    - Total re-write of mission so RU attack can sink the US Carrier for mission success.
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.


Changelog v1.0
--------------
- Fixed - All Airport Coalitions.
- Fixed - All aircraft landing waypoints snapped to airfields.
- Fixed - All vehicles and waypoints on road - snapped and aligned to road.
- Changed - A lot of flights waypoints and airspeeds.
- Using - (Flag 50) for Mission Success on all missions.
- Voices - Command=Hazel, SEAD and BOMBERS=David, CAP and CAS and Fighter Sweep=Zira



------------------------
Mission - Su-33 - Sea Dragon - 01 (FAM Flight).miz
------------------------
- Triggers
    - Added - Voice overs for Command (Flight Lead)=Hazel
    - Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
    
- Waypoints
    -
    -

- Units
    - Changed - RU-SU-33 (Player) flight - Closed up formation to be a bit tighter
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
    - Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.
    -
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
    
- Briefing
    - Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + Visited all areas + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    -
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 16-Oct-2011
    - Time:- 08:35
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 02 (First Blood).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -  
    - Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
    - Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + An-26 Recon DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 17-Oct-2011
    - Time:- 15:10
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 03 (Swarm).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All Anti-ship aircrafts set to Anti Ship -a and Engage Georgian Speed Boats set.
    - All CAP aircrafts set to CAP -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Changed - RU-Su-33 (Player) Flight - Waypoints to co-inside with Briefing map
    - Changed - Georgian SpeedBoats - Position and waypoints to co-inside with Briefing map.
    
- Units
    - Changed - RU-Su-33 (Player) Flight - From ground attack to Anti-ship role
    - Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
    - Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
    -

- Briefing
    - Added - Info about RU Carrier (Kuznetsov) faulty weapons and comms.
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-SB 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Changed - Weather direction and strength to create headwinds for Carrier take-offs.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 19-Oct-2011
    - Time:- 09:50
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine        
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 04 (Road Block).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    -
    -
    -

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Trucks 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 20-Oct-2011
    - Time:- 13:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE


------------------------
Mission - Su-33 - Sea Dragon - 05 (Sweep).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - Ru-CAP-1 - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
    - Changed - US F-16 (Enfield 1-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
    - Changed - US F-16 (Enfield 2-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + US F-16c 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 25-Oct-2011
    - Time:- 18:30
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 06 (Two If By Sea).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, Ru Su-33 (Player Escort)=Hazel
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
    - All Anti ship aircrafts set to Anti Ship -a -x and Search and Engage (60km).
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 10 minutes after US F-16c (Enfield 1-1).
    - Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
    -
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Cargo Ship 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 27-Oct-2011
    - Time:- 08:18
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 07 (Hammer Down).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, CAS Strike=Zira.
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

- Units
    - Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
    - Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
    -
    - Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + G-Convoy 2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
    - Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.    
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Changed - Weather direction and strength to create headwinds for Carrier take-offs.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 28-Oct-2011
    - Time:- 15:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 08 (Airfield Takedown).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, SEAD=David, CAS + CAP=Zira, Runway strike=Hazel.
    - Fixed - CAS radio call to remove on activation
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.    
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    
- Units
    - All flights set to CAS -a -x, SEAD -a -x, CAP -a -x and Search in zones set
    - All SEAD and Bomber Flights set to passive defence so to not drop ordinance.
    - Changed - Ru-SEAD 1 - Orbit stop flag to 1 to match radio command
    - Changed - RU Buk installation - Moved closer to Kutaisi to be in effective firing range
    -
    - Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
    - Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    - Disabled - RU Su-33 (Player Escort) not need to escort RU Su-33 (Player) properly.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + Runway destroyed + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
    - Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
    - Changed - All SEAD aircraft to: - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON.
    - Changed - All RUNWAY ATTACK aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.    
    - Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 01-Nov-2011
    - Time:- 13:38
    -
    - Checked - Localizations EN, CN, KO.
    
- Translation Errors
    - (BUG) - *** (All missing KO language translations needed for Trigger radio Messages)
        - ONCE (RU SEAD (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start SEAD attack.))
        - ONCE (RU SEAD (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start SEAD attack.))
        -
        - ONCE (RU CAS (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start CAS attack.))
        - ONCE (RU CAS (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start CAS attack.))
        -
        - ONCE (RU Runway Attack (at IP)) -> ACTIONS -> RADIO ITEM ADD (Start Runway attack.))
        - ONCE (RU Runway Attack (Ack)) -> ACTIONS -> RADIO ITEM REMOVE (Start Runway attack.))        

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE (BUG)



------------------------
Mission - Su-33 - Sea Dragon - 09 (Fleet Defence).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, Ru Su-33 (Escort)=Hazel.
    -
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    -
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
    - Changed - Ru-Su-33 Player Flight - Adjusted waypoints to match mission Briefing
    -
    
- Units
    - Changed - US-SEAD 1 and 2 flights loadouts - AGM-88C ARM Missiles.
    - Changed - US-ASM 1-4 flights loadouts - AGM-84a Anti-ship Missiles
    -
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    -
    - Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
    - Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.
    - Changed - Weather cell 3 from -600 to -1600 to increase wind strength and direction to head on.

- Scoring
    - Changed - Start + US SWEEP 1+2 DEAD and US AS 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
    
- DCSW v1.5x Compatibility
    - Changed - US SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - US-AS 1-4 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    -
    - BUG - (US SEAD flights useless, none of the AGM-88c will ever hit the radars, they totally miss the ship) - (BUG)
    - BUG - (US AS 1-4 ANTISHIP flights payloads useless against RU CVBG Ships Defences, takes 25-30+ AGM-84a harpoons to kill Kuznetsov carrier or Moskva cruiser) - (BUG)
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 02-Nov-2011
    - Time:- 15:10
    -
    - Checked - Localizations EN, CN, KO.

- Translation Errors
    - (BUG) - *** (All missing CN language translations needed for Trigger Messages) *** - (NOW CORRECTED)
        - ONCE (RU SU-33 (Escort) Engaging Bogeys) -> ACTIONS -> MESSAGE TO ALL ((??????))
        - ONCE (RU SU-33 (Escort) Splash Bandits) -> ACTIONS -> MESSAGE TO ALL ((??????))
        - ONCE (RU SU-33 (Escort) Splash Bombers) -> ACTIONS -> MESSAGE TO ALL ((??????))

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine
------------------------ DONE (Lot of re-working to kill RU carrier)



------------------------
Mission - Su-33 - Sea Dragon - 10 (War at Sea).miz
------------------------
- Triggers
    - Added - Voice overs for Commander=Hazel, SEAD=David, Anti-Ship=David, Kuznetsov=MadDog-IC
    - Added - Missing Flag=50 for win condition
    -
    
- Waypoints
    - All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
    - All CAP aircraft set to CAP -a -x and Engage in zones set.
    - All CAS aircraft set to CAS -a -x and Engage in zones set.
    - All SEAD aircraft set to SEAD -a -x and Engage in zones set.
    - Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
    -
    - Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
    -
    
- Units
    - Changed - US-CAP 3 (Reinforce) flight - To late activation to match late activate trigger
    - Changed - RU-SEAD 1-2 flights loadouts - Kh-31p*4 and Kh-35*2 missiles
    - Changed - RU-AS 1-4 flights loadouts - Kh-22*3
    -
    - Added - RU IL-78m Tanker for refuelling on way back to carrier.
    -
    - Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
    - Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

- Briefing
    -
    - Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

- Scoring
    - Changed - Start + US CAP 1+2 DEAD and US Carrier DEAD + Land on Kuznetsov = (50 + 40 + 10)

- DCSW v1.5x Compatibility
    - Changed - RU SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
    - Changed - RU-AS 1-4 - Reaction to Threat = Evade Fire, Restrict Jettison = ON
    - Changed - US-CAP 1-3 - Reaction to Threat = Evasive Maneuvers
    -
    - Changed - Mission start time from Dawn at 07:45 to 09:15 as was too dark and not the same as original mission
    -
    - Works fine


- DCS v2.5x compatability
- Briefing
    - DATE:- 04-Nov-2011
    - Time:- 09:15
    -
    - Checked - Localizations EN, CN, KO.

- Triggers
    -
    -
    -
    
- Waypoints
    - Snapped - All aircraft to parking bays and landing positions to runway.
    -
    -

- Units
    - Moved G-AAA-7 out of trees.
    - Moved G-AAA-11 out of trees.
    - Moved G-AAA-12 out of trees.
    - Moved G-AAA-15 out of trees.    
    - Moved G-AAA-18 out of trees.
    -
    - Moved G-ZEUS-1 out of trees.
    - Moved G-ZEUS-2 out of trees.
    - Moved G-ZEUS-3 out of trees.

- Weather
    -
    -
    - Working Fine    
------------------------ DONE (Lot of re-working to kill US carrier)
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Tags: Su-33, FC3, campaign
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