The StrikeFire script lets mission creators and GCI/JTAC controllers task friendly launchers via F10 map markers to strike nearby enemy ground/static targets.
It enforces one round per target, validates realistic range envelopes per missile family, and throttles engagements to prevent AI lockups.
Quick H-*/K-* spawns are included, plus a one-click CLEAN command to remove all units spawned by this script.
Forum post: https://forum.dcs.world/topic/378093-strikefire-remote-ground-strike-himars-iskander/#comment-5685350