DCSW - A-10a Campaign - The Valley (Patch for Game) (v1.5x)
-----------------------------------------------------------

This is the A-10a The Valley Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.


Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual


 
Repairs done by MadDog-IC
-------------------------



Changelog 1.3
=============
 - Common issue All arty fires at zones corrupt and had to be reloaded
 - Aircraft waypoints, landing not snapped to runway.
 - convoy waypoints, had to be aligned to road and convoy realigned also
 - Some trigger zones need tweeking for better JTAC response
 - BUG - Happens on second run of mission mainly, first run works, then second one doesn't work
 - BUG - Score not updating in real time as objectives achieved, Does show up at end of mission
 - BUG - DCSW locks up on exiting mission.


------------------------
Mission - The Valley - 00 (CAS).miz
------------------------
 - Triggers
	- 
	- Added - Extra marker smoke 0 + 20 height for better visibility
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- 
	- Fixed - Airport Coalitions
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Convoys and their waypoints not aligned to road
		
 - Units
	- Changed - US CAS load outs
	- 
	-
	
 - DCS v1.5x compatability
	- Changed - US CAS (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - Weather - Set Fog ON to enable defined settings
	- Working Fine	
------------------------ DONE



------------------------
Mission - The Valley - 01 (CAS).miz
------------------------
 - Triggers
	- 
	- Added - Extra marker smoke 0 + 20 height for better visibility
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- 
	- Fixed - Airport Coalitions
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Convoys and their waypoints not aligned to road
	
 - Units
	- 
	-
	-
	
 - DCS v1.5x compatability
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Working Fine
------------------------ DONE



------------------------
Mission - The Valley - 02A (CAS).miz
------------------------
 - Triggers
	- 
	- Added - Extra marker smoke 0 + 20 height for better visibility
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- 
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - Weather - Set Fog ON to enable defined settings
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine
------------------------ DONE



------------------------
Mission - The Valley - 02B (Interdiction).miz
------------------------
 - Triggers
	- Adjusted Zone1 to message targets before reaching IP point
	-
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- 
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - Weather - Set Fog ON to enable defined settings
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine
------------------------ DONE



------------------------
Mission - The Valley - 03A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- 
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US FA-18c CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine	
------------------------ DONE



------------------------
Mission - The Valley - 03B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US FA-18c Loadout to AGM-64D*2, MK-82*4
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US FA-18c CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine
------------------------ DONE



------------------------
Mission - The Valley - 04A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- Added - Missing Tasking Message to go with VO
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine
------------------------ DONE



------------------------
Mission - The Valley - 04B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- Added - Missing trigger to activate US AH Flight
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Cleaned up Batumi static planes in parking area to stop AI aircraft from disappearing when taxing into the parking bays.
	- Works Fine
------------------------ DONE



------------------------
Mission - The Valley - 05A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Working Fine	
------------------------ DONE



------------------------
Mission - The Valley - 05B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - Scoring
	- Changed - 50 + 25 + 25 + 50 (Start, RU MRL1 DEAD, RU MRL2 DEAD, BOTH DEAD)
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Working Fine	
------------------------ DONE



------------------------
Mission - The Valley - 06A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - Scoring
	- Changed - 50 + 25 + 25 + 50 (Start, RU T80-3 DEAD, RU T80-HQ DEAD, BOTH DEAD)
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	-
	- Working Fine	
------------------------ DONE (Ai US A-10a (Player) not following WP back to runway properly due to Evade Fire)



------------------------
Mission - The Valley - 06B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Changed - Weather - Set Fog ON to enable defined settings
	- Working Fine	
------------------------ DONE



------------------------
Mission - The Valley - 07A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - Scoring
	- Changed - 50 + 25 + 25 + 50 (Start, RU T80-1 DEAD, RU T80-2 DEAD, BOTH DEAD)
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - Time of Day 07:30 to 08:15 (BUG)
	- Changed - Weather - Set Fog ON to enable defined settings
	- Working Fine	
------------------------ DONE (BUG)



------------------------
Mission - The Valley - 07B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - Time of Day 06:30 to 07:15 (BUG)
	- 
	- Working Fine	
------------------------ DONE (BUG)



------------------------
Mission - The Valley - 08A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US A-10a CAS Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- 
	
 - Scoring
	- Changed - 50 + 25 + 25 + 50 (Start, RU T80-2 DEAD, RU BMP-3 1 DEAD, BOTH DEAD)
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - RU SU-25 CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Working Fine	
------------------------ DONE



------------------------
Mission - The Valley - 08B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- (8B TASKING.WAV VO IS FAULTY, NEED WAGS VOICE OVER) (BUG)
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a (Player) Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US A-10a CAS Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - RU SU-25 CAS Loadout to Kh-25ML*4, Kh-29L*2, S-25L*2, R60m*2
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US A-10a CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - RU SU-25 CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Working Fine	
------------------------ DONE (BUG)



------------------------
Mission - The Valley - 09A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- Changed - US SEAD Flight attack commands didn't include any Anti-air commands
	- (9A TASKING.WAV VO IS FAULTY, NEED WAGS VOICE OVER) (BUG)
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a (Player) Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US F-16c SEAD Loadout to AGM154C*2, AGM-65D*6, AIM-120*2, AIM-9*2,ECM
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US F-16c SEAD Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Working Fine	
------------------------ DONE (BUG)



------------------------
Mission - The Valley - 09B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- Changed - US SEAD Flight attack commands didn't include any Anti-air commands
	- (9B TASKING.WAV VO IS FAULTY, NEED WAGS VOICE OVER) (BUG)
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- All SEAD aircraft set to sead -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a (Player) Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US F-16c SEAD Loadout to AGM154C*2, AGM-65D*6, AIM-120*2, AIM-9*2,ECM
	- 
	
 - Scoring
	- Changed - 50 + 25 + 25 + 50 (Start + RU Objective 1 + RU Objective 2 + Both RU Objectives)
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US F-16c SEAD Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Working Fine	
------------------------ DONE (BUG)



------------------------
Mission - The Valley - 10A (CAS).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- Changed - Incorrect Smoke marker color from green to orange as per JTAC call
	-
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a (Player) Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US FA-18c CAS Loadout to AGM-154c*2, Mk-82*6
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US FA-18c CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Working Fine	
------------------------ DONE




------------------------
Mission - The Valley - 10B (INTERDICTION).miz
------------------------
 - Triggers
	- 
	- Changed - JTAC (POINTER) will contact you with specific tasking instructions when nearing the target area.
	- 
	-
	
 - Waypoints
	- All CAS aircraft set to cas -a -x and Engage in zones set.
	- Fixed - All corrupt arty "fires at zones", had to be reloaded
	- Fixed - All aircraft landing points, not snapped to airfields runway
	- Fixed - Airport Coalitions
	- 
	
 - Units
	- Changed - US A-10a (Player) Loadout to AGM-64D*3, AGM-64H*3, CBU-97*3, MK-82*6
	- Changed - US FA-18c CAS Loadout to AGM-154c*2, Mk-82*6
	- 
	
 - DCS v1.5x compatability
	- 
	- Changed - US A-10a (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- Changed - US FA-18c CAS Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
	- 
	- Working Fine	
------------------------ DONE







(8B.WAV TASKING VO IS FAULTY, NEED WAGS VOICE OVER)

[Uzi 1-1, this is Pointer]:

The Enemy's command and control unit consisting of at least 4 vehicles is located in Guturi near waypoint 5.    

AAA and SAM activity is heavy in the area.

Locate units and engage.

Out.



(9A.WAV TASKING VO IS FAULTY, NEED WAGS VOICE OVER)

[Uzi 1-1, this is Pointer]:

Your targets are platoons of T-80's and BMP-3's guarding the bridge from south to north into the city of Chokhatauri.

Targets are located within 600 meters of waypoint 4, along the east bank of the river.

AAA and SAM activity is very heavy in the area.

A SEAD flight is also operating in the area.

Standby by for yellow smoke marker.

Out.



(9B.WAV TASKING VO IS FAULTY, NEED WAGS VOICE OVER)

[Uzi 1-1, this is Pointer]:

The Enemy Smerch MRL batteries are located at the east end of the valley, near waypoints 4 and 5.    

AAA and SAM activity in the area is very heavy.

Locate units and engage.

Out.

