A dynamic zone capture and control system for DCS World missions using the MOOSE framework. This script enables territory-based gameplay where RED and BLUE coalitions compete to capture and hold strategic zones across the battlefield. Can be added to any mission where where zone control is the primary method for win conditions.
Always check for latest version at: https://github.com/iTracerFacer/Moose_DualCoalitionZoneCapture
This package contains 2 scripts:
1. Dynamic Zone Capture and Control System
2. Dynamic Ground Battle System (optional) (requires zone capture system)
Combined these 2 scripts create an entire dynamic battle ground where respawn rates are directly controlled by the coalitions alive warehouses. Destroying these warehouses slows down the respawn rate for that coalition. Units spawn, look for closest enemy zone and moves to attack. This creates an active and dynamically changing ground battle.