wave = "Effects/Aircrafts/F-16/Distortion1"
distance_filter_offset = 450
auto_width = false
nodoppler = true
silent_radius = 10
peak_radius = 155
inner_radius = 480
outer_radius = 1890
cone_inner_angle = 58
cone_outer_angle = 120
cone_outer_gain = 0.0
direction = {1, 0, 0}
position = {-25.0, 0.0, 0.0}
gain = 5.0
pitch = 0.92
attack = 22.1