-- rename it to description.lua
livery = 
{
    {"texture S3-OKRAS.bmp f2 g0", 0, "S3-OKRAS-VS29.dds", false};
    {"texture F-14-NAVY.tga f2 g0", 0, "F-14-NAVYvs29.dds", false};
    {"texture nomera.tga f2 g0", 0, "nomera.dds", false};
    {"texture nomera-black.tga f2 g0", 0, "nomera-BLACK.dds", false};
    {"texture nomera-red.tga f2 g0", 0, "nomera-red.dds", false};
    {"texture SOPLA-F.bmp f2 g0", 0, "sopla-f.dds", false};
    {"texture PILOT-USA-AF-OKRAS.BMP f2 g0", 0, "Pilot_vs29.dds", false};
    {"texture PILOT-USA-HOLE.bmp f2 g0", 0, "pilot-usa-hole.dds", false};
	--{"texture BANO.tga f0 g0", 0, "BANO.tga", false};
    --{"texture BANO.tga f0 g0", 8, "BANO.tga", false};
    --{"texture DAMAGE_Su25.tga f2 g0", 0, "DAMAGE_Su25.tga", };
    --{"texture EJECTSEAT.bmp f2 g0", 0, "EJECTSEAT.bmp", true};
    --{"texture FONAR-25.tga f2 g0", 0, "FONAR-25.tga", true};
    --{"texture HOLES_All.tga f2 g0", 0, "HOLES_All.tga", true};
    --{"texture LONGER-DAMAG.bmp f2 g0", 0, "LONGER-DAMAG.bmp", true};
    --{"texture PILOT-USA-AF-OKRAS.BMP f2 g0", 0, "PILOT-USA-AF-OKRAS.BMP", true};
    --{"texture PILOT-USA-HOLE.bmp f2 g0", 0, "PILOT-USA-HOLE.bmp", true};
    --{"texture nomera-red.tga f2 g0", 0, "nomera-red.tga", true};
}
name = "US NAVY - VS-29 CAG"
--name_xx = ""
--[[ assign the countries
     if you want no country limitation,
     then comment out below line]]
countries = {"USA"}