Crossfire is a DCS persistent campaign that generates large-scale, replayable conflicts lasting from hours to weeks.
It features full logistics and warehouse systems, player and AI tasking, custom CTLD, JTAC, EWRS, and an XP/rank system.
# Crossfire – Persistent and Dynamic Campaign
Crossfire is a DCS dynamic and persistent campaign offering players a simulated conflict with countless units and objectives.
Scenarios can range from hours to weeks of gameplay, with a new theatre generated for each mission.
Version <4-R>
## Supported Modules
- C130J
- F/A-18C
- F-16C
- Su-25T
- A-10C
- F-15E
- Mirage 2000C
- Gazelle
## Features
- Scenarios: hours to weeks of gameplay depending on scenario
- Performance optimizations
- Campaign configuration (mission and scripting)
- Functional and complete Warehouse logistics
- Accent of logistics
- CAP/CAS/SEAD/DEAD/Airdrop/Recon/CSAR/Intercept operations
- AI tasking
- Custom CTLD
- EWRS
- Custom JTAC
- XP and Ranks system
# Scenario selection
Eastbound: Short and action-packed
Georgia Liberation (classic): Strategic and realistic
## Notes
Your feedback is invaluable—please consider sharing suggestions and bug reports.
Persistence requires the `io` and `lfs` scripting modules (allowing file operations; see below).
Do not use the DCS “Save Mission” feature—this mission manages persistence with its own save files.
This mission is inspired by Dzsekeb’s Pretense and Foothold missions.
## Contact, In-depth dev updates
Crossfire Discord Server: https://discord.gg/QgRRqwNegE
## Documentation
Available with download and regular updates on the discord server
## Upcoming Features
- Support and collection of scenarios
- Support for more terrains
- Cold War variant
- Naval units integration
- Realistic weather