For people that might be a bit "lost" about adding their own models in DCS as a Mod.
Simple explanations inside the file. You can replace the original EDM and textures to quickly have your model ingame (without breaking anything ;]).
If further interest in creating your own content; take a look at the Simple and Basic Lua files. Short explanations are given to make it easier to understand
RoughMetal (PBR) shader workflow implementation for most of the textures of the Mi-8 including rotor blades, wheels, B8V20, UPK, and GUV pods. The rest of the standard Mi-8 Textures have been updated with custom Rough, Metal and AO Maps also.