DCSW Su-33 Sea Dragon Campaign (Patch for Game) (v1.57x)
-------------------------------------------------------

This is the Su-33 Sea Dragon Campaign (Works with the Su-33 PFM enhancement) that comes with the game by default, that has many fixes applied to make missions work as originally intended.


Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual

 
Fixes Done by MadDog-IC
-----------------------


Changelog v1.1 for DCS v1.57.10175 Su-33 PFM (24-10-2017)
--------------
 - Changed - All missions Ru-CVBG (Kuznetsov) speed from 20km/h to 59km/h to assist with take-offs in all missions.
 - Checked - All missions Ru-CVBG (Kuznetsov) heading into a Head wind = OK.
 - Changed - All missions RU-CVBG-HELO-1 waypoint (300 - 500m from carrier) and speed (53km/h) to stay if formation with RU Carrier Fleet.
  - Changed - All missions scoring to take in account landing back on the Kuznetsov after sortie (Flag=51).
 -
 - (BUG) - RU-Su-33 (Player) + Ru-SU-33 (AI) flights - not landing correctly all the time on Kuznetsov - (Fixed)
 -
 - Final checks done, tested that a human can take off from the carrier in all missions = Passed.

 - Mission 1
	- Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
	- Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
	- Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
	
 - Mission 3
	- Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
	- Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
	- (BUG) - Changed - G-SB1-4 waypoints to try stop their stupid swerving all over the place. - (BUG)

 - Changed - Missions 6 + 7
	- Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.
	
 - Changed - Mission 9
	- Total re-write of mission so US attack could have a hope of sinking the RU Carrier (not possible though).
	-
	- Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.
	
 - Changed - Mission 10
	- Total re-write of mission so RU attack can sink the US Carrier for mission success.
	-
	- Changed - RU-Su-33 (Player) Flight loadout - 85% fuel and full missile load.


Changelog v1.0
--------------
 - Fixed - All Airport Coalitions.
 - Fixed - All aircraft landing waypoints snapped to airfields.
 - Fixed - All vehicles and waypoints on road - snapped and aligned to road.
 - Changed - A lot of flights waypoints and airspeeds.
 - Using - (Flag 50) for Mission Success on all missions.
 - Voices - Command=Hazel, SEAD and BOMBERS=David, CAP and CAS and Fighter Sweep=Zira

 

------------------------
Mission - Su-33 - Sea Dragon - 01 (FAM Flight).miz
------------------------
 - Triggers
	- Added - Voice overs for Command (Flight Lead)=Hazel
	- Added - Radio command for instructions for Su-33 carrier take-off procedures from instructor (Voiced).
	
 - Waypoints
	- 
	- 
 
 - Units
	- Changed - RU-SU-33 (Player) flight - Closed up formation to be a bit tighter
	- Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
	-
	- Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
	- Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.
	-
	- Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and ECM pods.
	
 - Briefing
	- Added - Instructions for Su-33 carrier take-off procedures in briefing (Text).
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + Visited all areas + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	-
	-
	- Works fine	
------------------------ DONE

 

------------------------
Mission - Su-33 - Sea Dragon - 02 (First Blood).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.	
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
 
 - Units
	- Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
	-  
	- Changed - RU-CVBG-HELO-1 waypoint (500m from carrier) and speed (53km/h) to stay in formation with RU Carrier Fleet.
	- Changed - RU-CVBG-HELO-2 waypoint speeds to 200km/h and 150km/h to stay on patrol in front of RU Carrier Fleet.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + An-26 Recon DEAD + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Works fine	
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 03 (Swarm).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel
	- 
	- 
	
 - Waypoints
	- All Anti-ship aircrafts set to Anti Ship -a and Engage Georgian Speed Boats set.
	- All CAP aircrafts set to CAP -a -x and Engage in zones set.	
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
	-
	- Changed - RU-Su-33 (Player) Flight - Waypoints to co-inside with Briefing map
	- Changed - Georgian SpeedBoats - Position and waypoints to co-inside with Briefing map.
	
 - Units
	- Changed - RU-Su-33 (Player) Flight - From ground attack to Anti-ship role
	- Changed - RU-Su-33 (Player) Flight loadout - 80% fuel and (S-8OFM2*40,RBK-500U*2,R-73*4)
	- Changed - G-SB1-4 from 4 boats to 3 boats each group to make it a bit easier.
	- 

 - Briefing
	- Added - Info about RU Carrier (Kuznetsov) faulty weapons and comms.
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + G-SB 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
	
 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Changed - Weather direction and strength to create headwinds for Carrier take-offs.
	-
	- Works fine	
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 04 (Road Block).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All CAS aircraft set to CAS -a -x and Engage in zones set.	
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

 - Units
	- 
	- 
	- 

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + G-Trucks 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Works fine	
------------------------ DONE


------------------------
Mission - Su-33 - Sea Dragon - 05 (Sweep).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

 - Units
	- Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT) 
	- 
	- Changed - Ru-CAP-1 - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
	- Changed - US F-16 (Enfield 1-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)
	- Changed - US F-16 (Enfield 2-1) - (orbit command) to (switch waypoint setup) with Search and Engage (60km)

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + US F-16c 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)
	
 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Works fine
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 06 (Two If By Sea).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel, Ru Su-33 (Player Escort)=Hazel
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Search and Engage (60km).
	- All Anti ship aircrafts set to Anti Ship -a -x and Search and Engage (60km).
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

 - Units
	- Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
	- 
	- Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
	- Changed - US F-16c (Enfield 2-1) - Delayed start 10 minutes after US F-16c (Enfield 1-1).
	- Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
	-
	- Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + G-Cargo Ship 1+2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evasive vertical Man.
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Works fine
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 07 (Hammer Down).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel, CAS Strike=Zira.
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All CAS aircraft set to CAS -a -x and Engage in zones set.	
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999

 - Units
	- Changed - RU-SU-33 (Player) flight - Take-off positions on carrier - Fixed by making ship initial heading 180' (Only 0',90',180' will work) (FAULT)
	- 
	- Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
	- Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
	- Changed - RU-SU-33 (Player) flight loadout and fuel 80% for easier carrier take-off.
	-
	- Fixed - RU Su-33 (Player Escort) not escorting RU Su-33 (Player) properly.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + G-Convoy 2 DEAD + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
	- Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.	
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Changed - Weather direction and strength to create headwinds for Carrier take-offs.
	-
	- Works fine
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 08 (Airfield Takedown).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel, SEAD=David, CAS + CAP=Zira, Runway strike=Hazel.
	- Fixed - CAS radio call to remove on activation
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All CAS aircraft set to CAS -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
	- All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
	- Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.	
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
	
 - Units
	- All flights set to CAS -a -x, SEAD -a -x, CAP -a -x and Search in zones set
	- All SEAD and Bomber Flights set to passive defence so to not drop ordinance.
	- Changed - Ru-SEAD 1 - Orbit stop flag to 1 to match radio command
	- Changed - RU Buk installation - Moved closer to Kutaisi to be in effective firing range
	-
	- Changed - US F-16c (Enfield 1-1) - Deleted orbit command.
	- Changed - US F-16c (Enfield 2-1) - Delayed start 5 minutes after US F-16c (Enfield 1-1).
	- Added - RU IL-78m Tanker for refuelling on way back to carrier.
	- Disabled - RU Su-33 (Player Escort) not need to escort RU Su-33 (Player) properly.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + Runway destroyed + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU Su-33 (Player) Flight - Reaction to Threat = Passive Defence.
	- Changed - All CAS aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.
	- Changed - All SEAD aircraft to: - Reaction to Threat = Evasive vertical Man., Restrict Jettison = ON.
	- Changed - All RUNWAY ATTACK aircraft to: - Reaction to Threat = Evade Fire, Restrict Jettison = ON.	
	- Changed - All FIGHTER aircraft to: - Reaction to Threat = Evasive vertical Man.
	-
	- Works fine	
------------------------ DONE



------------------------
Mission - Su-33 - Sea Dragon - 09 (Fleet Defence).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel, Ru Su-33 (Escort)=Hazel.
	- 
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All CAS aircraft set to CAS -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
	-
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
	-
	- Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
	- Changed - Ru-Su-33 Player Flight - Adjusted waypoints to match mission Briefing
	-
	
 - Units
	- Changed - US-SEAD 1 and 2 flights loadouts - AGM-88C ARM Missiles.
	- Changed - US-ASM 1-4 flights loadouts - AGM-84a Anti-ship Missiles
	-
	- Added - RU IL-78m Tanker for refuelling on way back to carrier.
	-
	- Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
	- Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.
	- Changed - Weather cell 3 from -600 to -1600 to increase wind strength and direction to head on.

 - Scoring
	- Changed - Start + US SWEEP 1+2 DEAD and US AS 1-4 DEAD + Land on Kuznetsov = (50 + 40 + 10)
	
 - DCSW v1.5x Compatibility
 	- Changed - US SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - US-AS 1-4 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	-
	- BUG - (US SEAD flights useless, none of the AGM-88c will ever hit the radars, they totally miss the ship) - (BUG)
	- BUG - (US AS 1-4 ANTISHIP flights payloads useless against RU CVBG Ships Defences, takes 25-30+ AGM-84a harpoons to kill Kuznetsov carrier or Moskva cruiser) - (BUG)
	-
	- Works fine
------------------------ DONE (BUG) (Lot of re-working to kill RU carrier)



------------------------
Mission - Su-33 - Sea Dragon - 10 (War at Sea).miz
------------------------
 - Triggers
	- Added - Voice overs for Commander=Hazel, SEAD=David, Anti-Ship=David, Kuznetsov=MadDog-IC
	- Added - Missing Flag=50 for win condition
	- 
	
 - Waypoints
	- All FIGHTER SWEEP aircrafts set to Fighter sweep -a -x and Engage in zones set.
	- All CAP aircraft set to CAP -a -x and Engage in zones set.
	- All CAS aircraft set to CAS -a -x and Engage in zones set.
	- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area until Loss or Win condition then disable via Flag 9999
	- 
	- Added - RU-IL-78M TANKER and orbit commands to keep operational until mission end.
	-
	
 - Units
	- Changed - US-CAP 3 (Reinforce) flight - To late activation to match late activate trigger
	- Changed - RU-SEAD 1-2 flights loadouts - Kh-31p*4 and Kh-35*2 missiles
	- Changed - RU-AS 1-4 flights loadouts - Kh-22*3
	-
	- Added - RU IL-78m Tanker for refuelling on way back to carrier.
	-
	- Changed - RU-SU-33 (Player) flight loadout and fuel to 85% for easier carrier take-off.
	- Added - RU Su-33 (Player Wingman #4) to supplement RU Su-33 (Player) flight and with 15 secs later from carrier.

 - Briefing
	-
	- Added - Info about RTB back to RU Carrier (Kuznetsov) for debriefing.

 - Scoring
	- Changed - Start + US CAP 1+2 DEAD and US Carrier DEAD + Land on Kuznetsov = (50 + 40 + 10)

 - DCSW v1.5x Compatibility
	- Changed - RU SEAD Flight 1+2 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - RU-AS 1-4 - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US-CAP 1-3 - Reaction to Threat = Evasive Maneuvers
	-
	- Changed - Mission start time from Dawn at 07:45 to 09:15 as was too dark and not the same as original mission
	-
	- Works fine
------------------------ DONE (Dawn at 09:15) (Lot of re-working to kill US carrier)