livery = {

-- Ka_50_3_Glass - temporary	
	{"Ka_50_3_Glass", 0,                  "ka_50_glass_d",	true};
	{"Ka_50_3_Glass", 1,                  "ka_50_glass_n",	true};
	{"Ka_50_3_Glass", ROUGHNESS_METALLIC, "ka_50_glass_d_RoughMet", true};	 
	
-- Ka_50_3_nos
	{"Ka_50_3_nos", 0,	                "Ka_50_IRIAA_3-Tone_Nose", false};
	{"Ka_50_3_nos", 1,	                "ka_50_nos_n",	true};
	{"Ka_50_3_nos", ROUGHNESS_METALLIC, "ka_50_nos_d_roughmet", true};
	

	
-- Ka_50_3_puzo 
	{"Ka_50_3_puzo", 0,                  "Ka_50_IRIAA_3-Tone_Midsection", false};
	{"Ka_50_3_puzo", 1,                  "ka_50_puzo_n",	true};	
	{"Ka_50_3_puzo", ROUGHNESS_METALLIC, "ka_50_puzo_d_roughmet", true};
	
-- Ka_50_3_hvost
	{"Ka_50_3_hvost", 0,                  "Ka_50_IRIAA_3-Tone_Tail", false};
	{"Ka_50_3_hvost", 1,                  "ka_50_hvost_n",	true};	
	{"Ka_50_3_hvost", ROUGHNESS_METALLIC, "ka_50_hvost_d_roughmet", true};	
	
-- Ka_50_3_kriliya
	{"Ka_50_3_kriliya", 0,                  "Ka_50_IRIAA_3-Tone_Wings", false};
	{"Ka_50_3_kriliya", 1,                  "ka_50_krilo_n",	true};	
	{"Ka_50_3_kriliya", ROUGHNESS_METALLIC, "ka_50_krilo_d_roughmet", true};


	
-- Ka_50_3_Shassi
	{"Ka_50_3_Shassi", 0,                  "Ka_50_IRIAA_3-Tone_Wheels", false};
	{"Ka_50_3_Shassi", 1,                  "ka_50_shassi_n",	true};	
	{"Ka_50_3_Shassi", ROUGHNESS_METALLIC, "ka_50_shassi_d_roughmet", true};		
	
-- Ka_50_3_Pushka
	{"Ka_50_3_Pushka", 0,                  "ka_50_pushka_d", true};
	{"Ka_50_3_Pushka", 1,                  "ka_50_pushka_n",	true};	
	{"Ka_50_3_Pushka", ROUGHNESS_METALLIC, "ka_50_pushka_d_roughmet", true};
	
-- Ka_50_3_Dvig_Vint_Redukt
	{"Ka_50_3_Dvig_Vint_Redukt", 0,                  "ka_50_rotor_d", true};
	{"Ka_50_3_Dvig_Vint_Redukt", 1,                  "ka_50_rotor_n",	true};	
	{"Ka_50_3_Dvig_Vint_Redukt", ROUGHNESS_METALLIC, "ka_50_rotor_d_roughmet", true}; 
	
-- Ka_50_3_namber	
	{"Ka_50_3_namber",	0,	                "ka_50_IRIAA_3-Tone_puzo", false};
	{"Ka_50_3_namber",	1,	                "ka_50_puzo_n",		true};
	{"Ka_50_3_namber",	ROUGHNESS_METALLIC,	"ka_50_puzo_d_roughmet",	true};
	{"Ka_50_3_namber",	DECAL,	            "Ka_50_numbers_IRIAA",	false};					-- This is for the large numbers with two digits.
	--{"Ka_50_3_namber",	DECAL,	            "empty",	true};							-- This removes all numbers from the engines
	--{"Ka_50_3_namber",	DECAL,	            "Ka_50_numbers_IRIAA_SmallNumbers",	false}; -- This is for the small numbers with four digits.
	-- ^^ Edit this section if you want to remove the numbers on the engine. See README for details ^^

-- Ka_50_3_kabina
	{"Ka_50_3_kabina", 0,                  "ka_50_cockpt_d", true};
	{"Ka_50_3_kabina", 1,                  "ka_50_cockpt_n",	true};	
	{"Ka_50_3_kabina", ROUGHNESS_METALLIC, "ka_50_cockpt_d_roughmet", true};	
		
-- Ka_50_3_Setki
	{"Ka_50_3_Setki", 0,                  "ka_50_glass_d", true};
	{"Ka_50_3_Setki", 1,                  "ka_50_glass_n",	true};	
	{"Ka_50_3_Setki", ROUGHNESS_METALLIC, "ka_50_glass_d_roughmet", true};	
		
		
-- Ka_50_3_Karkas
	{"Ka_50_3_Karkas", 0,                  "ka_50_karkas_d", true};
	{"Ka_50_3_Karkas", 1,                  "ka_50_karkas_n",	true};	
	{"Ka_50_3_Karkas", ROUGHNESS_METALLIC, "ka_50_karkas_d_roughmet", true}; 




-- pilot_KA50_body
	{"pilot_KA50_body", 0,                  "pilot_KA50_body_IRIAA", false};
	{"pilot_KA50_body", 1,                  "pilot_ka50_body_nm",	true};	
	{"pilot_KA50_body", ROUGHNESS_METALLIC, "pilot_ka50_body_roughmet", true};

-- helmet_ZSH7_details
	{"helmet_ZSH7_details", 0,                  "pilot_ka50_helmet_details", true};
	{"helmet_ZSH7_details", 1,                  "pilot_ka50_helmet_details_shell_nm",	true};	
	{"helmet_ZSH7_details", ROUGHNESS_METALLIC, "pilot_ka50_helmet_details_shell_roughmet", true};


-- helmet_ZSH7_shell
	{"helmet_ZSH7_shell", 0,                  "pilot_ka50_helmet_details_shell", true};
	{"helmet_ZSH7_shell", 1,                  "pilot_ka50_helmet_details_shell_nm",	true};	
	{"helmet_ZSH7_shell", ROUGHNESS_METALLIC, "pilot_ka50_helmet_details_shell_roughmet", true}; 

-- helmet_ZSH7_glass
	{"helmet_ZSH7_glass", 0,                  "pilot_ka50_helmet_glass", true};	
	{"helmet_ZSH7_glass", ROUGHNESS_METALLIC, "pilot_ka50_helmet_glass_roughmet", true}; 

}

name =       "IRIAA - 3-Tone Camo"
name_ru =    "IRIAA — Трехцветный камуфляж"
countries = {"IRN"} --Change to {"IRN","USA"} if you want skin to appear online with servers who only have USA as the playable faction.

order     = 1