--Initial status of the campaign (static file, not updated)
--Copied to camp_status.lua and for use in running campaign
-------------------------------------------------------------------------------------------------------

camp = {
	title = "Afghan Bear Trap - Huey",	--Title of campaign (name of missions)
	--path = "Saved Games/DCS/Mods/tech/DCE/Missions/Campaigns/Afghan Bear Trap - Huey/",		--path of campaign folder
	mission = 1,					--campaig mission number
	date = {						--campaign date
        day = 6,
        year = 1986,
        month = 9,
    },
	time = 7200,					--daytime in seconds
	dawn = 18900,					--time of dawn in seconds
	dusk = 65700,					--time of dusk in seconds
	mission_duration = 3600,		--duration of a mission in seconds
	idle_time_min = 10800,			--minimum time between missions in seconds
	idle_time_max = 43200,			--maximum time between missions in seconds
	startup_time_ai = 180,			--time in seconds allocated for startup, taxi and take off for AI flights
	startup_time_player = 600,		--time in seconds allocated for startup, taxi and take off for player flight
	units = "imperial",				--unit output in briefing (imperial or metric)
	radio = {						--range of radio frequencies of player aircraft
		["blue"] = {
			[1] = {						--radio 1
				min = 225,				--minimum radio frequency in mHz
				max = 399,				--maxium  radio frequency in mHz
			},
			[2] = {						--radio 2
				min = 116,				--minimum radio frequency in mHz
				max = 149,				--maxium  radio frequency in mHz
			},
		},
		["red"] = {
			[1] = {						--radio 1
				min = 118,				--minimum radio frequency in mHz
				max = 390,				--maxium  radio frequency in mHz
			},
		},
	},
	weather = {						--campaign weather
		pHigh = 100,				--probability of high pressure weather system
		pLow = 0,					--probability of low pressure weather system
		refTemp = 38,				--average day max temperature
	},
	variation = 14,					--variation in degrees from true north to magneitic north
	--hotstart = false,				--player flights starts with engines running
	debug = false,					--debug mode
}