Zeus script "UPDATED" V2.0
- Optimized version to reduce code size , simplified by templates for spawning, easier to customize payload for mission maker
- Added option to force coallition
__Usage Examples:__
- `f14;ghost` - Uses default coalition logic (spawns opposite to player)
- `f14;ghost;blue` - Forces spawn in BLUE coalition regardless of default logic
- `f14;ghost;red` - Forces spawn in RED coalition regardless of default logic
- `jtac;observer` - Uses default logic (spawns same coalition as player for support units)
- `jtac;observer;red` - Forces JTAC to spawn in RED coalition even if player is BLUE