livery = {

	{"AH-64D_bottom_1",	            0,			    "AH-64D_bottom_1_UAE", false};
	{"AH-64D_bottom_2",	            0,			    "AH-64D_bottom_2_UAE", false};
	{"AH-64D_front",	            0,			    "AH-64D_front_UAE", false};
	{"AH-64D_balka_1",	            DIFFUSE,	    "AH-64D_balka_1_UAE", false};
	{"AH-64D_balka_1",	            ROUGHNESS_METALLIC,"AH-64D_balka_1_UAE_roughmet", false};
	{"AH-64D_balka_2",	            0,			    "AH-64D_balka_2_UAE", false};
	{"AH-64D_engine_1",	            0,			    "AH-64D_engine_1_UAE", false};
	{"AH-64D_engine_2",	            0,			    "AH-64D_engine_2_UAE", false};
	{"AH-64D_gun",	                0,			    "AH-64D_gun_UAE", false};
	{"AH-64D_lopast",	            0,		        "AH-64D_lopast_UAE", false};
	{"AH-64D_podves_L",	            0,			    "AH-64D_podves_L_UAE", false};
	{"AH-64D_podves_R",	            0,			    "AH-64D_podves_R_UAE", false};
	{"AH-64D_vtulka",	            0,			    "AH-64D_vtulka_UAE", false};
	{"AH-64D_wings",	            0,			    "AH-64D_wings_UAE", false};
	{"AH-64D_chassis",	            0,			    "AH-64D_chassis_UAE", false};
	
}

name = "UAE Armed Forces - Olive Drab"
countries = {"USA","UAE"}
--Skins by Scorch

custom_args = 
{
 
[1000] = 0.0, -- change of type of board number (0.0 -default USA, 0.1- )
[1001] = 0.0, -- vis refuel board number 
[1002] = 1.0, -- change of type intake board number 
[1003] = 0.0, -- vis nouse board number 
}