--FLIR
{down = flir_commands.WFOV,                          up = flir_commands.WFOV,                    name = _('FLIR WFOV'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.NFOV,                          up = flir_commands.NFOV,                    name = _('FLIR NFOV'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Menu,                          up = flir_commands.Menu,                    name = _('FLIR Menu'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Hook,                          up = flir_commands.Hook,                    name = _('FLIR Hook'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Lock,                          up = flir_commands.Lock,                    name = _('FLIR Lock'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Freeze,                        up = flir_commands.Freeze,                  name = _('FLIR Freeze'),                                        category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.TrackBrk,                      up = flir_commands.TrackBrk,                name = _('FLIR Track / Break'),                                 category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Power,                         up = flir_commands.Power,                   name = _('FLIR Power'),                                         category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.FocusOut,                      up = flir_commands.FocusOut,                name = _('FLIR Focus Out'),                                     category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.FocusIn,                       up = flir_commands.FocusIn,                 name = _('FLIR Focus In'),                                      category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Cage,                          up = flir_commands.Cage,                    name = _('FLIR Cage'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.IPHH,                          up = flir_commands.IPHH,                    name = _('FLIR IPHH'),                                          category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.Polarity,                      up = flir_commands.Polarity,                name = _('FLIR Polarity'),                                      category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.SlewLeft,                      up = flir_commands.SlewLeft,                name = _('FLIR Slew Left'),                                     category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.SlewRight,                     up = flir_commands.SlewRight,               name = _('FLIR Slew Right'),                                    category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.SlewUp,                        up = flir_commands.SlewUp,                  name = _('FLIR Slew Up'),                                       category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.SlewDown,                      up = flir_commands.SlewDown,                name = _('FLIR Slew Down'),                                     category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.GainUp,                        up = flir_commands.GainUp,                  name = _('FLIR Gain Up'),                                       category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.GainDown,                      up = flir_commands.GainDown,                name = _('FLIR Gain Down'),                                     category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.LevelUp,                       up = flir_commands.LevelUp,                 name = _('FLIR Level Up'),                                      category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.LevelDown,                     up = flir_commands.LevelDown,               name = _('FLIR Level Down'),                                    category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
{down = flir_commands.AutoGain,                      up = flir_commands.AutoGain,                name = _('FLIR Auto Gain'),                                     category = {_('FLIR')},                         value_down =  1.0,		value_up = 0.0,     cockpit_device_id = devices.FLIR},
