
device_timer_dt			= 0.2
--message_begin_play_time = 0.36
pause_play_time			= 0.7

-- messages[ID] = {sys no, with callsign, times to repeat, time to play} -- description (optional)
-- 'time to play' is OBSOLETE

messages = {}
messages[1] =  {wMsgALMAZ_Null + 1, false, 1, 2.60 } -- Voice message system is ready.
messages[2] =  {wMsgALMAZ_Null + 2, false, 1, 1.89 } -- Watch EKRAN.
messages[3] =  {wMsgALMAZ_Null + 3, false, 2, 1.55 } -- Attack. Take care!
messages[4] =  {wMsgALMAZ_Null + 4, false, 2, 3.78 } -- Check oil pressure left transmission.
messages[5] =  {wMsgALMAZ_Null + 5, false, 2, 3.64 } -- Check oil pressure right transmission.
messages[6] =  {wMsgALMAZ_Null + 6, true,  2, 2.48 } -- Left engine fire.
messages[7] =  {wMsgALMAZ_Null + 7, true,  2, 2.59 } -- Right engine fire.
messages[8] =  {wMsgALMAZ_Null + 8, true,  2, 3.37 } -- APU fire.
messages[9] =  {wMsgALMAZ_Null + 9, true,  2, 2.40 } -- Hydro fire.
messages[10] = {wMsgALMAZ_Null + 10, true,  2, 2.50 } -- Fan fire.
messages[11] = {wMsgALMAZ_Null + 11, false, 2, 3.16 } -- Left engine torque.
messages[12] = {wMsgALMAZ_Null + 12, false, 2, 2.99 } -- Right engine torque.
messages[13] = {wMsgALMAZ_Null + 13, false, 2, 2.32 } -- Danger engine vibration.
messages[14] = {wMsgALMAZ_Null + 14, false, 1, 1.24 } -- Receive data.
messages[15] = {wMsgALMAZ_Null + 15, false, 1, 2.38 } -- Main hydro failure.
messages[16] = {wMsgALMAZ_Null + 16, false, 1, 2.78 } -- Common hydro failure.
messages[17] = {wMsgALMAZ_Null + 17, false, 2, 1.54 } -- Lower gear.
messages[18] = {wMsgALMAZ_Null + 18, false, 2, 3.42 } -- Check main transmission.
messages[19] = {wMsgALMAZ_Null + 19, false, 1, 2.80 } -- Turn on backup transponder code.
messages[20] = {wMsgALMAZ_Null + 20, false, 1, 1.86 } -- Electrics on battery.
messages[21] = {wMsgALMAZ_Null + 21, false, 1, 1.76 } -- Use TV.
messages[22] = {wMsgALMAZ_Null + 22, false, 1, 5.80 } -- Use manual attack KI TV.
messages[23] = {wMsgALMAZ_Null + 23, false, 1, 3.72 } -- WCS rocket failure.
messages[24] = {wMsgALMAZ_Null + 24, false, 1, 1.94 } -- Gun actuator failure.
messages[25] = {wMsgALMAZ_Null + 25, false, 1, 2.41 } -- Minimum fuel.
messages[26] = {wMsgALMAZ_Null + 26, false, 1, 4.42 } -- Turn on rotor antiice.
messages[27] = {wMsgALMAZ_Null + 27, false, 1, 2.28 } -- radio altimeter failure.
messages[28] = {wMsgALMAZ_Null + 28, false, 1, 2.14 } -- INS failure.
messages[29] = {wMsgALMAZ_Null + 29, false, 1, 4.71 } -- Turn on grid use fixed gun.
messages[30] = {wMsgALMAZ_Null + 30, false, 1, 2.07 } -- Turn on DC AC converter.
messages[31] = {wMsgALMAZ_Null + 31, false, 1, 3.37 } -- Check left transmission.
messages[32] = {wMsgALMAZ_Null + 32, false, 1, 3.64 } -- Check right transmission.
messages[33] = {wMsgALMAZ_Null + 33, false, 1, 2.73 } -- Actuator oil pressure.
messages[34] = {wMsgALMAZ_Null + 34, false, 1, 2.81 } -- Left probe heater failure.
messages[35] = {wMsgALMAZ_Null + 35, false, 1, 2.85 } -- Right probe heater failure.
messages[36] = {wMsgALMAZ_Null + 36, false, 1, 3.09 } -- DNS failure.
messages[37] = {wMsgALMAZ_Null + 37, false, 1, 2.17 } -- Navigation position failure.
messages[38] = {wMsgALMAZ_Null + 38, false, 1, 1.75 } -- Generator failure.
messages[39] = {wMsgALMAZ_Null + 39, false, 1, 1.70 } -- DC rectifier failure.
messages[40] = {wMsgALMAZ_Null + 40, false, 1, 3.49 } -- Engine digital control failure.
messages[41] = {wMsgALMAZ_Null + 41, false, 1, 4.22 } -- Low cockpit pressure.
messages[42] = {wMsgALMAZ_Null + 42, false, 1, 3.00 } -- No hydro pressure.
messages[43] = {wMsgALMAZ_Null + 43, false, 1, 3.43 } -- Conditioning and ventilation failure.
messages[44] = {wMsgALMAZ_Null + 44, false, 1, 2.44 } -- Rotor antiice failure.
messages[45] = {wMsgALMAZ_Null + 45, false, 1, 2.43 } -- No move gun stop.
messages[46] = {wMsgBettyMissile3Low + 0, false, 1, 2.43 } -- Missile 3 low
messages[47] = {wMsgBettyMissile3Low + 1, false, 1, 2.43 } -- Missile 3 high
messages[48] = {wMsgBettyMissile3Low + 2, false, 1, 2.43 } -- Missile 6 low
messages[49] = {wMsgBettyMissile3Low + 3, false, 1, 2.43 } -- Missile 6 high
messages[50] = {wMsgBettyMissile3Low + 4, false, 1, 2.43 } -- Missile 9 low
messages[51] = {wMsgBettyMissile3Low + 5, false, 1, 2.43 } -- Missile 9 high
messages[52] = {wMsgBettyMissile3Low + 6, false, 1, 2.43 } -- Missile 12 low
messages[53] = {wMsgBettyMissile3Low + 7, false, 1, 2.43 } -- Missile 12 high

-- OBSOLETE
-- numbers[ID] = {time to play} -- description (optional)
numbers = {}
numbers[1] = { 0.53 }		-- BOARD.
numbers[2] = { 0.31 }		-- NUM_0_begin.
numbers[3] = { 0.57 }		-- NUM_20_begin.
numbers[4] = { 0.53 }		-- NUM_30_begin.
numbers[5] = { 0.56 }		-- NUM_40_begin.
numbers[6] = { 0.59 }		-- NUM_50_begin.
numbers[7] = { 0.75 }		-- NUM_60_begin.
numbers[8] = { 0.74 }		-- NUM_70_begin.
numbers[9] = { 0.79 }		-- NUM_80_begin.
numbers[10] = { 0.64 }		-- NUM_90_begin.
numbers[11] = { 0.49 }		-- NUM_100_begin.
numbers[12] = { 0.57 }		-- NUM_200_begin.
numbers[13] = { 0.46 }		-- NUM_300_begin.
numbers[14] = { 0.67 }		-- NUM_400_begin.
numbers[15] = { 0.33 }		-- NUM_500_begin.
numbers[16] = { 0.48 }		-- NUM_600_begin.
numbers[17] = { 0.53 }		-- NUM_700_begin.
numbers[18] = { 0.68 }		-- NUM_800_begin.
numbers[19] = { 0.60 }		-- NUM_900_begin.
numbers[20] = { 0.64 }		-- NUM_0_end.
numbers[21] = { 0.81 }		-- NUM_1_end.
numbers[22] = { 0.62 }		-- NUM_2_end.
numbers[23] = { 0.37 }		-- NUM_3_end.
numbers[24] = { 0.73 }		-- NUM_4_end.
numbers[25] = { 0.43 }		-- NUM_5_end.
numbers[26] = { 0.63 }		-- NUM_6_end.
numbers[27] = { 0.50 }		-- NUM_7_end.
numbers[28] = { 0.71 }		-- NUM_8_end.
numbers[29] = { 0.64 }		-- NUM_9_end.
numbers[30] = { 0.74 }		-- NUM_10_end.
numbers[31] = { 1.01 }		-- NUM_11_end.
numbers[32] = { 0.87 }		-- NUM_12_end.
numbers[33] = { 0.88 }		-- NUM_13_end.
numbers[34] = { 1.03 }		-- NUM_14_end.
numbers[35] = { 0.80 }		-- NUM_15_end.
numbers[36] = { 0.94 }		-- NUM_16_end.
numbers[37] = { 0.92 }		-- NUM_17_end.
numbers[38] = { 0.95 }		-- NUM_18_end.
numbers[39] = { 1.10 }		-- NUM_19_end.
numbers[40] = { 0.85 }		-- NUM_20_end.
numbers[41] = { 0.73 }		-- NUM_30_end.
numbers[42] = { 0.61 }		-- NUM_40_end.
numbers[43] = { 0.91 }		-- NUM_50_end.
numbers[44] = { 1.04 }		-- NUM_60_end.
numbers[45] = { 0.96 }		-- NUM_70_end.
numbers[46] = { 1.03 }		-- NUM_80_end.
numbers[47] = { 0.92 }		-- NUM_90_end.
numbers[48] = { 0.59 }		-- NUM_100_end.
numbers[49] = { 0.80 }		-- NUM_200_end.
numbers[50] = { 0.64 }		-- NUM_300_end.
numbers[51] = { 0.89 }		-- NUM_400_end.
numbers[52] = { 0.78 }		-- NUM_500_end.
numbers[53] = { 0.88 }		-- NUM_600_end.
numbers[54] = { 0.86 }		-- NUM_700_end.
numbers[55] = { 0.91 }		-- NUM_800_end.
numbers[56] = { 0.82 }		-- NUM_900_end.
numbers[57] = { 0.40 }		-- MESSAGE_BEGIN.
numbers[58] = { 0.40 }		-- MESSAGE_END.


need_to_be_closed = true -- lua_state  will be closed in post_initialize()
