N.O.S.E is a mod intended to try to reduce the existing problem with overlaping in-mission sounds.
Allows the mission creators or mod makers to use a quequed system that will allow the sound files be played sequencially, instead of interrupt one the other.
Furthermore it provides, for players with low or none knowledge of Mission Editor, a simple method to replace the "SOUND TO" actions in an existing mission with N.O.S.E functions.