dictionary = 
{
    ["DictKey_ActionText_10"] = "Let's take a closer look at the HUD. \
Bottom left: GND means we are in Ground Attack mode. IP means we are currently in CCIP mode.\
The DSP bottom right of the HUD and 4 dots show you are armed with 4 dispenser munitions.\
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IMPORTANT NOTE. The weapons will only release when you have a valid release profile in the HUD - with LA showing. \
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The LA - think of it as Launch Authorized - will appear in the bottom centre of the HUD, about where the CCIP circle is now.\
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Press [Space Bar] to continue.\
",
    ["DictKey_ActionText_7"] = "Before we start ensure you have Weapon Release mapped to something other than [Space Bar].\
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If you cannot hear me press [ESC] select OPTIONS then AUDIO TAB. Turn down the world and in-cockpit sound levels to 0.\
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Also if you need to slow things down just hit [Pause/Break] to pause everything.\
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Active Pause is on.\
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Press [Space Bar] to continue.\
",
    ["DictKey_ActionText_24"] = "TRY AGAIN, PLEASE!",
    ["DictKey_ActionText_18"] = "Ahead of you is a large lake. \
\
On the near shore, marked with red smoke, is an company of motorized infantry with trucks - all in march mode - the prefect target. \
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As noted previously the small circle in the centre of the HUD is the CCIP. \
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Fly in at around 75-125m and 1000kph.\
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Line up the bomb fall line with the column of trucks.\
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Fly until the CCIP or Pipper is on the first truck then hold down the weapon release. \
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Keep it steady while the bomblets all release - yes this is a disadvantage; you have to overfly the target.\
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All set? \
\
\
",
    ["DictKey_ActionText_25"] = "Go on.",
    ["DictKey_sortie_5"] = "KMGU Dispencers",
    ["DictKey_ActionText_16"] = "You have control. Pull the power back a notch or two by pressing [Page Down].\
Nose down to >10 degrees.\
You should get a solution at 500m altitude.\
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Note HUD symbology.\
\
OK - sit down at 200m - ideally you want to be approaching and dropping your bomblets from level flight at 75m.  The system won't let you release them lower than 50m. (which is a pity!) If you do stray down to below 50m you will get a NOLA.\
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Mantain course of 180 degrees and wait for further instructions.",
    ["DictKey_ActionText_14"] = "In a moment we are now going to unpause the mission. \
We are at 700 metres.\
I want you to throttle back one notch [Page Down] then enter a gentle dive until you get a valid release solution.You will see a bomb fall line and LA appear in the HUD when a valid release solution is computed.\
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The Dispenser will not release its bomblets without LA.\
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Press [Space Bar].\
",
    ["DictKey_descriptionRedTask_2"] = "Destroy truck column using KMGU dispencers",
    ["DictKey_ActionText_23"] = "MISTAKE! \
You did not fulfill correct ingress procedure for this KMGU lesson. You should fly below 350 m over the target to get the lesson passed!\
\
Please restart and try again.",
    ["DictKey_descriptionText_1"] = "In this lesson, we're going to learn how to deliver KMGU type cluster submunitions.\
As far as KMGU submunitions are being dropped at high speed, very low altitudes from the near-horizontal flight abive the target we should well be acquainted with both CCRP and CCIP techniques from previous lessons.\
The choice solely depends on the aircraft's attitude over the target. If you are below 250m or gentle diving you probably get CCIP solution. In the other case of almost horizontal flight or small positive pitch, you will be urged to release in CCRP mode.",
    ["DictKey_descriptionBlueTask_3"] = "",
    ["DictKey_descriptionNeutralsTask_4"] = "",
    ["DictKey_ActionText_26"] = "Ok, over to you. You will enjoy this.\
Should be deadly if you get it right.  \
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If you didn't get your cans off circle around for a re-attack. \
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Otherwise you can continue to practice your strafe by pressing [C] and blasting what's left. \
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Or you can end the lesson now by pressing the escape key.\
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Happy Hunting!\
",
    ["DictKey_ActionText_8"] = "Welcome to CCIP Bombing with the KMGU-2 dispenser. \
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CCIP - Continuously Computed Impact Point. CCIP - is the usual mode for delivering these submunitions  from level flight at extremely low level or in a very shallow dive. \
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When you press the trigger the bomblet pattern will start to impact where the CCIP circle aka \"pipper\" is at that moment.\
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Ok, eyes on the HUD to watch it change.\
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Now press [7] to enter Air-to-Ground Mode.\
",
    ["DictKey_ActionText_21"] = "Press the [Space Bar] for the final run-in to target.",
    ["DictKey_ActionText_12"] = "The KMGU-2 comes in two types. AO which is anti-personnel and PTAB (aka HEAT) which is anti-armour. \
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The AO that we have fitted today are deadly against troops in the open and soft-skinned vehicles, or SSVs as we call truck and jeeps.\
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The PTAB/HEAT are good against light armour, such as LAVs and Bradleys but not against MBTs like the M1 Abrams. \
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Take a quick look at your ordnance by going outside [F2].\
Press [F1] to return to the cockpit.\
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How cool was that?  \
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Press [Space Bar].\
",
} -- end of dictionary
