Improved Dot Rendering v1.1 (NO LONGER PASSES IC)

Главная > Файлы пользователей > Improved Dot Rendering v1.1 (NO LONGER PASSES IC)
DCS World
Другой

Improved Dot Rendering v1.1 (NO LONGER PASSES IC)

Загрузил - Why485
Дата - 16.04.2023 23:01:27
A simple mod which aims to correct the two main issues with dots as they are currently rendered in DCS. Higher resolutions are no longer punished with worse spotting, and dots are no longer rendered at BVR distance, instead they can only be reliably seen at distances that have been experimentally determined to be visual range.

As of May 18 2023's 2.8.5.40170 openbeta patch, this NO LONGER PASSES IC.

==============================================

This mod aims to address two specific issues with the current implementation of contact dots in DCS:

1. Dot size is always one pixel, which means smaller dots at higher resolutions, and that the lower your resolution, the easier it is to find contacts.
2. Dots are rendered too far. As long as an objects model is not culled, it will get a dot drawn on it. DCS' draw distances can go out to >40 miles, making it possible to see the dots of an aircraft before even your radar can pick it up.

This is accomplished by adding these new rules to how dots are rendered:

1. The size of the dot gets bigger with screen resolution, using the reference resolution of 1920x1080.
2. The dot becomes fully opaque at distance of ~6 miles.
3. The dot is completely transparent at a distance of ~18 miles.
4. When between those two extremes, the dot will fade at an exponential rate.

See this thread for more details:
https://forum.dcs.world/topic/324002-improved-contact-dot-spotting/

==============================================

v1.1
- Fixed dot flickering when MSAA is disabled by correctly snapping dots to pixel grid
- Near range adjusted 12000m -> 8000m
- Far range adjusted 32000 -> 42000
  • Лицензия: Свободная - Бесплатная версия, Неограниченное распр.
  • Язык: Английский
  • Размер файла: 5.3 Кб
  • Скачано: 3374
  • Комментариев: 15
Теги: dots, visibility, spotting
ПРИСОЕДИНЯЙТЕСЬ К НАМ