wave = {"Effects/Aircrafts/F-16/VAP F110GE129_RPM3_Front1","Effects/Aircrafts/F-16/VAP F110GE129_RPM3_Front2"}
listmode = ASR
inner_radius = 50
outer_radius = 700
cone_inner_angle = 30
cone_outer_angle = 110
cone_outer_gain = 0.2
direction = {1, 0, 0}
pitch = 0.65
gain = 2.7
attack = 4.2