DCS Open Beta

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Open Beta changelog

DCS World

  • Crash in avArmamentControl_AYK22_F18 - fixed.
  • MP. Crash from the conflict between different versions of the Tarawa ship scripts - fixed.
  • MP. New network predictor for aircraft.
  • Crash Stack Overflow crash on wcWing::trySelectAndAssignTargetGroup - fixed.
  • AI WWII. AI will follow in climb until overheat - fixed.

DCS M-2000C by RAZBAM Simulations

  • M-2000 Autostart crash - fixed.

DCS F/A-18C Hornet by ED

  • Reduced sound stutter on close up views.

DCS F-14 Tomcat by Heatblur

  • Crash in handler of "SENSORS" device - fixed.
  • Fixed a crash where jettisoning certain weapons would crash.
  • Fixed one half of VF-103 appearing black/dark.
  • Improved/Fixed STT collision steering algorithm.
  • Fixed radar max range gate on PLM/VSL/MRL and PAL transitional acquisition modes.
  • Fixed show CR (course) prefix for tracks instead of MC (magnetic course).


DCS: F-5E Black Sea Resolve '79 Campaign by Sorel:

  • F5-R-C7.miz Helicopters colliding midair fix. Flightpath and altitude modified to create enough separation.

DCS: F/A-18C Operation Pontus Campaign by 373vFS_Greg, 373vFS_Petritis, Baltic Dragon:

  • Corrected PDF files.

F-86F Hunters over the Yalu Campaign by Reflected Simulations:

  • Flak defenses fine tuned for survivability.

F/A-18C Hornet - The Serpent's Head 2 Campaign by Badger 633:

  • Mission 7. Marshall vehicle drifted to different route and prevented another vehicle from accessing a critical trigger - fixed.

DCS: AV-8B Sky Warrior Campaign by Eagle86:

  • Marks of the main targets on the map F10.
  • Simplified of several missions.
  • Increased time for completing tasks.
  • Basic dialogs play automatically if the player is idle.
  • Ability to turn off music in the radio menu.

DCS: F-16C Red Flag 21-1 Campaign by Bunyap Campaigns:

  • Corrected Nellis AFB ATC frequency in all documents.
  • Corrected frequency for the northern tanker in all missions.
  • Mission 8 - corrected player radio channel presets.
DCS: F/A-18C Rising Squall Campaign by INVERTED
  • General Fix- Version postmark added for all missions
  • M01 - A dialogue for Aegis-4 had conflict - Fixed
  • M03 - Mission continues if Cargo-1 is hit - Fixed
  • M04 - When landing to the carrier, it will accidentally activate a group of enemy aircraft that should not exist, leading to mission failure - Fixed
  • M04 - Missions Checkpoint File was terminated ahead of schedule - Fixed
  • M05 - Some tips are more detailed
  • M06 - A new checkpoint before landing was added. 
  • M06 - The activation time of airport flare and smoke mark has been adjusted - A bit earlier and more obvious.
  • M09 - Reef dies but mission continues - Fixed.
  • M09 - In certain cases, if REEF-Convoy was destroyed, there were some dialogue conflicts - Fixed
  • M09 - The "mission success" tip is Chinese - Fixed
  • M10 - Fixed crash when slew to WP3 outside of 40NMs.
  • M10 - Fixed BGM loss after WP2
  • M10 - Lowered possibility of AAA and CIWS interception possibility.
  • M10 - Last task needs more detailed tips - Added
  • M11 - Add Tips for homebase waypoint. 
  • M12 - If player get too close to one of the escorts (Chainmail), it will trigger the next stage.
  • M12 - Conflict of "last warning" dialogue for Aegis-3 - Fixed
  • M12 - Lost liveries for Aegis-2 - Fixed