Channel WWII Variable

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Channel WWII Variable
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Channel WWII Variable

Uploaded by - Apache600
Date - 04/08/2023 15:38:57
Map - The Channel
- Version 1.1 -
Hello and Welcome to The Channel WWII Variable. Where everything is WWII era, but you don't have to be.

This is an all-in-one style Air-Ground, Air-Air attack mission for the Channel map based in early 1944, and supports every flyable platform in DCS.  All Fixed wing aircraft start in England.  Combat aircraft are either at Manston or the Carrier group sailing east of London.  While all the helicopters start at either High Halden or a secret FARP behind enemy lines in France.  All airfields in England are friendly, and you can rearm and refuel at any of them.  

** Special Notes for Platforms
- Combat aircraft spawn at Manston.
- Non-Combat aircraft spawn at Head Corn.
- Helicopters (except the CH-47) spawn at High Halden or Forward FARP in France.
- CH-47 unable to fit at any ramp spawn location for the exception of Manston.
- C-101CC has Dynamic Slots but also Standard Spawn spots in Manston for 2 specific sea missions for specific air-sea missile coordinates.
- Mod of Choice Land aircraft are available only as a Standard Spawn.
- Mod of Choice Sea is based on the Veinticinco de Mayo and is Standard Spawn only.

None of the aircraft have ordinance already loaded.  So don't forget!  

Ground Mission Difficulty definitions:  (Mission difficulty is based on if players were to use WWII platforms only)
** The European mainland is to be considered hostile airspace.  Flak batteries are scattered throughout the countryside.  Be on the lookout. **
   Unattended Depots:  No enemy return fire.
   Easy - Intended to be completed by a single player. Air defense includes small arms and vehicle mounted machine guns.  
   Medium - Can be completed by a more competent single player, but really intended for 2+ players.   Air defense might include some AAA.  
   Hard - Intended for a small group, or team, of players.  Air defense includes Heavy AAA defenses and possibly Flak.

Air Mission Difficulty definitions:  (These missions are mainly built for 1-2 players, except for the "Large Cap Group's" air missions.  Those are more suited for larger groups of player's flying together.)
   Easy - Either a few non-retaliatory aircraft, or a single fighter.
   Medium - One or more retaliatory aircraft.
   Hard - Multiple retaliatory aircraft.

Mission List:
  - Unattended Depots:
          - 3 Missions
  - Easy:
          - 8 Missions
  - Medium:
          - 8 Missions
  - Hard:
          - 8 Missions
  - Strike:
           - Operation Jericho
           - Wonder Weapon
           - General Visit
           - Super Sub
   - Air-Air:
            - 20 missions  (Various Fighter / Bomber intercept, as well as Bomber Escort.)


In order to activate a mission, you MUST sel ect it through the F10 radio menu option.

Distances in Mission Description are approximations fr om Manston Airfield.

Once completed with a mission, you will have the option of selecting a new mission.   You can also sel ect "Auto Complete" with the F10 radio menu if you wish for the mission to conclude.
There is a graphical grid in the SouthWest corner of the F10 map where you can make note (via the “mark” ability) on what missions have been completed.

Aside fr om Missions in the F10 radio menu, you can also sel ect Friendly Support Assets.  This is where you'll find the AWACs and Tankers.  
  Note** You can only sel ect these units when you are NOT in a mission.  It can only be done fr om the main menu of the F10 radio menu.  This can NOT be selected while a mission is active. **

AWAC's is available at 258Mhz (Chan 2 for aircraft that need it)  AWAC is set to Immortal and Invisible.

Tanker Drogue (Arco) is available at 272Mhz (Tacan 82X)
Tanker Boom (Texaco) is available at 279Mhz (Tacan 83X)

Manston Airfield: Experimental TACAN.   Freq: 51X MAN

Easy Comm enabled for aircraft that are out of Freq range of AWAC's.

Update Log:

v1.1:    All aircraft switched to the Dynamic Spawn system.
    All Carrier based aircraft landing waypoints switched fr om Manston to the Spawn Carrier.
    Moved all Helicopters (except CH-47) from Mantson to High Halden.
    Moved all non-combat aircraft from Mantson to Headcorn.
            Added Essex Class Carrier.
    Added Veinticinco de Mayo Carrier.
    Added 2 “Mod of Interest Sea” platforms to Veinticinco de Mayo Carrier.
Added 2 “Mod of Interest Land” platforms to Manston.
    Added F-14A Early to Mantson and Nimitz Class Carrier.
    Added F4U Corsairs to Mantson and Essex.
    Added F-4E.
    Added new FC aircraft (MiG-15FC, F-86FC, F-5E FC).
    Added MiG-29A Full Fidelity.
    Added F1BE.
    Added C-130J’s.
    Added OH-58 to High Halden and Forward FARP.
    Added CH-47 to Mantson (can’t fit on Ramp Spawn at HH) and Forward FARP.
    Added RSBN to Manston Airfield
    All applicable Briefing pages modified or new pages created.
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 35.82 Mb
  • Downloaded: 252
  • Comments: 3
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