CESAR in Caucasus - Helicopter Combat Rescue (C-SAR) Sandbox [all helicopters]

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CESAR in Caucasus - Helicopter Combat Rescue (C-SAR) Sandbox [all helicopters]

Caricata da - CFrag
Data - 21.03.2024 10:32:04
Map - Caucasus
You are a "Battle Angel", a member of Blue's elite Helicopter Combat Rescue Team "Cesar". The battle for control of Mineralnye Vody has turned into a prolonged aerial conflict.

You are tasked with retrieving downed pilots north of 'Cesar Ridge' and return them to a Field Hospital inside the safe zone (marked by red smoke). Expect opposition forces to be around that are searching for pilots, so perhaps bring a friend in a gunship.

Version 1.1h (small fix for congregating units)

You are a "Battle Angel", a member of Blue's elite Helicopter Combat Rescue Team "Cesar". The battle for control of Mineralnye Vody has turned into a prolonged aerial conflict.

You are tasked with retrieving downed pilots north of 'Cesar Ridge' and return them to a Field Hospital inside the safe zone (marked by red smoke). Expect opposition forces to be around that are searching for pilots, so perhaps bring a friend in a gunship.

Pearly Gates, your command authority, is in contact with all downed pilots. They provide you with an updated list of all pilots requesting extraction and can vector you to evacuees. All evacuees use an ELT that you can home in on; Pearly Gates has their frequency.

Once you get close enough, the pilot on the ground contacts you and pops smoke. Land close enough to pick them up; have your gunners ready to defend against approaching forces, especially on egress. If you can't land, or prefer to hover to defend, you can winch rescue the evacuee (this is automatically initiated by your chief)

WARNING:
Be advised that as soon as you can see the smoke, so does the enemy. Expect that you have some two minutes from the moment that your evacuee pops smoke until your LZ becomes hot. Since there are enemy forces actively looking for downed pilots, expect enemy fire on ingress and egress.

The entire area north of Cesar Ridge is contested, with lightly armed patrols roving the area, looking for downed pilots - expect enemy contact once you are clear of the ridge.

WARNING:
The area north of the yellow "barbed wire" line (marked "--X--X--" on the map) is exceedingly dangerous and only suited for experienced pilots and should best be entered with a support ship.

Mineralnye Vody's airfield is in Redfor's hands and actively reinforced, The area around the airfield is expected to be patrolled. Only approach the airfield if absolutely required. Attacking the airfield's defenses is outside the scope of your operational parameters and a sure way to attract superior retribution force.

So, fly low, fly fast, and make sure the tree-tops are above you.

And come back alive, Angel!

---

FRQ: FARP London 225.0 MHz
Weather: CAVOK

Notes:
- If you also have one of the other "Battle Angels" missions and persistence is enabled, the missions share player's accomplishments.
- If run on a server, this mission auto-restarts every 8 hours. It's an endless C-SAR sandbox mission
- This mission can persist all your accomplishments (landings, time, rescues) per airframe if you have persistence enabled (this requires that your DCS is 'de-sanitized').
- When run on a server, install 'stopGap GUI' on the server to allow static scenery occupy open player slots. For information on stopGap, see here: www.digitalcombatsimulator.com/en/files/3331434/
- If you are a fan of the Blackhawk, you can add it to the mission and it is immediately supported.

Acknowledgements
Voice acting by ElevenLabs
Mission by CFrag
Created with DML
Uses StopGap ( www.digitalcombatsimulator.com/en/files/3331434/ )
  • Licenza: Gratuito - Versione gratuita, non ridistribuire
  • Lingua: Inglese
  • Dimensione: 2.78 Mb
  • Scaricato: 210
  • Commenti: 3
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