FFXPreset = 
{
	FXFile = [[groundExplosion_nar]],
	ParticlesPerCluster = 1, -- 1
	Lifetime = 8.000000, -- 8.266667,
	SmokeColor = {0.47,0.42,0.34},
	GlowColor = {1.000000,0.576470613,0.13333334},
	GlowColorCold = {1.000000,0.305882365,0.113725491},
	GlowBrightness = 30.0,
	GlowAdditiveness = 1.5, -- 1.0
	ClusterRadius = 1.800000, -- 1.500000,
	ParticleSize = 15.000000, -- 11.700001,
	OpacityFactor = 1.490000, -- 1.490000,
	AngularSpeedFactor = 1.000000,
	GlowTemperatureMin = 0.000000,
	GlowBillboardSize = 240, -- 140
	GlowBillboardBrightness = 1.0, -- 0.7
	Translucency = 0.200000,
	DetailParams = {0.500000,0.500000,1.000000,1.000000}, -- uk, smoke and flame, smoke, flame
	DrawBlastWave = 1,
	BlastWaveRadius = 200.000000, -- 120.000000,
	DrawPuff = 0,
	PuffClusersCount = 0, -- 250
	PuffParticlesPerCluster = 2,
	PuffCluserRadius = 4.000000,
	PuffParticleSize = 8.000000,
	PuffRadius = 70.000000,
	PuffColor = {0.400000,0.357000,0.302000},
	LightDecay = 0.900000,
	ShadowParticleOpacity = 0.640000,
	ShadowParticleScale = 0.530000,
}
