livery = {
	{"F86_MAIN", 0,"f-86f_main_DIF_RDAF", false}, -- Fuselage Diffuse Texture
	{"F86_MAIN", 1,"f-86f_main_NM_RDAF", false}, -- Fuselage Normals Texture
	{"F86_MAIN", 2,"f-86f_main_SPEC_RDAF", false}, -- Fuselage Specular Texture
	
        {"F86_MAIN", 3,"F-86F_DECAL", false}, -- Fuselage And Wing Decal Layer --New for 1.2.10.32095 
		
	{"F86_Cockpit", 0, "f-86f_cockpit", true}, -- External Mesh Cockpit Texture
	{"GLASS", 0,"f-86f_glass", true}, -- Ext Mesh Canopy Glass Diffuse Texture
	{"GLASS", 2,"f-86f_glass_spec", true}, -- Ext Mesh Canopy Glass Specular Texture
	{"Fuel_Tank_120gal", 0, "fuel_tank_120gal", true},-- 120GAL Fuel Tank Diffuse Texture
	{"Fuel_Tank_120gal", 1, "fuel_tank_120gal_NM", true},-- 120GAL Fuel Tank Normals Texture
	{"Fuel_Tank_120gal", 2, "fuel_tank_120gal_SPEC", true},-- 120GAL Fuel Tank Specular Texture
	{"F86_GEAR", 0, "f-86f_gear", true}, -- Landing Gear Diffuse Texture
	{"F86_GEAR", 1, "f-86f_gear_nm", true}, -- Landing Gear Normals Texture
	{"F-86_Front_Wheels", 0, "f-86f_front_wheel_dif", true}, -- Nose Wheel Diffuse Texture
	{"F-86_Front_Wheels", 1, "f-86f_front_wheel_nm", true}, -- Nose Wheel Normals Texture
	{"F-86_Main_Wheels_R", 0, "f-86f_main_wheel_dif", true}, -- Right Main Wheel Diffuse Texture
	{"F-86_Main_Wheels_R", 1, "f-86f_main_wheel_nm", true}, -- Right Main Wheel Normals Texture
	{"F-86_Main_Wheels_L", 0, "f-86f_main_wheel_dif", true}, -- Left Main Wheel Diffuse Texture
	{"F-86_Main_Wheels_L", 1, "f-86f_main_wheel_nm", true}, -- Left Main Wheel Normals Texture
	{"F86_PYLON_AIM9b", 0, "f-86f_pylon_AIM9b", true}, -- AIM9/GAR8 Pylon Diffuse Texture
	{"F86_PYLON_AIM9b", 1, "f-86f_pylon_AIM9b_NM", true}, -- AIM9/GAR8 Pylon Normals Texture
	{"F86_PYLON_AIM9b", 2, "f-86f_pylon_AIM9b_SPEC", true}, -- AIM9/GAR8 Pylon Specular 
	{"F86_PYLONS", 0, "f-86f_pylons", true}, -- Pylons Diffuse Texture
	{"F86_PYLONS", 1, "f-86f_pylons_NM", true}, -- Pylons Normals Texture
	{"F86_PYLONS", 2, "f-86f_pylons_SPEC", true}, -- Pylons Specular Texture
	{"Pylon_AERO3b", 0, "aero-3b", true}, -- Aero3B Pylon Diffuse Texture
	{"Pylon_AERO3b", 1, "aero-3b_NM", true}, -- Aero3B Pylon Normals Texture
	{"Pylon_AERO3b", 2, "aero-3b_SPEC", true}, -- Aero3B Pylon Specular Texture
	{"F86_BORT NUMBER_01", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN
	{"F86_BORT NUMBER_10", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN
	{"F86_BORT NUMBER_100", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN	
	{"F86_BORT NUMBER_01", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
	{"F86_BORT NUMBER_10", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
	{"F86_BORT NUMBER_100", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
        {"F86_BORT NUMBER_01", 3,"f-86f_bort_number", false}, -- Fuselage Bort Number Decal Layer
	{"F86_BORT NUMBER_10", 3,"f-86f_bort_number", false}, -- Fuselage Bort Number Decal Layer
	{"F86_BORT NUMBER_100", 3,"f-86f_bort_number", false}, -- Fuselage Bort Number Decal Layer
	{"F86_BORT_NUMBER_TAIL_01", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN
	{"F86_BORT_NUMBER_TAIL_10", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN
	{"F86_BORT_NUMBER_TAIL_100", 0,"f-86f_main_DIF_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN
	{"F86_BORT_NUMBER_TAIL_01", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
	{"F86_BORT_NUMBER_TAIL_10", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
	{"F86_BORT_NUMBER_TAIL_100", 2,"f-86f_main_SPEC_RDAF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN Specular Layer
	{"F86_BORT_NUMBER_TAIL_01", 3, "f-86f_bort_number_tail", false}, -- Tail Bort Number Decal Layer
	{"F86_BORT_NUMBER_TAIL_10", 3, "f-86f_bort_number_tail", false}, -- Tail Bort Number Decal Layer
	{"F86_BORT_NUMBER_TAIL_100", 3, "f-86f_bort_number_tail", false}, -- Tail Bort Number Decal Layer
}

name = "RDAF"
countries = {
	"DEN",
}