planes = {
-- Caucasus
	{
    name = _('Cold and Dark'),
    file = 'F-16C - Caucasus - Cold and Dark.miz',
    },
	{
    name = _('Ready on the Ramp'),
    file = 'F-16C - Caucasus - Ready on the Ramp.miz',
    },
	{
    name = _('Takeoff'),
    file = 'F-16C - Caucasus - Takeoff.miz',
    },
	{
    name = _('Free Flight'),
    file = 'F-16C - Caucasus - Free Flight.miz',
    },
	{
    name = _('Night Free Flight'),
    file = 'F-16C - Caucasus - Night Free Flight.miz',
    },
	{
    name = _('Air Refueling'),
    file = 'F-16C - Caucasus - Air Refueling.miz',
    },
	{
    name = _('Landing'),
    file = 'F-16C - Caucasus - Landing.miz',
    },
	{
    name = _('Night Landing'),
    file = 'F-16C - Caucasus - Night Landing.miz',
    },
	{
    name = _('Offensive Basic Fighter Maneuvers'),
    file = 'F-16C - Caucasus - 1v1 OBFM.miz',
    },
	{
    name = _('High Aspect Basic Fighter Maneuvers'),
    file = 'F-16C - Caucasus - 1v1 HABFM.miz',
    },
	{
    name = _('2 vs 1 Air Combat Maneuvering'),
    file = 'F-16C - Caucasus - 2v1 ACM.miz',
    },
	{
    name = _('Fighter Intercept'),
    file = 'F-16C - Caucasus - Fighter Intercept.miz',
    },
	{
    name = _('Night Fighter Intercept'),
    file = 'F-16C - Caucasus - Night Intercept.miz',
    },
	{
    name = _('Close Air Support'),
    file = 'F-16C - Caucasus - Close Air Support.miz',
    },
	{
    name = _('Interdiction'),
    file = 'F-16C - Caucasus - Interdiction.miz',
    },
	{
    name = _('Fighter Sweep'),
    file = 'F-16C - Caucasus - Fighter Sweep.miz',
    },
 -- Nevada
	{
    name = _('Cold and Dark'),
    file = 'F-16C - Nevada - Cold and Dark.miz',
    },
	{
    name = _('Ready on the Ramp'),
    file = 'F-16C - Nevada - Ready on the Ramp.miz',
    },
	{
    name = _('Takeoff'),
    file = 'F-16C - Nevada - Takeoff.miz',
    },
	{
    name = _('Free Flight'),
    file = 'F-16C - Nevada - Free Flight.miz',
    },
	{
    name = _('Landing'),
    file = 'F-16C - Nevada - Landing.miz',
    },
	{
    name = _('Defensive Systems'),
    file = 'F-16C - Nevada - Defensive Systems.miz',
    },
	{
    name = _('Air to Air Guns'),
    file = 'F-16C - Nevada - Air to Air Guns.miz',
    },
	{
    name = _('AIM-9M Sidewinder'),
    file = 'F-16C - Nevada - AIM-9M.miz',
    },
	{
    name = _('AIM-9X Sidewinder'),
    file = 'F-16C - Nevada - AIM-9X.miz',
    },
	{
    name = _('AIM-120 AMRAAM'),
    file = 'F-16C - Nevada - AIM-120.miz',
    },
	{
    name = _('Air to Ground Guns'),
    file = 'F-16C - Nevada - Air to Ground Guns.miz',
    },
	{
    name = _('High Explosive Rockets'),
    file = 'F-16C - Nevada - HE Rockets.miz',
    },
	{
    name = _('Mk 82/84 Unguided Bombs'),
    file = 'F-16C - Nevada - Unguided Bombs.miz',
    },
	{
    name = _('CBU-87/97 Cluster Bombs'),
    file = 'F-16C - Nevada - CBU-87-97.miz',
    },
	{
    name = _('GBU-10/12 Laser Guided Bombs'),
    file = 'F-16C - Nevada - GBU-10-12.miz',
    },
	{
    name = _('HARM on Range vs WEST SAMs'),
    file = 'F-16_IA_NEV_HARM on Range WEST SAMs.miz',
    },
	{
    name = _('HARM on Range vs RUS SAMs'),
    file = 'F-16C_IA_NEV_HARM on Range RUS SAMs.miz',
    },
	
-- Marianas
	{
    name = _('Cold and dark startup'),
    file = 'F-16C_MAR_IA_Cold Dark.miz',
    },
	{
    name = _('Free flight'),
    file = 'F-16C_MAR_IA_Free Flight.miz',
    },
	{
    name = _('Hot start'),
    file = 'F-16C_MAR_IA_Hot Start.miz',
    },

	
-- Normandy
	{
    name = _('Free Flight - 06 June 1944'),
    file = 'F-16C - Normandy - Free Flight.miz',
    },
	
-- Persian Gulf
	{
    name = _('Cold and Dark'),
    file = 'F-16C - Persian Gulf - Cold and Dark.miz',
    },
	{
    name = _('Ready on the Ramp'),
    file = 'F-16C - Persian Gulf - Ready on the Ramp.miz',
    },
	{
    name = _('Takeoff'),
    file = 'F-16C - Persian Gulf - Takeoff.miz',
    },
	{
    name = _('Free Flight'),
    file = 'F-16C - Persian Gulf - Free Flight.miz',
    },
	{
    name = _('Air Refueling'),
    file = 'F-16C - Persian Gulf - Air Refueling.miz',
    },
	{
    name = _('Landing'),
    file = 'F-16C - Persian Gulf - Landing.miz',
    },
	{
    name = _('Combat Air Patrol'),
    file = 'F-16C - Persian Gulf - CAP.miz',
    },
	{
    name = _('Bee Swarm Bay'),
    file = 'F-16C - Persian Gulf - Bee Swarm Bay.miz',
    },
	{
    name = _('Stranded Sub'),
    file = 'F-16C - Persian Gulf - Stranded Sub Air Intercept.miz',
    },
	{
    name = _('Dry Dock Demolition'),
    file = 'F-16C - Persian Gulf - Dry Dock Demolition.miz',
    },
	{
    name = _('Silkworm Intercept'),
    file = 'F-16C - Persian Gulf - Silkworm Shootout.miz',
    },
	{
    name = _('Scramble'),
    file = 'F-16C - Persian Gulf - Scramble.miz',
    },
	{
    name = _('Runway Refusal'),
    file = 'F-16C - Persian Gulf - Runway Refused.miz',
    },
	{
    name = _('MIGCAP'),
    file = 'F-16C - Persian Gulf - MiG CAP.miz',
    },
	{
    name = _('BARCAP'),
    file = 'F-16C - Persian Gulf - BARCAP.miz',
    },
	{
    name = _('Fighter Sweep'),
    file = 'F-16C - Persian Gulf - Fighter Sweep.miz',
    },
	{
    name = _('Thread the Needle'),
    file = 'F-16C - Persian Gulf - Threading the Needle.miz',
    },
	{
    name = _('Port Strike'),
    file = 'F-16C - Persian Gulf - Port Strike.miz',
    },
	{
    name = _('Missile City'),
    file = 'F-16C_IA_PG_Missile City.miz',
    },

-- Syria
	{ 
    name = _('Free Flight'),
    file = 'IA-F-16CM-Syria-Free Flight.miz',
    },
	{ 
    name = _('Cold and Dark Ramp Start'),
    file = 'IA-F-16CM-Syria-Cold and Dark Start.miz',
    },	
	{ 
    name = _('Ground Attack Practice'),
    file = 'IA-F-16CM-Syria-Ground Attack Practice.miz',
    },
	{ 
    name = _('The Gauntlet'),
    file = 'IA-F-16CM-Syria-Gauntlet.miz',
    },	
	{ 
    name = _('Canyon Run Attack'),
    file = 'IA-F-16CM-Canyon Run Attack.miz',
    },
	{ 
    name = _('Golan Heights Strike'),
    file = 'IA-F-16CM-Syria-Golan Strike.miz',
    },	
	{ 
    name = _('Stop Rockets Rolling'),
    file = 'F-16C_IA_SYR_Stop Rockets Rolling .miz',
    },		
	{ 
    name = _('Precision Preemption'),
    file = 'F-16C_IA_SYR_Precision Preemption.miz',
    },
	
	
-- Sinai
    
	{
        file = 'F16-IA-Sinai-Cold_Start.miz',
    },
	{
        file = 'F16-IA-Sinai-Free_Flight.miz',
    },
	{
        file = 'F16-IA-Sinai-AG_Practice.miz',
    },	
	{
        file = 'F16-IA-Sinai-High Aspect BFM.miz',
    },	
	{
    name = _('Norway Scramble'),
    file = 'kolaScramble.miz',
    },
	{
    name = _('Kola Sub Strike'),
    file = 'kolaBombSub.miz',
    },
}