livery = {
	{"Weapons", 	DIFFUSE	,	    "opv_weapons_diff", false};
	{"Weapons",	    NORMAL_MAP	,	"opv_weapons_nm", false};
	{"OPV_Glass",	DIFFUSE	,	    "opv_glass", false};
	{"OPV_Glass",	NORMAL_MAP ,	"opv_glass_nm", false};
	{"OPV_Main",	DIFFUSE	,	    "opv__main_diff", false};
	{"OPV_Main",	NORMAL_MAP ,	"opv__main_nm", false};
	{"OPV_Hull",	DIFFUSE ,	    "opv_hull_diff", false};
	{"OPV_Hull",	NORMAL_MAP ,	"opv_hull_nm", false};
	{"Light_Red",	DIFFUSE	,	    "av01_red_light_mast", false};
	{"Light_Green",	DIFFUSE	,	    "av01_green_light_mast", false};
}
