DCSW - F-15c Campaign - Bear Trap (Patch to Game) (v2.5x)
----------------------------------------------------------

 - This is the F-15c Bear Trap Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.


Disclaimer
----------
 - These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
 - Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
 - Run DCS Campaign from DCS as usual 

 
Repairs done by MadDog-IC
-------------------------


Changelog v1.3 28-03-2018  (DCSW v2.5 Compatability)
=========================

PHASE 1:
 - Changed - Date, Season and Temperatures of missions:-
	- Missions 0-10. = Spring 21-31 March 2011. (COMPLETED)

 - Changed - Briefing info and waypoints to match pictures.
	- Missions 0-10. (COMPLETED)

 - Changed - US F-15C (Player) flight payloads back to Aim-120C x 6 to match brief.

 - Repositioned - All "Ground units" and "FARPS" from out of forests.
	- Missions 0-10. (COMPLETED)

 - Changed - Position of all static aircraft and vehicles from taxi ways and parking areas in Airfields:-
	- Missions 0-10. (COMPLETED)

 - Changed - A lot of Speeds and altitudes on Waypoints. (900km at 6000-8300m)


Mission 0
 - Changed - Briefing and mission date (21-03-2011) and time (14:14) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 -
 - Changed - US F-15C (Player) flight payloads back to Aim-120C x 6 to match brief.
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - Changed - Sound files - Renamed, resampled to ogg and replaced missing 0-10.ogg.
 - DONE


Mission 1
 - Changed - Briefing and mission date (22-03-2011) and time (07:45) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 -
 - Changed - US F-15C (Player) flight payloads back to Aim-120C x 6 to match brief.
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - Changed - US F-15c (Player) waypoints and bullseye to WP6.
 - Changed - EWR station to bulls 286 for 3nm.
 - DONE

 
Mission 2
 - Changed - Briefing and mission date (23-03-2011) and time (11:45) to match.
 - Changed - Briefing waypoints to match MAP waypoints. 
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 -
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
  - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - DONE
 
 
Mission 3
 - Changed - Briefing and mission date (24-03-2011) and time (15:10) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 -
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - DONE


Mission 4
 - Changed - Briefing and mission date (25-03-2011) and time (20:40) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 -
 - Changed - US F-15C (Player) flight payloads back to Aim-120C x 6 to match brief.
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - Changed - US Patriot Battery to actually scan and fire.
 - DONE


Mission 5
 - Changed - Briefing and mission date (26-03-2011) and time (07:05) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - DONE


Mission 6
 - Changed - Briefing and mission date (27-03-2011) and time (19:10) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 - DONE


Mission 7
 - Changed - Briefing and mission date (28-03-2011) and time (13:35) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 -
 - Changed - RU Su-25T flight paths to match BULLS vector 330 and changed VO. 
 - DONE


Mission 8
 - Changed - Briefing and mission date (29-03-2011) and time (19:20) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 -
 - Corrected - US SEAD 2 success messaging to RU SA-11-1 and RU SA-11-2 targets.
 - Changed - US SEAD 2 success is to kill RU-SA11-2 only, not RU-SA11-1 as well. 
 - Corrected - US SEAD 2 to stop orbit with flag=61 not US SEAD 1 Flag=60.
 - DONE


Mission 9
 - Changed - Briefing and mission date (30-03-2011) and time (06:40) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 -
 - Changed - US Patriot Battery to actually scan and fire.
 - DONE


Mission 10
 - Changed - Briefing and mission date (31-03-2011) and time (14:12) to match.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.
 - 
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - US F-15C (Player) flight waypoints to match brief and MAP pictures.
 -
 - Changed - US Patriot Battery to actually scan and fire.
 - DONE

 

Changelog v1.2 02-12-2017
==============
Mission 1
 - Changed - Time to 07:45
 - Changed - US F-15C (Player) flight payloads back to Aim-120C x 6 to match brief.
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC.
 - Changed - US F-15c (Player) waypoints and bullseye to WP3.
 - Changed - EWR station to bulls 285 for 3.


Mission 7
 - Changed - US F-15C (Player) flight payloads back to Aim-120C*6 and Fuel*3 to match changed brief (Restrict Jettison=On and Restrict Afterburner=On).
 - Changed - Briefing waypoints to match MAP waypoints.
 - Changed - Briefing to be more accurate with Bullseye to Tanker and AWAC in Nm.


 
Changelog v1.1 04-03-2017
==============
 - Changed - All missions with US-Tankers speed from 490km to 850km to give correct refueling speed of 300-355 KIAS for F-15c 
 - Changed - Mission 1 Sead Flights adjusted to compensate for inaccurate ARM missiles (Best I can do).


Changelog v1.0 
==============

------------------------
Mission - BEAR TRAP - 00 (FAM Flight).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- 
	- 
	
 - Waypoints
	- All CAP aircraft set to cas -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- 
	- 
	-
	
 - DCS v1.5x compatability
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine	
------------------------ DONE



------------------------
Mission - BEAR TRAP - 01 (Escort SEAD strike on EWR).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Changed - Win condition Flag=50
	- Added - Voice overs
	
 - Waypoints
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	- Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
	
 - Units
	- Changed - Hold flag on US SEAD-1 flight to Flag=10
	- Fixed - All US aircraft callsign Numbers
	-

 - DCS v1.5x compatability
	- Changed - Time of Day (Original 5:45 now 7:45) as was to dark.
	- Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON and Restrict Air to Air = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 02 (Enemy AWACS hunt).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs
	- 
	
 - Waypoints
	- 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	- Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Changed - RU-AWACS Flight direction to give more time to intercept and kill
	- Changed - US F-15c (Player) altitude for WP4-11 to 500 agl to match brief
	
 - DCS v1.5x compatability
	- 
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine	
------------------------ DONE (NEEDS MORE FIX - KILL AWACS MORE RELIABLE)



------------------------
Mission - BEAR TRAP - 03 (Escort SEAD strike on SAMs).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs
	- 
	
 - Waypoints
	- 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Moved - Static A-10c on left side of Soganlug to fix MP problem with aircraft taking off from runway that get relocated to parking bays and taxi to runway - running into these aircraft next to them.
	-
	
 - DCS v1.5x compatability
	- 
	- Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON and Restrict Air to Air = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 04 (Scramble, airbase defense).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Trigger zone for leaving Vaziani AB, Late activate RU STRIKE 1+2, RU STRIKE ESCORT 1+2 and RU SEAD
	- Added - Voice overs
	
 - Waypoints
	- 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Moved - RU STRIKE 1+2, RU STRIKE ESCORT 1+2 and RU SEAD back further from Vaziani AB to give player time to scramble into the air.
	- Moved - Static A-10c on left side of Soganlug to fix MP problem
	
 - DCS v1.5x compatability
	- 
	- Changed - RU Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - RU STRIKE 1 + 2  - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine	
------------------------ DONE



------------------------
Mission - BEAR TRAP - 05 (Escort OCA strikes on Nal'Chik).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs
	- 
	
 - Waypoints
	- 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Changed - US STRIKE 1 + 2 flight path to stay low on run in to runway bombing
	- Changed - US SEAD 1 + 2 Flights from 2 to 4 ship
	-
	
 - DCS v1.5x compatability
	- 
	- Changed - US Sead Flight 1+2+3 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - US Strike 1 + 2 flight - Reaction to Threat = Evasive Manuevers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Works Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 06 (Escort OCA strikes on Mozdok).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs	
	- Removed - Flag=50 from Loss trigger - Should only be on for Win
	- Total rewrite of US Sead and US Strike hold and radio commands for timing (Changed flags on orbits to suit)
	
 - Waypoints
	- 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Added - "Switch waypoint" commands to make all attack aircraft loiter around Battle area
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Changed - US STRIKE 1 + 2 flight path to stay low on run in to runway bombing
	- Changed - US SEAD 1 + 2 + 3 Flights from 2 to 4 ship so able to take out SA-11 batteries
	
 - DCS v1.5x compatability
	- 
	- Changed - US Sead Flight 1+2+3 - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - US Strike 1+2 Flights - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Works Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 07 (Fighter Sweep).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs
	- 
	
 - Waypoints
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- 
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- 
	- 
	
 - DCS v1.5x compatability
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Works Fine
------------------------ DONE


------------------------
Mission - BEAR TRAP - 08 (Escort Command and Control strike).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs	
	- Fixed - (Remove push call) radio remove, flag=60 not flag=2 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	-
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Changed - US-STRIKE 1 + 2 flights load out to gbu-37*4 each to enable to destroy Ammo bunkers and HQ. 
	- 
	
 - DCS v1.5x compatability
	-
	- Changed - US Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Changed - US Strike 1+2 Flights - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working Fine
------------------------ DONE



------------------------
Mission - BEAR TRAP - 09 (Defensive Battlefield CAP).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice overs for US SEAD1+2, US CAS1+2, COMMAND
	- Changed - Flag 3 and 4 for unholding ALL US Flights, RU flights, RU TANK platoons
	- Changed - RU CAS 1 + 2 and RU CAP to go on US player out of Exit zone
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set. 
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Changed - Us Sead 1+2 Flights hold position back further for SEAD Shots with out getting killed
	- Fixed - Airport Coalitions
	- Changed - Wind direction 180 degrees to make flights take off on runway 14 as in brief
	
 - Units
	- Fixed - all US aircraft Callsign Numbers
	- Fixed - all ARTY - corrupt Fire at Point commands
	- Changed - RU TANK PLATOON ASSAULTS - from late start to Start at mission start but Hold insitu
	- Changed - US SEAD 1+2 Flights weapons loadouts (AGM-64, ARM and AGM-88c, AGM-154c)
	- Changed - US CAS 1+2 Flights weapons loadouts (AGM-64, CBU-105) for better armour destruction

 - Scoring
	- Changed - 50 + 15 + 15 + 50 (Time 5, US Cas1 success, US Cas2 success, US F-15c (Player) Success)
		
 - DCS v1.5x compatability
	- 
	- Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- Changed - Weather (Set Fog ON to enable defined settings)
	-
	- Working BUGGED - Current Issue with AI dropping CBU-105's, will not drop sometimes, cluster impacts are locking up game at mission end / exit and causing the Score not to update during the mission.
------------------------ DONE (Bug Needs Fix) (Lot of work in this one)



------------------------
Mission - BEAR TRAP - 10 (Offensive Battlefield CAP).miz
------------------------
 - Triggers
	- Added - Win and Loss messages.
	- Added - Voice Overs
	- Changed - Flag 3 and 4 for unholding ALL US Flights, RU flights
	- Changed - Flag 5 and 6 for unholding all US TANK platoons
	- Changed - RU CAS 1 + 2 and RU CAP 1 + 2 to go on US player out of Exit zone	
	
 - Waypoints
	- All Cas Aircraft set to cas -a -x and Engage in Zones set.
	- All CAP aircraft set to cap -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	-
	- Fixed - Airport Coalitions
	
 - Units
	- Fixed - All US aircraft Callsign Numbers
	- Fixed - All ARTY - corrupt Fire at Point commands
	- Changed - US TANK PLATOON ASSAULTS - from late start to Start at mission start but Hold insitu
	- Changed - US SEAD 1+2 Flights weapons loadouts (AGM-64, ARM and AGM-88c, AGM-154c)
	- Changed - US CAS 1+2 Flights weapons loadouts (AGM-64, CBU-105) for better armour destruction
	
 - Scoring
	- Changed - 50 + 15 + 15 + 10 + 10 + 50 (Time 5, US Cas1 success, US Cas2 success, US Tank1 success, US Tank2 Success, US Tank3 Success, US F-15c (Player) Success)
	
 - DCS v1.5x compatability
	- 
	- Changed - Sead Flight - Reaction to Threat = Evasive Maneuvers, Restrict Jettison = ON
	- Fixed - US F-15c (Player) Weapons Load out - Replaced the missing 6 x Aim-120c's on Pylons
	- 
	- Working BUGGED - Current Issue with AI dropping CBU-105's, will not drop sometimes, cluster impacts are locking up game at mission end / exit and causing the Score not to update during the mission.
------------------------ DONE (Bug Needs Fix) (Lot of work in this one)
