dictionary = 
{
    ["DictKey_ActionRadioText_24"] = "",
    ["DictKey_ActionRadioText_27"] = "Cold War (MANPADS)",
    ["DictKey_ActionRadioText_22"] = "",
    ["DictKey_ActionText_28"] = "",
    ["DictKey_ActionRadioText_14"] = "Cold War (MANPADS)",
    ["DictKey_ActionRadioText_23"] = "",
    ["DictKey_ActionText_32"] = "",
    ["DictKey_ActionRadioText_26"] = "Cold War",
    ["DictKey_descriptionRedTask_2"] = "",
    ["DictKey_ActionRadioText_35"] = "Cold War (MANPADS)",
    ["DictKey_ActionRadioText_31"] = "Cold War (MANPADS)",
    ["DictKey_ActionRadioText_34"] = "Cold War",
    ["DictKey_ActionText_21"] = "",
    ["DictKey_ActionText_39"] = "Recce events load.",
    ["DictKey_sortie_5"] = "",
    ["DictKey_descriptionBlueTask_3"] = "Overlord 1-1 : 257Mhz\
CAP   253Mhz\
SEAD: 256Mhz\
\
Tankers: 255Mhz\
         North track\
              Texaco 1-1 / 51X (KC-135MPRS)\
               Shell 1-1 / 52X (KC-135)\
         South track\
              Texaco 2-1 / 53X (KC-135MPRS)\
               Shell 2-1 / 54X (KC-135)\
         Recovery\
                Arco 1-1 / 55X (S-3B)\
\
CVN-74 Stenis\
   227Mhz / TCN 24X / ICLS 4 \
\
LHA-1 Tarawa\
   227Mhz / TCN 26X\
\
Mozdok\
   TCN 21X\
\
Sochi-Alder\
   TCN 23X\
\
Vaziani \
   TCN 22X\
\
Divert airfield: Skhumi-Babushara (TCN 27X)",
    ["DictKey_ActionRadioText_33"] = "Vietnam",
    ["DictKey_descriptionNeutralsTask_4"] = "",
    ["DictKey_ActionRadioText_30"] = "Cold War",
    ["DictKey_ActionRadioText_29"] = "Vietnam",
    ["DictKey_ActionRadioText_25"] = "Vietnam",
    ["DictKey_ActionRadioText_12"] = "Vietnam",
    ["DictKey_descriptionText_1"] = "Instructions:\
1) Once spawned into a client slot, go to the F10 Menu / Other / Mission Generation and select the era you want deploy (for MP wait until all the clients are spawned). You should see a brief “Deployment completed” message. At this point the mission is ready to be used.\
\
Eras:\
  Korean war \
    (no SAMs)  (Mig15)\
  Vietnam \
    (SA-2)   (Mig19,Mig21)\
  Cold War 70's \
    (SA-3, SA-6, SA-8)   (Mig19,Mig21,Mig23)\
  Cold War 70's / MANPADS \
    (SA-3, SA-6, SA-8, SA-9, SA-18)  (Mig19,Mig21,Mig23)\
  Cold War 70's / MANPADS / LR SAM\
    (SA-3, SA-5, SA-6, SA-8, SA-9,SA-18) (Mig19,Mig21,Mig23)\
   Late Cold War  / MANPADS \
    (SA-6, SA-8, SA-11, SA-15)  (Mig23,Mig25,Mig29A)\
  Late Cold War  / MANPADS \
    (SA-6, SA-8, SA-9, SA-18, SA-11, SA-13, SA-15, SA-19) (Mig23,Mig25,Mig29A)\
  Late Cold War  / MANPADS / LR SAM\
          (SA-5,SA-6, SA-8, SA-9, SA-18 SA-10, SA-11, SA-13, SA-15, SA-19) (Mig23,Mig25,Mig29A)\
Modern       \
    ( SA-11, SA-13, SA-15, SA-18, SA-19) (Mig29S,Mig31,Su27,Su33)\
Modern   / MANPADS / LR SAM       \
    (SA-10, SA-11, SA-13, SA-15, SA-18, SA-19) (Mig29S,Mig31,Su27,Su33)\
\
\
\
2) Select your target and plan your route. Use the F10 / Other / Intelligence to gather information about the strike targets (A.T.O. option)\
\
3) Deploy CAP SEAD Patrols (independent sections) or CAP/SEAD Escorts (controllable wingmen) as desire, using the F10 menu\
\
F10 Map symbology\
- Threat rings: Red/yellow circles with a marker at the center. Provides information about the sam type and how old the information is. The older, the more chances that the site is not there… Also, bear in mind that there could be undetected sam sites.\
- Recce marks (genrated by patrolling aircrafts):\
     Yellow Triangle:  AAA\
     Red Triangle:  SAM\
     Yellow Square:  Soft Vehicles\
     Red Square: Hard Vehicles\
     Yellow Diamond: Helicopters\
     Red Diamond: Fixed wing aircrafts \
     Yellow Circle: Leg units (including manpads)\
     Black Trapezoid: Fortifications\
\
-  Targets: Black Squares with White label and F10 Marker. The targets labeled “Target-#” (# = 1, 2,…) are the strike targets and their position and status can be seen in the A.T.O. menu. The ones labeled “IADS” are components of the IADS network and destroying them will affect the IADS effectiveness. The black square is also used to mark the airbase from where interceptors can be expected, the label indicates the aircraft type. Attacking the airbase, other than disabling the runway, has no effect on the interceptors.\
\
===== Notes and Known issues =====\
- Designed to be  played with F10 View Options set to Allies Only, My A/C or MAP Only.\
- “Eras” are loosely defined and some artistic license has been taken due to DCS limitations and equipment gaps.\
- When deploying multiple patrols, wait for each one to appear in the map before deploying the next one. This is specially important when deploying from the Carriers.\
- Red interceptors may or may not decide to crash you party … If the do, they will be of the type specified on the map and come from that airbase\
- Sometimes, patrols and escorts disappear from the map because of unknown reassons\
- EW Escorts add an additional F10 Menu option to allow turning the hammer on and off\
- If no aircraft are listed under the Patrol or Escort menu, it is because there are not aircraft defined for that role/era or type of airbase.\
- Definitely not a mission for low specs computers.\
- These are complex scripts, and, more than likely, there are still bugs in them. If you happen to find one, please, direct message me (Draken35) in the ED forums.\
- You can add any aircraft as a client as long as it is in the blue faction and it starts on the ground (air starts or “player” slot are not supported by the scripts.). The name does not matter.\
\
",
    ["DictKey_ActionRadioText_13"] = "Cold War",
} -- end of dictionary
