Operation Choke Point (F-15E Version)

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DCS World 2.8
F-15E

Operation Choke Point (F-15E Version)

Caricata da - ch4pz
Data - 08.08.2023 12:48:06
So this an adapted version of my F16 mission, operation choke point. I received a request for an F15 version, so Ive changed a few things, as the the Eagles limited in weapons you can use atm. Instead of providing your own SEAD, a flight of Vipers will depart with you and take out the SAMS while your refueling, which will allow you in close to take out the ships with your GBU's, but you still have to wait on station for the ships to exit the canal. Fuel is way less critical in the eagle, so you should be able to complete it without tanking, but you may be waiting a while before getting cleared, so you may as well try get some gas !!

Situation: We have intel on an Arms shipment, that is en-route to Northern Syria via the Canal. We suspect they may have components for constructing WMDs, and we are tasked with seeing that it doesnt make it there !! Spear flight, call-sign JEDI, will depart Ramon with you and provide SEAD for the Egyptian SAMs along the coast in the AO. When the airspace is cleared remain on station in max conserve, above angels 20, and await the 2 ships to exit the Canal, and once in open water, you'll be cleared in, with GBU's. Once we have solid BDA, you'll be cleared RTB. Tanker (37X, 243.00, AUX Ch.2) available once you arrive at WP2, so top off, so we don't miss our chance, and then orbit between wp3 & 4 and continue as fragged.

Not sure if its a bug with Sinai or the Eagle, but in the parking spot when you spawn, your off to the right a little, so as you exit the hangar, you'll have to look at the roof, and steer a little left otherwise the V.stabs get caught as you exit, which requires a restart most likely. I did complete a play-through and all mostly worked as it should but did add a few extras on at the end, and haven't fully tested it yet, so, as always report any issues and I'll try to fix em asap. Good luck & enjoy !!  

UPDATE 1: Added safeguard for AI SEAD
UPDATE 2: Speed up Tanker (much easier to tank at 350kts)
                TRIED adjusting AI to automatically provide CAP, but still doesnt, so when you get Migs feet wet message, order him to attack Bandits
                Adjusted few freq's to remain on flight channel while tanking
                Changed Tacan back to X, so you can see it better on the HSI
                Increased Spear flights skill to ACE
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