livery = {

-- AH-64D_bottom_1
	{"AH-64D_bottom_1",	DIFFUSE,			"AH-64D_bottom_1_ReconBattalion", false};
	{"AH-64D_bottom_1",	ROUGHNESS_METALLIC,	"AH-64D_bottom_1_ReconBattalion_RoughMet", false};

-- AH-64D_bottom_2
	{"AH-64D_bottom_2",	DIFFUSE,			"AH-64D_bottom_2_ReconBattalion", false};
	{"AH-64D_bottom_2",	ROUGHNESS_METALLIC,	"AH-64D_bottom_2_ReconBattalion_RoughMet", false};

-- Hellfire
	{"AGM_114K",		DIFFUSE,			"AGM_114K_diff", false};
	{"AGM_114K",		ROUGHNESS_METALLIC,	"AGM_114K_diff_RoughMet", false};

-- PILOT-------------------------------------------------------------------------------------------

	{"AH-64D_pilot_body",	DIFFUSE	,						"AH-64D_pilot_body", true};
	{"AH-64D_pilot_body",	NORMAL_MAP,						"AH-64D_pilot_body_Normal", true};
	{"AH-64D_pilot_body",	ROUGHNESS_METALLIC,				"AH-64D_pilot_body_RoughMet", true};

	{"AH-64D_pilot_details",	DIFFUSE,					"AH-64D_pilot_details", true};
	{"AH-64D_pilot_details",	NORMAL_MAP,					"AH-64D_pilot_details_Normal", true};
	{"AH-64D_pilot_details",	ROUGHNESS_METALLIC,			"AH-64D_pilot_details_RoughMet", true};

}







name = "General Attack Recon Battalion"
countries = {"USA",}


custom_args = 
{
 
[1000] = 0.0, -- change of type of board number (0.0 -default USA, 0.1- )
[1001] = 0.0, -- vis refuel board number 
[1002] = 1.0, -- change of type intake board number 
[1003] = 0.0, -- vis nouse board number 
}