It's just a quick retexturing of the ground vehicles to match the desert environment. Just cut most things out and 'recolored' the base texture. At least no more green camos in the desert.
- Removed camo on M-2 Bradley, M-6 Linebacker and M818
- Added Otocar Cobra
This is the western part ...
It's just a quick retexturing of the ground vehicles to match the desert environment. Just cut most things out and 'recolored' the basic texture. At least they're no more green...
Added Ural ZU-23 Insurgent
This started out as an iranian army project for myself. I just wanted to match the vehicles ...
... use, but decided to share it anyway. Sorry for any mistakes, but my knowledge about militaries is little.
This is based on DCS: A10C Warthog v18.104.22.168 and contains 170 pages. I included some additional information, like countries in which particular vehicles are available, or pylons to which weapons can be attached. Weapons classification is like in the game, even if inappropriate.
Update 4/15/13: Toned it down just a little bit. Made them fade out more gradually and last only 75% as long. Looked kind of silly to kick up that much dust on grass.
Update 4/17/13: Reduced sensitivity to wind and moved spawn point for wheeled vehicles - Was causing only front wheels to appear to kick up dust when going perpendicular to very high winds.
This mod will fix the problem that ground vehicles (like Abrahams or T-80's) can't hit the Scud with cannons or guns.
The package also contains a mission to test the mod.-
PS: Thanks to Beczl for give us the Scud!!!!
*made with modman 7.3